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+// Code generated by \"eventhandlers\"; DO NOT EDIT
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+// See events.go
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+
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+package discordgo
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+
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+// Following are all the event types.
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+// Event type values are used to match the events returned by Discord.
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+// EventTypes surrounded by __ are synthetic and are internal to DiscordGo.
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+const (
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+ channelCreateEventType = "CHANNEL_CREATE"
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+ channelDeleteEventType = "CHANNEL_DELETE"
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+ channelPinsUpdateEventType = "CHANNEL_PINS_UPDATE"
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+ channelUpdateEventType = "CHANNEL_UPDATE"
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+ connectEventType = "__CONNECT__"
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+ disconnectEventType = "__DISCONNECT__"
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+ eventEventType = "__EVENT__"
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+ guildBanAddEventType = "GUILD_BAN_ADD"
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+ guildBanRemoveEventType = "GUILD_BAN_REMOVE"
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+ guildCreateEventType = "GUILD_CREATE"
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+ guildDeleteEventType = "GUILD_DELETE"
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+ guildEmojisUpdateEventType = "GUILD_EMOJIS_UPDATE"
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+ guildIntegrationsUpdateEventType = "GUILD_INTEGRATIONS_UPDATE"
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+ guildMemberAddEventType = "GUILD_MEMBER_ADD"
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+ guildMemberRemoveEventType = "GUILD_MEMBER_REMOVE"
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+ guildMemberUpdateEventType = "GUILD_MEMBER_UPDATE"
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+ guildMembersChunkEventType = "GUILD_MEMBERS_CHUNK"
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+ guildRoleCreateEventType = "GUILD_ROLE_CREATE"
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+ guildRoleDeleteEventType = "GUILD_ROLE_DELETE"
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+ guildRoleUpdateEventType = "GUILD_ROLE_UPDATE"
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+ guildUpdateEventType = "GUILD_UPDATE"
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+ messageAckEventType = "MESSAGE_ACK"
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+ messageCreateEventType = "MESSAGE_CREATE"
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+ messageDeleteEventType = "MESSAGE_DELETE"
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+ messageReactionAddEventType = "MESSAGE_REACTION_ADD"
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+ messageReactionRemoveEventType = "MESSAGE_REACTION_REMOVE"
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+ messageUpdateEventType = "MESSAGE_UPDATE"
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+ presenceUpdateEventType = "PRESENCE_UPDATE"
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+ presencesReplaceEventType = "PRESENCES_REPLACE"
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+ rateLimitEventType = "__RATE_LIMIT__"
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+ readyEventType = "READY"
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+ relationshipAddEventType = "RELATIONSHIP_ADD"
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+ relationshipRemoveEventType = "RELATIONSHIP_REMOVE"
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+ resumedEventType = "RESUMED"
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+ typingStartEventType = "TYPING_START"
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+ userGuildSettingsUpdateEventType = "USER_GUILD_SETTINGS_UPDATE"
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+ userSettingsUpdateEventType = "USER_SETTINGS_UPDATE"
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+ userUpdateEventType = "USER_UPDATE"
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+ voiceServerUpdateEventType = "VOICE_SERVER_UPDATE"
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+ voiceStateUpdateEventType = "VOICE_STATE_UPDATE"
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+)
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+
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+// channelCreateEventHandler is an event handler for ChannelCreate events.
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+type channelCreateEventHandler func(*Session, *ChannelCreate)
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+
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+// Type returns the event type for ChannelCreate events.
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+func (eh channelCreateEventHandler) Type() string {
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+ return channelCreateEventType
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+}
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+
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+// New returns a new instance of ChannelCreate.
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+func (eh channelCreateEventHandler) New() interface{} {
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+ return &ChannelCreate{}
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+}
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+
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+// Handle is the handler for ChannelCreate events.
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+func (eh channelCreateEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*ChannelCreate); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// channelDeleteEventHandler is an event handler for ChannelDelete events.
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+type channelDeleteEventHandler func(*Session, *ChannelDelete)
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+
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+// Type returns the event type for ChannelDelete events.
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+func (eh channelDeleteEventHandler) Type() string {
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+ return channelDeleteEventType
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+}
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+
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+// New returns a new instance of ChannelDelete.
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+func (eh channelDeleteEventHandler) New() interface{} {
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+ return &ChannelDelete{}
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+}
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+
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+// Handle is the handler for ChannelDelete events.
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+func (eh channelDeleteEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*ChannelDelete); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// channelPinsUpdateEventHandler is an event handler for ChannelPinsUpdate events.
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+type channelPinsUpdateEventHandler func(*Session, *ChannelPinsUpdate)
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+
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+// Type returns the event type for ChannelPinsUpdate events.
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+func (eh channelPinsUpdateEventHandler) Type() string {
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+ return channelPinsUpdateEventType
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+}
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+
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+// New returns a new instance of ChannelPinsUpdate.
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+func (eh channelPinsUpdateEventHandler) New() interface{} {
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+ return &ChannelPinsUpdate{}
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+}
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+
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+// Handle is the handler for ChannelPinsUpdate events.
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+func (eh channelPinsUpdateEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*ChannelPinsUpdate); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// channelUpdateEventHandler is an event handler for ChannelUpdate events.
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+type channelUpdateEventHandler func(*Session, *ChannelUpdate)
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+
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+// Type returns the event type for ChannelUpdate events.
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+func (eh channelUpdateEventHandler) Type() string {
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+ return channelUpdateEventType
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+}
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+
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+// New returns a new instance of ChannelUpdate.
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+func (eh channelUpdateEventHandler) New() interface{} {
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+ return &ChannelUpdate{}
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+}
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+
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+// Handle is the handler for ChannelUpdate events.
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+func (eh channelUpdateEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*ChannelUpdate); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// connectEventHandler is an event handler for Connect events.
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+type connectEventHandler func(*Session, *Connect)
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+
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+// Type returns the event type for Connect events.
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+func (eh connectEventHandler) Type() string {
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+ return connectEventType
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+}
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+
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+// New returns a new instance of Connect.
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+func (eh connectEventHandler) New() interface{} {
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+ return &Connect{}
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+}
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+
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+// Handle is the handler for Connect events.
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+func (eh connectEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*Connect); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// disconnectEventHandler is an event handler for Disconnect events.
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+type disconnectEventHandler func(*Session, *Disconnect)
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+
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+// Type returns the event type for Disconnect events.
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+func (eh disconnectEventHandler) Type() string {
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+ return disconnectEventType
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+}
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+
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+// New returns a new instance of Disconnect.
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+func (eh disconnectEventHandler) New() interface{} {
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+ return &Disconnect{}
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+}
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+
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+// Handle is the handler for Disconnect events.
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+func (eh disconnectEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*Disconnect); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// eventEventHandler is an event handler for Event events.
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+type eventEventHandler func(*Session, *Event)
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+
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+// Type returns the event type for Event events.
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+func (eh eventEventHandler) Type() string {
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+ return eventEventType
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+}
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+
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+// New returns a new instance of Event.
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+func (eh eventEventHandler) New() interface{} {
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+ return &Event{}
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+}
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+
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+// Handle is the handler for Event events.
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+func (eh eventEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*Event); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// guildBanAddEventHandler is an event handler for GuildBanAdd events.
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+type guildBanAddEventHandler func(*Session, *GuildBanAdd)
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+
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+// Type returns the event type for GuildBanAdd events.
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+func (eh guildBanAddEventHandler) Type() string {
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+ return guildBanAddEventType
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+}
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+
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+// New returns a new instance of GuildBanAdd.
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+func (eh guildBanAddEventHandler) New() interface{} {
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+ return &GuildBanAdd{}
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+}
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+
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+// Handle is the handler for GuildBanAdd events.
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+func (eh guildBanAddEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*GuildBanAdd); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// guildBanRemoveEventHandler is an event handler for GuildBanRemove events.
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+type guildBanRemoveEventHandler func(*Session, *GuildBanRemove)
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+
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+// Type returns the event type for GuildBanRemove events.
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+func (eh guildBanRemoveEventHandler) Type() string {
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+ return guildBanRemoveEventType
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+}
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+
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+// New returns a new instance of GuildBanRemove.
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+func (eh guildBanRemoveEventHandler) New() interface{} {
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+ return &GuildBanRemove{}
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+}
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+
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+// Handle is the handler for GuildBanRemove events.
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+func (eh guildBanRemoveEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*GuildBanRemove); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// guildCreateEventHandler is an event handler for GuildCreate events.
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+type guildCreateEventHandler func(*Session, *GuildCreate)
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+
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+// Type returns the event type for GuildCreate events.
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+func (eh guildCreateEventHandler) Type() string {
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+ return guildCreateEventType
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+}
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+
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+// New returns a new instance of GuildCreate.
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+func (eh guildCreateEventHandler) New() interface{} {
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+ return &GuildCreate{}
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+}
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+
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+// Handle is the handler for GuildCreate events.
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+func (eh guildCreateEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*GuildCreate); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// guildDeleteEventHandler is an event handler for GuildDelete events.
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+type guildDeleteEventHandler func(*Session, *GuildDelete)
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+
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+// Type returns the event type for GuildDelete events.
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+func (eh guildDeleteEventHandler) Type() string {
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+ return guildDeleteEventType
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+}
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+
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+// New returns a new instance of GuildDelete.
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+func (eh guildDeleteEventHandler) New() interface{} {
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+ return &GuildDelete{}
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+}
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+
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+// Handle is the handler for GuildDelete events.
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+func (eh guildDeleteEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*GuildDelete); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// guildEmojisUpdateEventHandler is an event handler for GuildEmojisUpdate events.
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+type guildEmojisUpdateEventHandler func(*Session, *GuildEmojisUpdate)
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+
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+// Type returns the event type for GuildEmojisUpdate events.
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+func (eh guildEmojisUpdateEventHandler) Type() string {
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+ return guildEmojisUpdateEventType
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+}
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+
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+// New returns a new instance of GuildEmojisUpdate.
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+func (eh guildEmojisUpdateEventHandler) New() interface{} {
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+ return &GuildEmojisUpdate{}
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+}
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+
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+// Handle is the handler for GuildEmojisUpdate events.
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+func (eh guildEmojisUpdateEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*GuildEmojisUpdate); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// guildIntegrationsUpdateEventHandler is an event handler for GuildIntegrationsUpdate events.
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+type guildIntegrationsUpdateEventHandler func(*Session, *GuildIntegrationsUpdate)
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+
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+// Type returns the event type for GuildIntegrationsUpdate events.
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+func (eh guildIntegrationsUpdateEventHandler) Type() string {
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+ return guildIntegrationsUpdateEventType
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+}
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+
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+// New returns a new instance of GuildIntegrationsUpdate.
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+func (eh guildIntegrationsUpdateEventHandler) New() interface{} {
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+ return &GuildIntegrationsUpdate{}
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+}
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+
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+// Handle is the handler for GuildIntegrationsUpdate events.
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+func (eh guildIntegrationsUpdateEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*GuildIntegrationsUpdate); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// guildMemberAddEventHandler is an event handler for GuildMemberAdd events.
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+type guildMemberAddEventHandler func(*Session, *GuildMemberAdd)
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+
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+// Type returns the event type for GuildMemberAdd events.
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+func (eh guildMemberAddEventHandler) Type() string {
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+ return guildMemberAddEventType
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+}
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+
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+// New returns a new instance of GuildMemberAdd.
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+func (eh guildMemberAddEventHandler) New() interface{} {
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+ return &GuildMemberAdd{}
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+}
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+
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+// Handle is the handler for GuildMemberAdd events.
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+func (eh guildMemberAddEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*GuildMemberAdd); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// guildMemberRemoveEventHandler is an event handler for GuildMemberRemove events.
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+type guildMemberRemoveEventHandler func(*Session, *GuildMemberRemove)
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+
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+// Type returns the event type for GuildMemberRemove events.
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+func (eh guildMemberRemoveEventHandler) Type() string {
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+ return guildMemberRemoveEventType
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+}
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+
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+// New returns a new instance of GuildMemberRemove.
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+func (eh guildMemberRemoveEventHandler) New() interface{} {
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+ return &GuildMemberRemove{}
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+}
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+
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+// Handle is the handler for GuildMemberRemove events.
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+func (eh guildMemberRemoveEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*GuildMemberRemove); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// guildMemberUpdateEventHandler is an event handler for GuildMemberUpdate events.
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+type guildMemberUpdateEventHandler func(*Session, *GuildMemberUpdate)
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+
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+// Type returns the event type for GuildMemberUpdate events.
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+func (eh guildMemberUpdateEventHandler) Type() string {
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+ return guildMemberUpdateEventType
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+}
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+
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+// New returns a new instance of GuildMemberUpdate.
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+func (eh guildMemberUpdateEventHandler) New() interface{} {
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+ return &GuildMemberUpdate{}
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+}
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+
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+// Handle is the handler for GuildMemberUpdate events.
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+func (eh guildMemberUpdateEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*GuildMemberUpdate); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// guildMembersChunkEventHandler is an event handler for GuildMembersChunk events.
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+type guildMembersChunkEventHandler func(*Session, *GuildMembersChunk)
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+
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+// Type returns the event type for GuildMembersChunk events.
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+func (eh guildMembersChunkEventHandler) Type() string {
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+ return guildMembersChunkEventType
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+}
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+
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+// New returns a new instance of GuildMembersChunk.
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+func (eh guildMembersChunkEventHandler) New() interface{} {
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+ return &GuildMembersChunk{}
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+}
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+
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+// Handle is the handler for GuildMembersChunk events.
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+func (eh guildMembersChunkEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*GuildMembersChunk); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// guildRoleCreateEventHandler is an event handler for GuildRoleCreate events.
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+type guildRoleCreateEventHandler func(*Session, *GuildRoleCreate)
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+
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+// Type returns the event type for GuildRoleCreate events.
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+func (eh guildRoleCreateEventHandler) Type() string {
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+ return guildRoleCreateEventType
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+}
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+
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+// New returns a new instance of GuildRoleCreate.
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+func (eh guildRoleCreateEventHandler) New() interface{} {
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+ return &GuildRoleCreate{}
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+}
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+
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+// Handle is the handler for GuildRoleCreate events.
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+func (eh guildRoleCreateEventHandler) Handle(s *Session, i interface{}) {
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+ if t, ok := i.(*GuildRoleCreate); ok {
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+ eh(s, t)
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+ }
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+}
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+
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+// guildRoleDeleteEventHandler is an event handler for GuildRoleDelete events.
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+type guildRoleDeleteEventHandler func(*Session, *GuildRoleDelete)
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+
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+// Type returns the event type for GuildRoleDelete events.
|
|
|
+func (eh guildRoleDeleteEventHandler) Type() string {
|
|
|
+ return guildRoleDeleteEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of GuildRoleDelete.
|
|
|
+func (eh guildRoleDeleteEventHandler) New() interface{} {
|
|
|
+ return &GuildRoleDelete{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for GuildRoleDelete events.
|
|
|
+func (eh guildRoleDeleteEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*GuildRoleDelete); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// guildRoleUpdateEventHandler is an event handler for GuildRoleUpdate events.
|
|
|
+type guildRoleUpdateEventHandler func(*Session, *GuildRoleUpdate)
|
|
|
+
|
|
|
+// Type returns the event type for GuildRoleUpdate events.
|
|
|
+func (eh guildRoleUpdateEventHandler) Type() string {
|
|
|
+ return guildRoleUpdateEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of GuildRoleUpdate.
|
|
|
+func (eh guildRoleUpdateEventHandler) New() interface{} {
|
|
|
+ return &GuildRoleUpdate{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for GuildRoleUpdate events.
|
|
|
+func (eh guildRoleUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*GuildRoleUpdate); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// guildUpdateEventHandler is an event handler for GuildUpdate events.
|
|
|
+type guildUpdateEventHandler func(*Session, *GuildUpdate)
|
|
|
+
|
|
|
+// Type returns the event type for GuildUpdate events.
|
|
|
+func (eh guildUpdateEventHandler) Type() string {
|
|
|
+ return guildUpdateEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of GuildUpdate.
|
|
|
+func (eh guildUpdateEventHandler) New() interface{} {
|
|
|
+ return &GuildUpdate{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for GuildUpdate events.
|
|
|
+func (eh guildUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*GuildUpdate); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// messageAckEventHandler is an event handler for MessageAck events.
|
|
|
+type messageAckEventHandler func(*Session, *MessageAck)
|
|
|
+
|
|
|
+// Type returns the event type for MessageAck events.
|
|
|
+func (eh messageAckEventHandler) Type() string {
|
|
|
+ return messageAckEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of MessageAck.
|
|
|
+func (eh messageAckEventHandler) New() interface{} {
|
|
|
+ return &MessageAck{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for MessageAck events.
|
|
|
+func (eh messageAckEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*MessageAck); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// messageCreateEventHandler is an event handler for MessageCreate events.
|
|
|
+type messageCreateEventHandler func(*Session, *MessageCreate)
|
|
|
+
|
|
|
+// Type returns the event type for MessageCreate events.
|
|
|
+func (eh messageCreateEventHandler) Type() string {
|
|
|
+ return messageCreateEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of MessageCreate.
|
|
|
+func (eh messageCreateEventHandler) New() interface{} {
|
|
|
+ return &MessageCreate{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for MessageCreate events.
|
|
|
+func (eh messageCreateEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*MessageCreate); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// messageDeleteEventHandler is an event handler for MessageDelete events.
|
|
|
+type messageDeleteEventHandler func(*Session, *MessageDelete)
|
|
|
+
|
|
|
+// Type returns the event type for MessageDelete events.
|
|
|
+func (eh messageDeleteEventHandler) Type() string {
|
|
|
+ return messageDeleteEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of MessageDelete.
|
|
|
+func (eh messageDeleteEventHandler) New() interface{} {
|
|
|
+ return &MessageDelete{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for MessageDelete events.
|
|
|
+func (eh messageDeleteEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*MessageDelete); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// messageReactionAddEventHandler is an event handler for MessageReactionAdd events.
|
|
|
+type messageReactionAddEventHandler func(*Session, *MessageReactionAdd)
|
|
|
+
|
|
|
+// Type returns the event type for MessageReactionAdd events.
|
|
|
+func (eh messageReactionAddEventHandler) Type() string {
|
|
|
+ return messageReactionAddEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of MessageReactionAdd.
|
|
|
+func (eh messageReactionAddEventHandler) New() interface{} {
|
|
|
+ return &MessageReactionAdd{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for MessageReactionAdd events.
|
|
|
+func (eh messageReactionAddEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*MessageReactionAdd); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// messageReactionRemoveEventHandler is an event handler for MessageReactionRemove events.
|
|
|
+type messageReactionRemoveEventHandler func(*Session, *MessageReactionRemove)
|
|
|
+
|
|
|
+// Type returns the event type for MessageReactionRemove events.
|
|
|
+func (eh messageReactionRemoveEventHandler) Type() string {
|
|
|
+ return messageReactionRemoveEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of MessageReactionRemove.
|
|
|
+func (eh messageReactionRemoveEventHandler) New() interface{} {
|
|
|
+ return &MessageReactionRemove{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for MessageReactionRemove events.
|
|
|
+func (eh messageReactionRemoveEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*MessageReactionRemove); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// messageUpdateEventHandler is an event handler for MessageUpdate events.
|
|
|
+type messageUpdateEventHandler func(*Session, *MessageUpdate)
|
|
|
+
|
|
|
+// Type returns the event type for MessageUpdate events.
|
|
|
+func (eh messageUpdateEventHandler) Type() string {
|
|
|
+ return messageUpdateEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of MessageUpdate.
|
|
|
+func (eh messageUpdateEventHandler) New() interface{} {
|
|
|
+ return &MessageUpdate{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for MessageUpdate events.
|
|
|
+func (eh messageUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*MessageUpdate); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// presenceUpdateEventHandler is an event handler for PresenceUpdate events.
|
|
|
+type presenceUpdateEventHandler func(*Session, *PresenceUpdate)
|
|
|
+
|
|
|
+// Type returns the event type for PresenceUpdate events.
|
|
|
+func (eh presenceUpdateEventHandler) Type() string {
|
|
|
+ return presenceUpdateEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of PresenceUpdate.
|
|
|
+func (eh presenceUpdateEventHandler) New() interface{} {
|
|
|
+ return &PresenceUpdate{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for PresenceUpdate events.
|
|
|
+func (eh presenceUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*PresenceUpdate); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// presencesReplaceEventHandler is an event handler for PresencesReplace events.
|
|
|
+type presencesReplaceEventHandler func(*Session, *PresencesReplace)
|
|
|
+
|
|
|
+// Type returns the event type for PresencesReplace events.
|
|
|
+func (eh presencesReplaceEventHandler) Type() string {
|
|
|
+ return presencesReplaceEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of PresencesReplace.
|
|
|
+func (eh presencesReplaceEventHandler) New() interface{} {
|
|
|
+ return &PresencesReplace{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for PresencesReplace events.
|
|
|
+func (eh presencesReplaceEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*PresencesReplace); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// rateLimitEventHandler is an event handler for RateLimit events.
|
|
|
+type rateLimitEventHandler func(*Session, *RateLimit)
|
|
|
+
|
|
|
+// Type returns the event type for RateLimit events.
|
|
|
+func (eh rateLimitEventHandler) Type() string {
|
|
|
+ return rateLimitEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of RateLimit.
|
|
|
+func (eh rateLimitEventHandler) New() interface{} {
|
|
|
+ return &RateLimit{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for RateLimit events.
|
|
|
+func (eh rateLimitEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*RateLimit); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// readyEventHandler is an event handler for Ready events.
|
|
|
+type readyEventHandler func(*Session, *Ready)
|
|
|
+
|
|
|
+// Type returns the event type for Ready events.
|
|
|
+func (eh readyEventHandler) Type() string {
|
|
|
+ return readyEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of Ready.
|
|
|
+func (eh readyEventHandler) New() interface{} {
|
|
|
+ return &Ready{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for Ready events.
|
|
|
+func (eh readyEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*Ready); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// relationshipAddEventHandler is an event handler for RelationshipAdd events.
|
|
|
+type relationshipAddEventHandler func(*Session, *RelationshipAdd)
|
|
|
+
|
|
|
+// Type returns the event type for RelationshipAdd events.
|
|
|
+func (eh relationshipAddEventHandler) Type() string {
|
|
|
+ return relationshipAddEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of RelationshipAdd.
|
|
|
+func (eh relationshipAddEventHandler) New() interface{} {
|
|
|
+ return &RelationshipAdd{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for RelationshipAdd events.
|
|
|
+func (eh relationshipAddEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*RelationshipAdd); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// relationshipRemoveEventHandler is an event handler for RelationshipRemove events.
|
|
|
+type relationshipRemoveEventHandler func(*Session, *RelationshipRemove)
|
|
|
+
|
|
|
+// Type returns the event type for RelationshipRemove events.
|
|
|
+func (eh relationshipRemoveEventHandler) Type() string {
|
|
|
+ return relationshipRemoveEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of RelationshipRemove.
|
|
|
+func (eh relationshipRemoveEventHandler) New() interface{} {
|
|
|
+ return &RelationshipRemove{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for RelationshipRemove events.
|
|
|
+func (eh relationshipRemoveEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*RelationshipRemove); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// resumedEventHandler is an event handler for Resumed events.
|
|
|
+type resumedEventHandler func(*Session, *Resumed)
|
|
|
+
|
|
|
+// Type returns the event type for Resumed events.
|
|
|
+func (eh resumedEventHandler) Type() string {
|
|
|
+ return resumedEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of Resumed.
|
|
|
+func (eh resumedEventHandler) New() interface{} {
|
|
|
+ return &Resumed{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for Resumed events.
|
|
|
+func (eh resumedEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*Resumed); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// typingStartEventHandler is an event handler for TypingStart events.
|
|
|
+type typingStartEventHandler func(*Session, *TypingStart)
|
|
|
+
|
|
|
+// Type returns the event type for TypingStart events.
|
|
|
+func (eh typingStartEventHandler) Type() string {
|
|
|
+ return typingStartEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of TypingStart.
|
|
|
+func (eh typingStartEventHandler) New() interface{} {
|
|
|
+ return &TypingStart{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for TypingStart events.
|
|
|
+func (eh typingStartEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*TypingStart); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// userGuildSettingsUpdateEventHandler is an event handler for UserGuildSettingsUpdate events.
|
|
|
+type userGuildSettingsUpdateEventHandler func(*Session, *UserGuildSettingsUpdate)
|
|
|
+
|
|
|
+// Type returns the event type for UserGuildSettingsUpdate events.
|
|
|
+func (eh userGuildSettingsUpdateEventHandler) Type() string {
|
|
|
+ return userGuildSettingsUpdateEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of UserGuildSettingsUpdate.
|
|
|
+func (eh userGuildSettingsUpdateEventHandler) New() interface{} {
|
|
|
+ return &UserGuildSettingsUpdate{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for UserGuildSettingsUpdate events.
|
|
|
+func (eh userGuildSettingsUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*UserGuildSettingsUpdate); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// userSettingsUpdateEventHandler is an event handler for UserSettingsUpdate events.
|
|
|
+type userSettingsUpdateEventHandler func(*Session, *UserSettingsUpdate)
|
|
|
+
|
|
|
+// Type returns the event type for UserSettingsUpdate events.
|
|
|
+func (eh userSettingsUpdateEventHandler) Type() string {
|
|
|
+ return userSettingsUpdateEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of UserSettingsUpdate.
|
|
|
+func (eh userSettingsUpdateEventHandler) New() interface{} {
|
|
|
+ return &UserSettingsUpdate{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for UserSettingsUpdate events.
|
|
|
+func (eh userSettingsUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*UserSettingsUpdate); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// userUpdateEventHandler is an event handler for UserUpdate events.
|
|
|
+type userUpdateEventHandler func(*Session, *UserUpdate)
|
|
|
+
|
|
|
+// Type returns the event type for UserUpdate events.
|
|
|
+func (eh userUpdateEventHandler) Type() string {
|
|
|
+ return userUpdateEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of UserUpdate.
|
|
|
+func (eh userUpdateEventHandler) New() interface{} {
|
|
|
+ return &UserUpdate{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for UserUpdate events.
|
|
|
+func (eh userUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*UserUpdate); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// voiceServerUpdateEventHandler is an event handler for VoiceServerUpdate events.
|
|
|
+type voiceServerUpdateEventHandler func(*Session, *VoiceServerUpdate)
|
|
|
+
|
|
|
+// Type returns the event type for VoiceServerUpdate events.
|
|
|
+func (eh voiceServerUpdateEventHandler) Type() string {
|
|
|
+ return voiceServerUpdateEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of VoiceServerUpdate.
|
|
|
+func (eh voiceServerUpdateEventHandler) New() interface{} {
|
|
|
+ return &VoiceServerUpdate{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for VoiceServerUpdate events.
|
|
|
+func (eh voiceServerUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*VoiceServerUpdate); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+// voiceStateUpdateEventHandler is an event handler for VoiceStateUpdate events.
|
|
|
+type voiceStateUpdateEventHandler func(*Session, *VoiceStateUpdate)
|
|
|
+
|
|
|
+// Type returns the event type for VoiceStateUpdate events.
|
|
|
+func (eh voiceStateUpdateEventHandler) Type() string {
|
|
|
+ return voiceStateUpdateEventType
|
|
|
+}
|
|
|
+
|
|
|
+// New returns a new instance of VoiceStateUpdate.
|
|
|
+func (eh voiceStateUpdateEventHandler) New() interface{} {
|
|
|
+ return &VoiceStateUpdate{}
|
|
|
+}
|
|
|
+
|
|
|
+// Handle is the handler for VoiceStateUpdate events.
|
|
|
+func (eh voiceStateUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
|
+ if t, ok := i.(*VoiceStateUpdate); ok {
|
|
|
+ eh(s, t)
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+func handlerForInterface(handler interface{}) EventHandler {
|
|
|
+ switch v := handler.(type) {
|
|
|
+ case func(*Session, interface{}):
|
|
|
+ return interfaceEventHandler(v)
|
|
|
+ case func(*Session, *ChannelCreate):
|
|
|
+ return channelCreateEventHandler(v)
|
|
|
+ case func(*Session, *ChannelDelete):
|
|
|
+ return channelDeleteEventHandler(v)
|
|
|
+ case func(*Session, *ChannelPinsUpdate):
|
|
|
+ return channelPinsUpdateEventHandler(v)
|
|
|
+ case func(*Session, *ChannelUpdate):
|
|
|
+ return channelUpdateEventHandler(v)
|
|
|
+ case func(*Session, *Connect):
|
|
|
+ return connectEventHandler(v)
|
|
|
+ case func(*Session, *Disconnect):
|
|
|
+ return disconnectEventHandler(v)
|
|
|
+ case func(*Session, *Event):
|
|
|
+ return eventEventHandler(v)
|
|
|
+ case func(*Session, *GuildBanAdd):
|
|
|
+ return guildBanAddEventHandler(v)
|
|
|
+ case func(*Session, *GuildBanRemove):
|
|
|
+ return guildBanRemoveEventHandler(v)
|
|
|
+ case func(*Session, *GuildCreate):
|
|
|
+ return guildCreateEventHandler(v)
|
|
|
+ case func(*Session, *GuildDelete):
|
|
|
+ return guildDeleteEventHandler(v)
|
|
|
+ case func(*Session, *GuildEmojisUpdate):
|
|
|
+ return guildEmojisUpdateEventHandler(v)
|
|
|
+ case func(*Session, *GuildIntegrationsUpdate):
|
|
|
+ return guildIntegrationsUpdateEventHandler(v)
|
|
|
+ case func(*Session, *GuildMemberAdd):
|
|
|
+ return guildMemberAddEventHandler(v)
|
|
|
+ case func(*Session, *GuildMemberRemove):
|
|
|
+ return guildMemberRemoveEventHandler(v)
|
|
|
+ case func(*Session, *GuildMemberUpdate):
|
|
|
+ return guildMemberUpdateEventHandler(v)
|
|
|
+ case func(*Session, *GuildMembersChunk):
|
|
|
+ return guildMembersChunkEventHandler(v)
|
|
|
+ case func(*Session, *GuildRoleCreate):
|
|
|
+ return guildRoleCreateEventHandler(v)
|
|
|
+ case func(*Session, *GuildRoleDelete):
|
|
|
+ return guildRoleDeleteEventHandler(v)
|
|
|
+ case func(*Session, *GuildRoleUpdate):
|
|
|
+ return guildRoleUpdateEventHandler(v)
|
|
|
+ case func(*Session, *GuildUpdate):
|
|
|
+ return guildUpdateEventHandler(v)
|
|
|
+ case func(*Session, *MessageAck):
|
|
|
+ return messageAckEventHandler(v)
|
|
|
+ case func(*Session, *MessageCreate):
|
|
|
+ return messageCreateEventHandler(v)
|
|
|
+ case func(*Session, *MessageDelete):
|
|
|
+ return messageDeleteEventHandler(v)
|
|
|
+ case func(*Session, *MessageReactionAdd):
|
|
|
+ return messageReactionAddEventHandler(v)
|
|
|
+ case func(*Session, *MessageReactionRemove):
|
|
|
+ return messageReactionRemoveEventHandler(v)
|
|
|
+ case func(*Session, *MessageUpdate):
|
|
|
+ return messageUpdateEventHandler(v)
|
|
|
+ case func(*Session, *PresenceUpdate):
|
|
|
+ return presenceUpdateEventHandler(v)
|
|
|
+ case func(*Session, *PresencesReplace):
|
|
|
+ return presencesReplaceEventHandler(v)
|
|
|
+ case func(*Session, *RateLimit):
|
|
|
+ return rateLimitEventHandler(v)
|
|
|
+ case func(*Session, *Ready):
|
|
|
+ return readyEventHandler(v)
|
|
|
+ case func(*Session, *RelationshipAdd):
|
|
|
+ return relationshipAddEventHandler(v)
|
|
|
+ case func(*Session, *RelationshipRemove):
|
|
|
+ return relationshipRemoveEventHandler(v)
|
|
|
+ case func(*Session, *Resumed):
|
|
|
+ return resumedEventHandler(v)
|
|
|
+ case func(*Session, *TypingStart):
|
|
|
+ return typingStartEventHandler(v)
|
|
|
+ case func(*Session, *UserGuildSettingsUpdate):
|
|
|
+ return userGuildSettingsUpdateEventHandler(v)
|
|
|
+ case func(*Session, *UserSettingsUpdate):
|
|
|
+ return userSettingsUpdateEventHandler(v)
|
|
|
+ case func(*Session, *UserUpdate):
|
|
|
+ return userUpdateEventHandler(v)
|
|
|
+ case func(*Session, *VoiceServerUpdate):
|
|
|
+ return voiceServerUpdateEventHandler(v)
|
|
|
+ case func(*Session, *VoiceStateUpdate):
|
|
|
+ return voiceStateUpdateEventHandler(v)
|
|
|
+ }
|
|
|
+
|
|
|
+ return nil
|
|
|
+}
|
|
|
+func init() {
|
|
|
+ registerInterfaceProvider(channelCreateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(channelDeleteEventHandler(nil))
|
|
|
+ registerInterfaceProvider(channelPinsUpdateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(channelUpdateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(guildBanAddEventHandler(nil))
|
|
|
+ registerInterfaceProvider(guildBanRemoveEventHandler(nil))
|
|
|
+ registerInterfaceProvider(guildCreateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(guildDeleteEventHandler(nil))
|
|
|
+ registerInterfaceProvider(guildEmojisUpdateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(guildIntegrationsUpdateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(guildMemberAddEventHandler(nil))
|
|
|
+ registerInterfaceProvider(guildMemberRemoveEventHandler(nil))
|
|
|
+ registerInterfaceProvider(guildMemberUpdateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(guildMembersChunkEventHandler(nil))
|
|
|
+ registerInterfaceProvider(guildRoleCreateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(guildRoleDeleteEventHandler(nil))
|
|
|
+ registerInterfaceProvider(guildRoleUpdateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(guildUpdateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(messageAckEventHandler(nil))
|
|
|
+ registerInterfaceProvider(messageCreateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(messageDeleteEventHandler(nil))
|
|
|
+ registerInterfaceProvider(messageReactionAddEventHandler(nil))
|
|
|
+ registerInterfaceProvider(messageReactionRemoveEventHandler(nil))
|
|
|
+ registerInterfaceProvider(messageUpdateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(presenceUpdateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(presencesReplaceEventHandler(nil))
|
|
|
+ registerInterfaceProvider(readyEventHandler(nil))
|
|
|
+ registerInterfaceProvider(relationshipAddEventHandler(nil))
|
|
|
+ registerInterfaceProvider(relationshipRemoveEventHandler(nil))
|
|
|
+ registerInterfaceProvider(resumedEventHandler(nil))
|
|
|
+ registerInterfaceProvider(typingStartEventHandler(nil))
|
|
|
+ registerInterfaceProvider(userGuildSettingsUpdateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(userSettingsUpdateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(userUpdateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(voiceServerUpdateEventHandler(nil))
|
|
|
+ registerInterfaceProvider(voiceStateUpdateEventHandler(nil))
|
|
|
+}
|