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@@ -0,0 +1,68 @@
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+// This program provides a simple Ping/Pong bot example
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+// using the DiscordGo API package.
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+package main
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+
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+import (
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+ "fmt"
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+ "os"
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+
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+ "github.com/bwmarrin/discordgo"
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+)
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+
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+// Will use this to store the Bot's account ID
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+var BotID string
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+
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+func main() {
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+
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+ // Check for Token
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+ if len(os.Args) != 2 {
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+ fmt.Println("You must provide the authentication token for your bot account.")
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+ fmt.Println(os.Args[0], " [token]")
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+ return
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+ }
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+
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+ dg, err := discordgo.New(os.Args[1])
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+ if err != nil {
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+ fmt.Println("error creating Discord session: ", err)
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+ return
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+ }
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+
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+ // Get the Bot account information.
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+ u, err := dg.User("@me")
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+ if err != nil {
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+ fmt.Println("error obtaining bot account details: ", err)
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+ }
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+
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+ // Store the account ID for later use.
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+ BotID = u.ID
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+
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+ // Register messageCreate as a callback for the messageCreate events.
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+ dg.AddHandler(messageCreate)
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+
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+ // Open the websocket and begin listening.
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+ dg.Open()
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+
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+ // Simple way to keep program running until any key press.
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+ var input string
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+ fmt.Scanln(&input)
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+ return
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+}
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+
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+// This function will be called (due to AddHandler above) every time a new
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+// message is created on any channel that the autenticated user has access to.
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+func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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+
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+ // Ignore all messages created by the bot itself
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+ if m.Author.ID == BotID {
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+ return
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+ }
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+
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+ // If the message is "ping"
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+ if m.Content == "ping" {
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+ s.ChannelMessageSend(m.ChannelID, "Pong!")
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+ }
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+
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+ if m.Content == "pong" {
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+ s.ChannelMessageSend(m.ChannelID, "Ping!")
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+ }
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+}
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