Browse Source

Update New to allow an auth token to be specified.

Chris Rhodes 9 years ago
parent
commit
1d9f97e283
2 changed files with 23 additions and 20 deletions
  1. 21 6
      discord.go
  2. 2 14
      restapi.go

+ 21 - 6
discord.go

@@ -20,9 +20,15 @@ const VERSION = "0.10.0-alpha"
 
 // New creates a new Discord session and will automate some startup
 // tasks if given enough information to do so.  Currently you can pass zero
-// arguments and it will return an empty Discord session. If you pass a token
-// or username and password (in that order), then it will attempt to login to
-// Discord and open a websocket connection.
+// arguments and it will return an empty Discord session.
+// There are 3 ways to call New:
+//     With a single auth token - All requests will use the token blindly,
+//         no verification of the token will be done and requests may fail.
+//     With an email and password - Discord will sign in with the provided
+//         credentials.
+//     With an email, password and auth token - Discord will verify the auth
+//         token, if it is invalid it will sign in with the provided
+//         credentials. This is the Discord recommended way to sign in.
 func New(args ...interface{}) (s *Session, err error) {
 
 	// Create an empty Session interface.
@@ -46,7 +52,7 @@ func New(args ...interface{}) (s *Session, err error) {
 		switch v := arg.(type) {
 
 		case []string:
-			if len(v) > 2 {
+			if len(v) > 3 {
 				err = fmt.Errorf("Too many string parameters provided.")
 				return
 			}
@@ -61,6 +67,11 @@ func New(args ...interface{}) (s *Session, err error) {
 				pass = v[1]
 			}
 
+			// If third string exists, it must be an auth token.
+			if len(v) > 2 {
+				s.Token = v[2]
+			}
+
 		case string:
 			// First string must be either auth token or username.
 			// Second string must be a password.
@@ -70,6 +81,8 @@ func New(args ...interface{}) (s *Session, err error) {
 				auth = v
 			} else if pass == "" {
 				pass = v
+			} else if s.Token == "" {
+				s.Token = v
 			} else {
 				err = fmt.Errorf("Too many string parameters provided.")
 				return
@@ -85,11 +98,13 @@ func New(args ...interface{}) (s *Session, err error) {
 	}
 
 	// If only one string was provided, assume it is an auth token.
-	// Otherwise get auth token from Discord
+	// Otherwise get auth token from Discord, if a token was specified
+	// Discord will verify it for free, or log the user in if it is
+	// invalid.
 	if pass == "" {
 		s.Token = auth
 	} else {
-		s.Token, err = s.Login(auth, pass)
+		err = s.Login(auth, pass)
 		if err != nil || s.Token == "" {
 			err = fmt.Errorf("Unable to fetch discord authentication token. %v", err)
 			return

+ 2 - 14
restapi.go

@@ -129,7 +129,7 @@ func unmarshal(data []byte, v interface{}) error {
 // ------------------------------------------------------------------------------------------------
 
 // Login asks the Discord server for an authentication token.
-func (s *Session) Login(email, password string) (token string, err error) {
+func (s *Session) Login(email, password string) (err error) {
 
 	data := struct {
 		Email    string `json:"email"`
@@ -150,19 +150,7 @@ func (s *Session) Login(email, password string) (token string, err error) {
 		return
 	}
 
-	token = temp.Token
-	return
-}
-
-// LoginWithToken will verify a login token, or return a new one if it is invalid.
-// This is the preferred way to login, as it uses less rate limiting quota.
-func (s *Session) LoginWithToken(email, password, token string) (newToken string, err error) {
-
-	old := s.Token
-	s.Token = token
-	newToken, err = s.Login(email, password)
-	s.Token = old
-
+	s.Token = temp.Token
 	return
 }