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@@ -465,6 +465,7 @@ func (s *Session) GuildMemberDelete(guildID, userID string) (err error) {
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// userID : The ID of a User.
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// roles : A list of role ID's to set on the member.
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func (s *Session) GuildMemberEdit(guildID, userID string, roles []string) (err error) {
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+
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data := struct {
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Roles []string `json:"roles"`
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}{roles}
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@@ -477,6 +478,26 @@ func (s *Session) GuildMemberEdit(guildID, userID string, roles []string) (err e
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return
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}
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+// GuildMemberMove moves a guild member from one voice channel to another/none
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+// guildID : The ID of a Guild.
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+// userID : The ID of a User.
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+// channelID : The ID of a channel to move user to, or null?
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+// NOTE : I am not entirely set on the name of this function and it may change
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+// prior to the final 1.0.0 release of Discordgo
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+func (s *Session) GuildMemberMove(guildID, userID, channelID string) (err error) {
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+
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+ data := struct {
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+ ChannelID string `json:"channel_id"`
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+ }{channelID}
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+
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+ _, err = s.Request("PATCH", GUILD_MEMBER(guildID, userID), data)
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+ if err != nil {
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+ return
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+ }
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+
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+ return
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+}
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+
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// GuildChannels returns an array of Channel structures for all channels of a
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// given guild.
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// guildID : The ID of a Guild.
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