|
@@ -295,7 +295,7 @@ func (s *State) Role(guildID, roleID string) (*Role, error) {
|
|
|
return nil, errors.New("role not found")
|
|
|
}
|
|
|
|
|
|
-// ChannelAdd adds a guild to the current world state, or
|
|
|
+// ChannelAdd adds a channel to the current world state, or
|
|
|
// updates it if it already exists.
|
|
|
// Channels may exist either as PrivateChannels or inside
|
|
|
// a guild.
|