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Got to start somewhere.

Bruce Marriner 9 rokov pred
rodič
commit
732247456d
1 zmenil súbory, kde vykonal 98 pridanie a 0 odobranie
  1. 98 0
      tests/discordgo_test.go

+ 98 - 0
tests/discordgo_test.go

@@ -0,0 +1,98 @@
+package discordgo_test
+
+import (
+	"os"
+	"runtime"
+	"testing"
+	"time"
+
+	. "github.com/bwmarrin/discordgo"
+)
+
+//////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////// VARS NEEDED FOR TESTING
+var (
+	dg *Session // Stores global discordgo session
+
+	envToken    string = os.Getenv("DG_TOKEN")    // Token to use when authenticating
+	envUsername string = os.Getenv("DG_USERNAME") // Username to use when authenticating
+	envPassword string = os.Getenv("DG_PASSWORD") // Password to use when authenticating
+	envGuild    string = os.Getenv("DG_GUILD")    // Guild ID to use for tests
+	envChannel  string = os.Getenv("DG_CHANNEL")  // Channel ID to use for tests
+	envUser     string = os.Getenv("DG_USER")     // User ID to use for tests
+	envAdmin    string = os.Getenv("DG_ADMIN")    // User ID of admin user to use for tests
+)
+
+//////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////// HELPER FUNCTIONS USED FOR TESTING
+
+// This waits x time for the check bool to be the want bool
+func waitBoolEqual(timeout time.Duration, check *bool, want bool) bool {
+
+	start := time.Now()
+	for {
+		if *check == want {
+			return true
+		}
+
+		if time.Since(start) > timeout {
+			return false
+		}
+
+		runtime.Gosched()
+	}
+}
+
+//////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////// START OF TESTS
+
+// TestNew tests the New() function without any arguments.  This should return
+// a valid Session{} struct and no errors.
+func TestNew(t *testing.T) {
+
+	_, err := New()
+	if err != nil {
+		t.Errorf("New() returned error: %+v", err)
+	}
+}
+
+// TestNewUserPass tests the New() function with a username and password.
+// This should return a valid Session{}, a valid Session.Token, and open
+// a websocket connection to Discord.
+func TestNewUserPass(t *testing.T) {
+	if envUsername == "" || envPassword == "" {
+		t.Skip("Skipping New(username,password), DG_USERNAME or DG_PASSWORD not set")
+		return
+	}
+	// Not testing yet.
+}
+
+// TestNewToken tests the New() function with a Token.  This should return
+// the same as the TestNewUserPass function.
+func TestNewToken(t *testing.T) {
+	if envToken == "" {
+		t.Skip("Skipping New(token), DG_TOKEN not set")
+		return
+	}
+
+	d, err := New(envToken)
+	if err != nil {
+		t.Fatalf("New(envToken) returned error: %+v", err)
+	}
+
+	if d == nil {
+		t.Fatal("New(envToken), d is nil, should be Session{}")
+	}
+
+	if d.Token == "" {
+		t.Fatal("New(envToken), d.Token is empty, should be a valid Token.")
+	}
+
+	if !waitBoolEqual(10*time.Second, &d.DataReady, true) {
+		t.Fatal("New(envToken), d.DataReady is false after 10 seconds.  Should be true.")
+	}
+
+	t.Log("Successfully connected to Discord.")
+	dg = d
+
+}