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@@ -21,7 +21,12 @@ import (
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// Constants of all known Discord API Endpoints
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// Please let me know if you know of any others.
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const (
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- DISCORD = "http://discordapp.com"
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+ STATUS = "https://status.discordapp.com/api/v2/"
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+ SM = STATUS + "scheduled-maintenances/"
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+ SM_ACTIVE = SM + "active.json"
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+ SM_UPCOMING = SM + "upcoming.json"
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+
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+ DISCORD = "http://discordapp.com" // TODO consider removing
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API = DISCORD + "/api/"
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GUILDS = API + "guilds/"
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CHANNELS = API + "channels/"
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@@ -37,14 +42,13 @@ const (
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RESET_PASSWORD = AUTH + "reset"
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REGISTER = AUTH + "register"
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- VOICE = API + "/voice/"
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- REGIONS = VOICE + "regions"
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- ICE = VOICE + "ice"
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+ VOICE = API + "/voice/"
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+ VOICE_REGIONS = VOICE + "regions"
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+ VOICE_ICE = VOICE + "ice"
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TUTORIAL = API + "tutorial/"
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TUTORIAL_INDICATORS = TUTORIAL + "indicators"
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- INVITE = API + "invite"
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TRACK = API + "track"
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SSO = API + "sso"
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REPORT = API + "report"
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@@ -53,32 +57,39 @@ const (
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// Almost like the constants above :) Except can't be constants
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var (
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- USER = func(userId string) string { return USERS + userId }
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- USER_AVATAR = func(userId, hash string) string { return USERS + userId + "/avatars/" + hash + ".jpg" }
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- USER_SETTINGS = func(userId string) string { return USERS + userId + "/settings" }
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- USER_GUILDS = func(userId string) string { return USERS + userId + "/guilds" }
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- USER_CHANNELS = func(userId string) string { return USERS + userId + "/channels" }
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- USER_DEVICES = func(userId string) string { return USERS + userId + "/devices" }
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- USER_CONNECTIONS = func(userId string) string { return USERS + userId + "/connections" }
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-
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- GUILD = func(guildId string) string { return GUILDS + guildId }
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- GUILD_CHANNELS = func(guildId string) string { return GUILDS + guildId + "/channels" }
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- GUILD_MEMBERS = func(guildId string) string { return GUILDS + guildId + "/members" }
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- GUILD_INTEGRATIONS = func(guildId string) string { return GUILDS + guildId + "/integrations" }
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- GUILD_BANS = func(guildId string) string { return GUILDS + guildId + "/bans" }
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- GUILD_ROLES = func(guildId string) string { return GUILDS + guildId + "/roles" }
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- GUILD_INVITES = func(guildId string) string { return GUILDS + guildId + "/invites" }
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- GUILD_EMBED = func(guildId string) string { return GUILDS + guildId + "/embed" }
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- GUILD_PRUNE = func(guildId string) string { return GUILDS + guildId + "/prune" }
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- GUILD_ICON = func(guildId, hash string) string { return GUILDS + guildId + "/icons/" + hash + ".jpg" }
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-
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- CHANNEL = func(channelId string) string { return CHANNELS + channelId }
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- CHANNEL_MESSAGES = func(channelId string) string { return CHANNELS + channelId + "/messages" }
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- CHANNEL_PERMISSIONS = func(channelId string) string { return CHANNELS + channelId + "/permissions" }
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- CHANNEL_INVITES = func(channelId string) string { return CHANNELS + channelId + "/invites" }
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- CHANNEL_TYPING = func(channelId string) string { return CHANNELS + channelId + "/typing" }
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-
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- INTEGRATIONS_JOIN = func(intId string) string { return API + "integrations/" + intId + "/join" }
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+ USER = func(uId string) string { return USERS + uId }
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+ USER_AVATAR = func(uId, aId string) string { return USERS + uId + "/avatars/" + aId + ".jpg" }
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+ USER_SETTINGS = func(uId string) string { return USERS + uId + "/settings" }
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+ USER_GUILDS = func(uId string) string { return USERS + uId + "/guilds" }
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+ USER_CHANNELS = func(uId string) string { return USERS + uId + "/channels" }
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+ USER_DEVICES = func(uId string) string { return USERS + uId + "/devices" }
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+ USER_CONNECTIONS = func(uId string) string { return USERS + uId + "/connections" }
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+
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+ GUILD = func(gId string) string { return GUILDS + gId }
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+ GUILD_INIVTES = func(gId string) string { return GUILDS + gId + "/invites" }
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+ GUILD_CHANNELS = func(gId string) string { return GUILDS + gId + "/channels" }
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+ GUILD_MEMBERS = func(gId string) string { return GUILDS + gId + "/members" }
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+ GUILD_MEMBER_DEL = func(gId, uId string) string { return GUILDS + gId + "/members/" + uId }
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+ GUILD_BANS = func(gId string) string { return GUILDS + gId + "/bans" }
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+ GUILD_BAN = func(gId, uId string) string { return GUILDS + gId + "/bans/" + uId }
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+ GUILD_INTEGRATIONS = func(gId string) string { return GUILDS + gId + "/integrations" }
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+ GUILD_ROLES = func(gId string) string { return GUILDS + gId + "/roles" }
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+ GUILD_INVITES = func(gId string) string { return GUILDS + gId + "/invites" }
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+ GUILD_EMBED = func(gId string) string { return GUILDS + gId + "/embed" }
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+ GUILD_PRUNE = func(gId string) string { return GUILDS + gId + "/prune" }
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+ GUILD_ICON = func(gId, hash string) string { return GUILDS + gId + "/icons/" + hash + ".jpg" }
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+
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+ CHANNEL = func(cId string) string { return CHANNELS + cId }
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+ CHANNEL_PERMISSIONS = func(cId string) string { return CHANNELS + cId + "/permissions" }
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+ CHANNEL_INVITES = func(cId string) string { return CHANNELS + cId + "/invites" }
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+ CHANNEL_TYPING = func(cId string) string { return CHANNELS + cId + "/typing" }
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+ CHANNEL_MESSAGES = func(cId string) string { return CHANNELS + cId + "/messages" }
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+ CHANNEL_MESSAGE = func(cId, mId string) string { return CHANNELS + cId + "/messages/" + mId }
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+ CHANNEL_MESSAGE_ACK = func(cId, mId string) string { return CHANNELS + cId + "/messages/" + mId + "/ack" }
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+
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+ INVITE = func(iId string) string { return API + "invite/" + iId }
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+
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+ INTEGRATIONS_JOIN = func(iId string) string { return API + "integrations/" + iId + "/join" }
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)
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// Request makes a (GET/POST/?) Requests to Discord REST API.
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@@ -149,33 +160,6 @@ func (s *Session) Logout() (err error) {
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return
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}
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-// Gateway returns the a websocket Gateway address
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-func (s *Session) Gateway() (gateway string, err error) {
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-
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- response, err := s.Request("GET", GATEWAY, ``)
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-
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- var temp map[string]interface{}
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- err = json.Unmarshal(response, &temp)
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- gateway = temp["url"].(string)
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- return
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-}
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-
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-// VoiceRegions returns the voice server regions
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-func (s *Session) VoiceRegions() (st []VoiceRegion, err error) {
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-
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- body, err := s.Request("GET", REGIONS, ``)
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- err = json.Unmarshal(body, &st)
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- return
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-}
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-
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-// VoiceIce returns the voice server ICE information
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-func (s *Session) VoiceIce() (st VoiceIce, err error) {
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-
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- body, err := s.Request("GET", ICE, ``)
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- err = json.Unmarshal(body, &st)
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- return
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-}
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-
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/***************************************************************************************************
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* Functions related to a specific user
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*/
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@@ -189,6 +173,16 @@ func (s *Session) User(userId string) (st User, err error) {
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return
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}
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+// UserAvatar returns a ?? of a users Avatar
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+// userId : A user Id or "@me" which is a shortcut of current user ID
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+func (s *Session) UserAvatar(userId string) (st User, err error) {
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+
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+ u, err := s.User(userId)
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+ _, err = s.Request("GET", USER_AVATAR(userId, u.Avatar), ``)
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+ // TODO need to figure out how to handle returning a file
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+ return
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+}
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+
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// UserSettings returns the settings for a given user
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// userId : A user Id or "@me" which is a shortcut of current user ID
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// This seems to only return a result for "@me"
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@@ -209,6 +203,20 @@ func (s *Session) UserChannels(userId string) (st []Channel, err error) {
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return
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}
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+// UserChannelCreate creates a new User (Private) Channel with another User
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+// userId : A user Id or "@me" which is a shortcut of current user ID
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+// recipientId : A user Id for the user to which this channel is opened with.
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+func (s *Session) UserChannelCreate(userId, recipientId string) (st []Channel, err error) {
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+
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+ body, err := s.Request(
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+ "POST",
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+ USER_CHANNELS(userId),
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+ fmt.Sprintf(`{"recipient_id": "%s"}`, recipientId))
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+
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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// UserGuilds returns an array of Guild structures for all guilds for a given user
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// userId : A user Id or "@me" which is a shortcut of current user ID
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func (s *Session) UserGuilds(userId string) (st []Guild, err error) {
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@@ -223,7 +231,7 @@ func (s *Session) UserGuilds(userId string) (st []Guild, err error) {
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*/
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// Guild returns a Guild structure of a specific Guild.
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-// guildId : The ID of the Guild you want returend.
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+// guildId : The ID of a Guild
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func (s *Session) Guild(guildId string) (st []Guild, err error) {
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body, err := s.Request("GET", GUILD(guildId), ``)
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@@ -231,6 +239,63 @@ func (s *Session) Guild(guildId string) (st []Guild, err error) {
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return
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}
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+// GuildCreate creates a new Guild
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+// name : A name for the Guild (2-100 characters)
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+func (s *Session) GuildCreate(name string) (st []Guild, err error) {
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+
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+ body, err := s.Request("POST", GUILDS, fmt.Sprintf(`{"name":"%s"}`, name))
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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+// GuildEdit edits a new Guild
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+// guildId : The ID of a Guild
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+// name : A name for the Guild (2-100 characters)
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+func (s *Session) GuildEdit(guildId, name string) (st []Guild, err error) {
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+
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+ body, err := s.Request("POST", GUILD(guildId), fmt.Sprintf(`{"name":"%s"}`, name))
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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+// GuildDelete deletes or leaves a Guild.
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+// guildId : The ID of a Guild
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+func (s *Session) GuildDelete(guildId string) (st []Guild, err error) {
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+
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+ body, err := s.Request("DELETE", GUILD(guildId), ``)
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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+// GuildBans returns an array of User structures for all bans of a
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+// given guild.
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+// guildId : The ID of a Guild.
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+func (s *Session) GuildBans(guildId string) (st []User, err error) {
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+
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+ body, err := s.Request("GET", GUILD_BANS(guildId), ``)
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+ err = json.Unmarshal(body, &st)
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+
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+ return
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+}
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+
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+// GuildBanAdd bans the given user from the given guild.
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+// guildId : The ID of a Guild.
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+// userId : The ID of a User
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+func (s *Session) GuildBanAdd(guildId, userId string) (err error) {
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+
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+ _, err = s.Request("PUT", GUILD_BAN(guildId, userId), ``)
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+ return
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+}
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+
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+// GuildBanDelete removes the given user from the guild bans
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+// guildId : The ID of a Guild.
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+// userId : The ID of a User
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+func (s *Session) GuildBanDelete(guildId, userId string) (err error) {
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+
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+ _, err = s.Request("DELETE", GUILD_BAN(guildId, userId), ``)
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+ return
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+}
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+
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// GuildMembers returns an array of Member structures for all members of a
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// given guild.
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// guildId : The ID of a Guild.
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@@ -241,6 +306,15 @@ func (s *Session) GuildMembers(guildId string) (st []Member, err error) {
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return
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}
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+// GuildMemberDelete removes the given user from the given guild.
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+// guildId : The ID of a Guild.
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+// userId : The ID of a User
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+func (s *Session) GuildMemberDelete(guildId, userId string) (err error) {
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+
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+ _, err = s.Request("DELETE", GUILD_MEMBER_DEL(guildId, userId), ``)
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+ return
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+}
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+
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// GuildChannels returns an array of Channel structures for all channels of a
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// given guild.
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// guildId : The ID of a Guild.
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@@ -252,6 +326,40 @@ func (s *Session) GuildChannels(guildId string) (st []Channel, err error) {
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return
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}
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+// GuildChannelCreate creates a new channel in the given guild
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+// guildId : The ID of a Guild.
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+// name : Name of the channel (2-100 chars length)
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+// ctype : Tpye of the channel (voice or text)
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+func (s *Session) GuildChannelCreate(guildId, name, ctype string) (st []Channel, err error) {
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+
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+ body, err := s.Request("POST", GUILD_CHANNELS(guildId), fmt.Sprintf(`{"name":"%s", "type":"%s"}`, name, ctype))
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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+// GuildInvites returns an array of Invite structures for the given guild
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+// guildId : The ID of a Guild.
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+func (s *Session) GuildInvites(guildId string) (st []Invite, err error) {
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+ body, err := s.Request("GET", GUILD_INVITES(guildId), ``)
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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+// GuildInviteCreate creates a new invite for the given guild.
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+// guildId : The ID of a Guild.
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+// i : An Invite struct with the values MaxAge, MaxUses, Temporary,
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+// and XkcdPass defined.
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+func (s *Session) GuildInviteCreate(guildId string, i Invite) (st Invite, err error) {
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+
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+ payload := fmt.Sprintf(
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+ `{"max_age":%d, "max_uses":%d, "temporary":%t, "xkcdpass":%t}`,
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+ i.MaxAge, i.MaxUses, i.Temporary, i.XkcdPass)
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+
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+ body, err := s.Request("POST", GUILD_INVITES(guildId), payload)
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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/***************************************************************************************************
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* Functions related to a specific channel
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*/
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@@ -264,6 +372,34 @@ func (s *Session) Channel(channelId string) (st Channel, err error) {
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return
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}
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+// ChannelEdit edits the given channel
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+// channelId : The ID of a Channel
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+// name : The new name to assign the channel.
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+func (s *Session) ChannelEdit(channelId, name string) (st []Channel, err error) {
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+
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+ body, err := s.Request("PATCH", CHANNEL(channelId), fmt.Sprintf(`{"name":"%s"}`, name))
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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+// ChannelDelete deletes the given channel
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+// channelId : The ID of a Channel
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+func (s *Session) ChannelDelete(channelId string) (st []Channel, err error) {
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+
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+ body, err := s.Request("DELETE", CHANNEL(channelId), ``)
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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+// ChannelTyping broadcasts to all members that authenticated user is typing in
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+// the given channel.
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+// channelId : The ID of a Channel
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+func (s *Session) ChannelTyping(channelId string) (err error) {
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+
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+ _, err = s.Request("POST", CHANNEL_TYPING(channelId), ``)
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+ return
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+}
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+
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// ChannelMessages returns an array of Message structures for messaages within
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// a given channel.
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// channelId : The ID of a Channel.
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@@ -299,6 +435,15 @@ func (s *Session) ChannelMessages(channelId string, limit int, beforeId int, aft
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return
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}
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+// ChannelMessageAck acknowledges and marks the given message as read
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+// channeld : The ID of a Channel
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+// messageId : the ID of a Message
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+func (s *Session) ChannelMessageAck(channelId, messageId string) (err error) {
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+
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+ _, err = s.Request("POST", CHANNEL_MESSAGE_ACK(channelId, messageId), ``)
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+ return
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+}
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+
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// ChannelMessageSend sends a message to the given channel.
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// channelId : The ID of a Channel.
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// content : The message to send.
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@@ -308,3 +453,113 @@ func (s *Session) ChannelMessageSend(channelId string, content string) (st Messa
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err = json.Unmarshal(response, &st)
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return
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}
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+
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+// ChannelMessageEdit edits an existing message, replacing it entirely with
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+// the given content.
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+// channeld : The ID of a Channel
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+// messageId : the ID of a Message
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+func (s *Session) ChannelMessageEdit(channelId, messageId, content string) (st Message, err error) {
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+
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+ response, err := s.Request("PATCH", CHANNEL_MESSAGE(channelId, messageId), fmt.Sprintf(`{"content":"%s"}`, content))
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+ err = json.Unmarshal(response, &st)
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+ return
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+}
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+
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+// ChannelMessageDelete deletes a message from the Channel.
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+func (s *Session) ChannelMessageDelete(channelId, messageId string) (err error) {
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+
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+ _, err = s.Request("DELETE", CHANNEL_MESSAGE(channelId, messageId), ``)
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+ return
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+}
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+
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+// ChannelInvites returns an array of Invite structures for the given channel
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+// channelId : The ID of a Channel
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+func (s *Session) ChannelInvites(channelId string) (st []Invite, err error) {
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+ body, err := s.Request("GET", CHANNEL_INVITES(channelId), ``)
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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+// ChannelInviteCreate creates a new invite for the given channel.
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+// channelId : The ID of a Channel
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+// i : An Invite struct with the values MaxAge, MaxUses, Temporary,
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+// and XkcdPass defined.
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+func (s *Session) ChannelInviteCreate(channelId string, i Invite) (st Invite, err error) {
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+
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+ payload := fmt.Sprintf(
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+ `{"max_age":%d, "max_uses":%d, "temporary":%t, "xkcdpass":%t}`,
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+ i.MaxAge, i.MaxUses, i.Temporary, i.XkcdPass)
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+
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+ body, err := s.Request("POST", CHANNEL_INVITES(channelId), payload)
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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+/***************************************************************************************************
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+ * Functions related to an invite
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+ */
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+
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+// Inivte returns an Invite structure of the given invite
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+// inviteId : The invite code (or maybe xkcdpass?)
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+func (s *Session) Invite(inviteId string) (st Invite, err error) {
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+ body, err := s.Request("GET", INVITE(inviteId), ``)
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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+// InviteDelete deletes an existing invite
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+// inviteId : the code (or maybe xkcdpass?) of an invite
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+func (s *Session) InviteDelete(inviteId string) (st Invite, err error) {
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+
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+ body, err := s.Request("DELETE", INVITE(inviteId), ``)
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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+// InivteAccept accepts an Invite to a Guild or Channel
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+// inviteId : The invite code (or maybe xkcdpass?)
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+func (s *Session) InviteAccept(inviteId string) (st Invite, err error) {
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+ body, err := s.Request("POST", INVITE(inviteId), ``)
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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+// https://discordapi.readthedocs.org/en/latest/reference/guilds/invites.html#get-and-accept-invite
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+func (s *Session) InviteValidate(validateId string) (i Invite, err error) {
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+ return
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+}
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+
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+/***************************************************************************************************
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+ * Functions related to Voice/Audio
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+ */
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+
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+// VoiceRegions returns the voice server regions
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+func (s *Session) VoiceRegions() (st []VoiceRegion, err error) {
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+
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+ body, err := s.Request("GET", VOICE_REGIONS, ``)
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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+// VoiceIce returns the voice server ICE information
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+func (s *Session) VoiceIce() (st VoiceIce, err error) {
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+
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+ body, err := s.Request("GET", VOICE_ICE, ``)
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+ err = json.Unmarshal(body, &st)
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+ return
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+}
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+
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+/***************************************************************************************************
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+ * Functions related to Websockets
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+ */
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+
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+// Gateway returns the a websocket Gateway address
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+func (s *Session) Gateway() (gateway string, err error) {
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+
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+ response, err := s.Request("GET", GATEWAY, ``)
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+
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+ var temp map[string]interface{}
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+ err = json.Unmarshal(response, &temp)
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+ gateway = temp["url"].(string)
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+ return
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+}
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