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@@ -60,12 +60,12 @@ func (s *Session) Handshake() (err error) {
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}
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type updateStatusGame struct {
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- Name string `json:"name"`
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+ Name *string `json:"name"`
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}
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type updateStatusData struct {
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- IdleSince json.Token `json:"idle_since"`
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- Game interface{} `json:"game"`
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+ IdleSince *int `json:"idle_since"`
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+ Game updateStatusGame `json:"game"`
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}
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type updateStatusOp struct {
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@@ -80,17 +80,10 @@ func (s *Session) UpdateStatus(idle int, game string) (err error) {
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var usd updateStatusData
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if idle > 0 {
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- usd.IdleSince = idle
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- } else {
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- usd.IdleSince = nil
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+ usd.IdleSince = &idle
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}
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-
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- var usg updateStatusGame
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- if game == "" {
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- usd.Game = nil
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- } else {
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- usg.Name = game
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- usd.Game = usg
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+ if game != "" {
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+ usd.Game.Name = &game
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}
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data := updateStatusOp{3, usd}
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