Procházet zdrojové kódy

Removed onEvent handler

With the recent change to the OnEvent event now always executing
insted of only on error we don't want this printing out every
single event.  A different way to handle unknown events will be
added in the wsapi.go code.
Bruce Marriner před 8 roky
rodič
revize
a40bf8952c
1 změnil soubory, kde provedl 0 přidání a 6 odebrání
  1. 0 6
      discord.go

+ 0 - 6
discord.go

@@ -225,18 +225,12 @@ func (s *Session) initialize() {
 	s.handlers = map[interface{}][]reflect.Value{}
 	s.handlersMu.Unlock()
 
-	s.AddHandler(s.onEvent)
 	s.AddHandler(s.onReady)
 	s.AddHandler(s.onVoiceServerUpdate)
 	s.AddHandler(s.onVoiceStateUpdate)
 	s.AddHandler(s.State.onInterface)
 }
 
-// onEvent handles events that are unhandled or errored while unmarshalling
-func (s *Session) onEvent(se *Session, e *Event) {
-	printEvent(e)
-}
-
 // onReady handles the ready event.
 func (s *Session) onReady(se *Session, r *Ready) {
 	go s.heartbeat(s.wsConn, s.listening, r.HeartbeatInterval)