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// deaf : If true, you will be set to deafened upon joining.
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// deaf : If true, you will be set to deafened upon joining.
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func (s *Session) ChannelVoiceJoin(gID, cID string, mute, deaf bool) (voice *VoiceConnection, err error) {
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func (s *Session) ChannelVoiceJoin(gID, cID string, mute, deaf bool) (voice *VoiceConnection, err error) {
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// return that connection. If the channel differs, also change channels.
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// return that connection. If the channel differs, also change channels.
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