Pārlūkot izejas kodu

Renamed to match source

Bruce Marriner 9 gadi atpakaļ
vecāks
revīzija
d71a43192f
2 mainītis faili ar 0 papildinājumiem un 173 dzēšanām
  1. 0 0
      discord_test.go
  2. 0 173
      tests/discordgo_test.go

discordgo_test.go → discord_test.go


+ 0 - 173
tests/discordgo_test.go

@@ -1,173 +0,0 @@
-package discordgo_test
-
-import (
-	"os"
-	"runtime"
-	"testing"
-	"time"
-
-	. "github.com/bwmarrin/discordgo"
-)
-
-//////////////////////////////////////////////////////////////////////////////
-////////////////////////////////////////////////////// VARS NEEDED FOR TESTING
-var (
-	dg *Session // Stores global discordgo session
-
-	envToken    string = os.Getenv("DG_TOKEN")    // Token to use when authenticating
-	envUsername string = os.Getenv("DG_USERNAME") // Username to use when authenticating
-	envPassword string = os.Getenv("DG_PASSWORD") // Password to use when authenticating
-	envGuild    string = os.Getenv("DG_GUILD")    // Guild ID to use for tests
-	envChannel  string = os.Getenv("DG_CHANNEL")  // Channel ID to use for tests
-	envUser     string = os.Getenv("DG_USER")     // User ID to use for tests
-	envAdmin    string = os.Getenv("DG_ADMIN")    // User ID of admin user to use for tests
-)
-
-//////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////// HELPER FUNCTIONS USED FOR TESTING
-
-// This waits x time for the check bool to be the want bool
-func waitBoolEqual(timeout time.Duration, check *bool, want bool) bool {
-
-	start := time.Now()
-	for {
-		if *check == want {
-			return true
-		}
-
-		if time.Since(start) > timeout {
-			return false
-		}
-
-		runtime.Gosched()
-	}
-}
-
-// Checks if we're connected to Discord
-func isConnected() bool {
-
-	if dg == nil {
-		return false
-	}
-
-	if dg.Token == "" {
-		return false
-	}
-
-	// Need a way to see if the ws connection is nil
-
-	if !waitBoolEqual(10*time.Second, &dg.DataReady, true) {
-		return false
-	}
-
-	return true
-}
-
-//////////////////////////////////////////////////////////////////////////////
-/////////////////////////////////////////////////////////////// START OF TESTS
-
-// TestNew tests the New() function without any arguments.  This should return
-// a valid Session{} struct and no errors.
-func TestNew(t *testing.T) {
-
-	_, err := New()
-	if err != nil {
-		t.Errorf("New() returned error: %+v", err)
-	}
-}
-
-// TestInvalidToken tests the New() function with an invalid token
-func TestInvalidToken(t *testing.T) {
-
-	_, err := New("asjkldhflkjasdh")
-	if err == nil {
-		t.Errorf("New(InvalidToken) returned nil error.")
-	}
-
-}
-
-// TestInvalidUserPass tests the New() function with an invalid Email and Pass
-func TestInvalidEmailPass(t *testing.T) {
-
-	_, err := New("invalidemail", "invalidpassword")
-	if err == nil {
-		t.Errorf("New(InvalidEmail, InvalidPass) returned nil error.")
-	}
-
-}
-
-// TestInvalidPass tests the New() function with an invalid Password
-func TestInvalidPass(t *testing.T) {
-
-	if envUsername == "" {
-		t.Skip("Skipping New(username,InvalidPass), DG_USERNAME not set")
-		return
-	}
-	_, err := New(envUsername, "invalidpassword")
-	if err == nil {
-		t.Errorf("New(Email, InvalidPass) returned nil error.")
-	}
-}
-
-// TestNewUserPass tests the New() function with a username and password.
-// This should return a valid Session{}, a valid Session.Token, and open
-// a websocket connection to Discord.
-func TestNewUserPass(t *testing.T) {
-
-	if envUsername == "" || envPassword == "" {
-		t.Skip("Skipping New(username,password), DG_USERNAME or DG_PASSWORD not set")
-		return
-	}
-
-	d, err := New(envUsername, envPassword)
-	if err != nil {
-		t.Fatalf("New(user,pass) returned error: %+v", err)
-	}
-
-	if d == nil {
-		t.Fatal("New(user,pass), d is nil, should be Session{}")
-	}
-
-	if d.Token == "" {
-		t.Fatal("New(user,pass), d.Token is empty, should be a valid Token.")
-	}
-
-	if !waitBoolEqual(10*time.Second, &d.DataReady, true) {
-		t.Fatal("New(user,pass), d.DataReady is false after 10 seconds.  Should be true.")
-	}
-
-	t.Log("Successfully connected to Discord via New(user,pass).")
-	dg = d
-
-	// Not testing yet.
-}
-
-// TestNewToken tests the New() function with a Token.  This should return
-// the same as the TestNewUserPass function.
-func TestNewToken(t *testing.T) {
-
-	if envToken == "" {
-		t.Skip("Skipping New(token), DG_TOKEN not set")
-	}
-
-	d, err := New(envToken)
-	if err != nil {
-		t.Fatalf("New(envToken) returned error: %+v", err)
-	}
-
-	if d == nil {
-		t.Fatal("New(envToken), d is nil, should be Session{}")
-	}
-
-	if d.Token == "" {
-		t.Fatal("New(envToken), d.Token is empty, should be a valid Token.")
-	}
-
-	if !waitBoolEqual(10*time.Second, &d.DataReady, true) {
-		t.Fatal("New(envToken), d.DataReady is false after 10 seconds.  Should be true.")
-	}
-
-	t.Log("Successfully connected to Discord via New(token).")
-	dg = d
-
-}