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Renamed server.go to guild.go

Bruce Marriner 9 years ago
parent
commit
ecbaed46ab
1 changed files with 0 additions and 80 deletions
  1. 0 80
      server.go

+ 0 - 80
server.go

@@ -1,80 +0,0 @@
-package discordgo
-
-type Server struct {
-	Id               int        `json:"id,string"`
-	Name             string     `json:"name"`
-	Icon             string     `json:"icon"`
-	Region           string     `json:"region"`
-	Joined_at        string     `json:"joined_at"`
-	Afk_timeout      int        `json:"afk_timeout"`
-	Afk_channel_id   int        `json:"afk_channel_id"`
-	Embed_channel_id int        `json:"embed_channel_id"`
-	Embed_enabled    bool       `json:"embed_enabled"`
-	Owner_id         int        `json:"owner_id,string"`
-	Large            bool       `json:"large"`     // ??
-	JoinedAt         string     `json:"joined_at"` // make this a timestamp
-	Roles            []Role     `json:"roles"`
-	Members          []Member   `json:"members"`
-	Presences        []Presence `json:"presences"`
-	Channels         []Channel  `json:"channels"`
-	//	VoiceStates      []VoiceState `json:"voice_states"`
-	Session *Session // I got to be doing it wrong here.
-}
-
-type VoiceStates struct {
-	UserId    int    `json:"user_id,string"`
-	Suppress  bool   `json:"suppress"`
-	SessionId string `json:"session_id"`
-	SelfMute  bool   `json:"self_mute"`
-	SelfDeaf  bool   `json:"self_deaf"`
-	Mute      bool   `json:"mute"`
-	Deaf      bool   `json:"deaf"`
-	ChannelId int    `json:"channel_id,string"`
-}
-
-type Presence struct {
-	User   User   `json:"user"`
-	Status string `json:"status"`
-	GameId int    `json:"game_id"`
-}
-
-// TODO: Member vs User?
-type Member struct {
-	JoinedAt string `json:"joined_at"`
-	Deaf     bool   `json:"deaf"`
-	mute     bool   `json:"mute"`
-	User     User   `json:"user"`
-	Roles    []Role `json:"roles"`
-}
-
-type Role struct {
-	Id          int    `json:"id,string"`
-	Name        string `json:"name"`
-	Managed     bool   `json:"managed"`
-	Color       int    `json:"color"`
-	Hoist       bool   `json:"hoist"`
-	Position    int    `json:"position"`
-	Permissions int    `json:"permissions"`
-}
-
-// Channels returns an array of Channel structures for channels within
-// this Server
-/*
-TODO: How to name these? If we make a variable to store
-channels from READY packet, etc.  We can't have a Channel
-func?  And which is better.  Channels func gets live up
-to date data on each call.. so, there is some benefit there.
-
-Maybe it should have both, but make the Channels check and
-pull new data based on a cache time?
-
-func (s *Server) Channels() (c []Channel, err error) {
-	c, err = Channels(s.Session, s.Id)
-	return
-}
-*/
-/*
-
-func (s *Server) Members() (m []Users, err error) {
-}
-*/