/****************************************************************************** * A Discord API for Golang. * * Currently only the REST API is functional. I will add on the websocket * layer once I get the API section where I want it. * * The idea is that this file is where we pull together the wsapi, and * restapi to create a single do-it-all struct * * NOTE!!! Currently this file has no purpose, it is here for future * access methods. EVERYTHING HERE will just go away or be changed * substantially in the future. */ package discordgo // A Discord structure represents a all-inclusive (hopefully) structure to // access the Discord REST API for a given authenticated user. /* type Discord struct { Session *Session User User Servers []Server } */ // New creates a new connection to Discord and returns a Discord structure. // This provides an easy entry where most commonly needed information is // automatically fetched. // TODO add websocket code in here too /* func New(email string, password string) (d *Discord, err error) { session := Session{} session.Token, err = session.Login(email, password) if err != nil { return } user, err := session.Self() if err != nil { return } servers, err := session.Servers() d = &Discord{session, user, servers} return } */ // Renew essentially reruns the New command without creating a new session. // This will update all the user, server, and channel information that was // fetched with the New command. This is not an efficient way of doing this // but if used infrequently it does provide convenience. /* func (d *Discord) Renew() (err error) { d.User, err = Users(&d.Session, "@me") d.Servers, err = Servers(&d.Session, "@me") return } */