package main import ( "flag" "fmt" "github.com/bwmarrin/discordgo" ) // Variables used for command line parameters var ( Token string BotID string ) func init() { flag.StringVar(&Token, "t", "", "Bot Token") flag.Parse() } func main() { // Create a new Discord session using the provided bot token. dg, err := discordgo.New("Bot " + Token) if err != nil { fmt.Println("error creating Discord session,", err) return } // Get the account information. u, err := dg.User("@me") if err != nil { fmt.Println("error obtaining account details,", err) } // Store the account ID for later use. BotID = u.ID // Register messageCreate as a callback for the messageCreate events. dg.AddHandler(messageCreate) // Open the websocket and begin listening. err = dg.Open() if err != nil { fmt.Println("error opening connection,", err) return } fmt.Println("Bot is now running. Press CTRL-C to exit.") // Simple way to keep program running until CTRL-C is pressed. <-make(chan struct{}) return } // This function will be called (due to AddHandler above) every time a new // message is created on any channel that the autenticated bot has access to. func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) { // Ignore all messages created by the bot itself if m.Author.ID == BotID { return } // If the message is "ping" reply with "Pong!" if m.Content == "ping" { _, _ = s.ChannelMessageSend(m.ChannelID, "Pong!") } // If the message is "pong" reply with "Ping!" if m.Content == "pong" { _, _ = s.ChannelMessageSend(m.ChannelID, "Ping!") } }