/****************************************************************************** * Discordgo by Bruce Marriner * A Discord API for Golang. */ package discordgo import ( "bytes" "encoding/json" "errors" "fmt" "io/ioutil" "net/http" "time" ) // A Session represents a connection to the Discord REST API. // Token : The authentication token returned from Discord // Debug : If set to ture debug logging will be displayed. type Session struct { Token string Debug bool } // RequestToken asks the Discord server for an authentication token func (session *Session) RequestToken(email string, password string) (token string, err error) { var urlStr string = fmt.Sprintf("%s/%s", discordApi, "auth/login") req, err := http.NewRequest("POST", urlStr, bytes.NewBuffer([]byte(fmt.Sprintf(`{"email":"%s", "password":"%s"}`, email, password)))) if err != nil { return } req.Header.Set("Content-Type", "application/json") client := &http.Client{Timeout: (20 * time.Second)} resp, err := client.Do(req) if err != nil { return } defer resp.Body.Close() body, _ := ioutil.ReadAll(resp.Body) if resp.StatusCode != 200 { err = errors.New(fmt.Sprintf("StatusCode: %d, %s", resp.StatusCode, string(body))) return } if session.Debug { var prettyJSON bytes.Buffer error := json.Indent(&prettyJSON, body, "", "\t") if error != nil { fmt.Print("JSON parse error: ", error) return } fmt.Println("requestToken Response:\n", string(prettyJSON.Bytes())) } temp := &Session{} // TODO Must be a better way err = json.Unmarshal(body, &temp) token = temp.Token return } // Self returns a User structure of the session authenticated user. func (session *Session) Self() (user User, err error) { body, err := Request(session, fmt.Sprintf("%s/%s", discordApi, "users/@me")) err = json.Unmarshal(body, &user) return } // Request makes a REST API GET Request with Discord. func Request(session *Session, urlStr string) (body []byte, err error) { req, err := http.NewRequest("GET", urlStr, bytes.NewBuffer([]byte(fmt.Sprintf(``)))) if err != nil { return } req.Header.Set("authorization", session.Token) req.Header.Set("Content-Type", "application/json") client := &http.Client{Timeout: (20 * time.Second)} resp, err := client.Do(req) if err != nil { return } body, err = ioutil.ReadAll(resp.Body) resp.Body.Close() if err != nil { return } if resp.StatusCode != 200 { err = errors.New(fmt.Sprintf("StatusCode: %d, %s", resp.StatusCode, string(body))) return } if session.Debug { var prettyJSON bytes.Buffer error := json.Indent(&prettyJSON, body, "", "\t") if error != nil { fmt.Print("JSON parse error: ", error) return } fmt.Println(urlStr+" Response:\n", string(prettyJSON.Bytes())) } return } // PrivateChannels returns an array of Channel structures for all private // channels of the session authenticated user. func (session *Session) PrivateChannels() (channels []Channel, err error) { body, err := Request(session, fmt.Sprintf("%s/%s", discordApi, fmt.Sprintf("users/@me/channels"))) err = json.Unmarshal(body, &channels) return } // Servers returns an array of Server structures for all servers for the // session authenticated user. func (session *Session) Servers() (servers []Server, err error) { body, err := Request(session, fmt.Sprintf("%s/%s", discordApi, fmt.Sprintf("users/@me/guilds"))) err = json.Unmarshal(body, &servers) return } // Channels returns an array of Channel structures for all channels of a given // server. func (session *Session) Channels(serverId int) (channels []Channel, err error) { body, err := Request(session, fmt.Sprintf("%s/%s", discordApi, fmt.Sprintf("guilds/%d/channels", serverId))) err = json.Unmarshal(body, &channels) return }