// This file provides a basic "quick start" example of using the Discordgo // package to connect to Discord using the low level API functions. package main import ( "flag" "fmt" "time" "github.com/bwmarrin/discordgo" ) var ( Email string Password string Token string BotID string ) func init() { flag.StringVar(&Email, "e", "", "Account Email") flag.StringVar(&Password, "p", "", "Account Password") flag.StringVar(&Token, "t", "", "Account Token") flag.Parse() } func main() { // Create a new Discord Session struct and set a handler for the dg := discordgo.Session{} // Register messageCreate as a callback for the messageCreate events. dg.AddHandler(messageCreate) // If no Authentication Token was provided login using the // provided Email and Password. if Token == "" { err := dg.Login(Email, Password) if err != nil { fmt.Println("error logging into Discord,", err) return } } else { dg.Token = Token } // Open websocket connection to Discord err := dg.Open() if err != nil { fmt.Println(err) } fmt.Println("Bot is now running. Press CTRL-C to exit.") // Simple way to keep program running until CTRL-C is pressed. <-make(chan struct{}) return } // This function will be called (due to AddHandler above) every time a new // message is created on any channel that the autenticated bot has access to. func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) { // Print message to stdout. fmt.Printf("%20s %20s %20s > %s\n", m.ChannelID, time.Now().Format(time.Stamp), m.Author.Username, m.Content) }