// This file provides a basic "quick start" example of using the Discordgo // package to connect to Discord using the low level API functions. package main import ( "fmt" "os" "time" "github.com/bwmarrin/discordgo" ) func main() { var err error // Check for Username and Password CLI arguments. if len(os.Args) != 3 { fmt.Println("You must provide username and password as arguments. See below example.") fmt.Println(os.Args[0], " [username] [password]") return } // Create a new Discord Session interface and set a handler for the // OnMessageCreate event that happens for every new message on any channel dg := discordgo.Session{} // Register messageCreate as a callback for the messageCreate events. dg.AddHandler(messageCreate) // Login to the Discord server and store the authentication token err = dg.Login(os.Args[1], os.Args[2]) if err != nil { fmt.Println(err) return } // Open websocket connection err = dg.Open() if err != nil { fmt.Println(err) } // Simple way to keep program running until any key press. var input string fmt.Scanln(&input) return } // This function will be called (due to AddHandler above) every time a new // message is created on any channel that the autenticated user has access to. func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) { // Print message to stdout. fmt.Printf("%20s %20s %20s > %s\n", m.ChannelID, time.Now().Format(time.Stamp), m.Author.Username, m.Content) }