events.go 4.0 KB

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  1. package discordgo
  2. // eventToInterface is a mapping of Discord WSAPI events to their
  3. // DiscordGo event container.
  4. // Each Discord WSAPI event maps to a unique interface.
  5. // Use Session.AddHandler with one of these types to handle that
  6. // type of event.
  7. // eg:
  8. // Session.AddHandler(func(s *discordgo.Session, m *discordgo.MessageCreate) {
  9. // })
  10. //
  11. // or:
  12. // Session.AddHandler(func(s *discordgo.Session, m *discordgo.PresenceUpdate) {
  13. // })
  14. var eventToInterface = map[string]interface{}{
  15. "CHANNEL_CREATE": ChannelCreate{},
  16. "CHANNEL_UPDATE": ChannelUpdate{},
  17. "CHANNEL_DELETE": ChannelDelete{},
  18. "GUILD_CREATE": GuildCreate{},
  19. "GUILD_UPDATE": GuildUpdate{},
  20. "GUILD_DELETE": GuildDelete{},
  21. "GUILD_BAN_ADD": GuildBanAdd{},
  22. "GUILD_BAN_REMOVE": GuildBanRemove{},
  23. "GUILD_MEMBER_ADD": GuildMemberAdd{},
  24. "GUILD_MEMBER_UPDATE": GuildMemberUpdate{},
  25. "GUILD_MEMBER_REMOVE": GuildMemberRemove{},
  26. "GUILD_ROLE_CREATE": GuildRoleCreate{},
  27. "GUILD_ROLE_UPDATE": GuildRoleUpdate{},
  28. "GUILD_ROLE_DELETE": GuildRoleDelete{},
  29. "GUILD_INTEGRATIONS_UPDATE": GuildIntegrationsUpdate{},
  30. "GUILD_EMOJIS_UPDATE": GuildEmojisUpdate{},
  31. "MESSAGE_ACK": MessageAck{},
  32. "MESSAGE_CREATE": MessageCreate{},
  33. "MESSAGE_UPDATE": MessageUpdate{},
  34. "MESSAGE_DELETE": MessageDelete{},
  35. "PRESENCE_UPDATE": PresenceUpdate{},
  36. "PRESENCES_REPLACE": PresencesReplace{},
  37. "READY": Ready{},
  38. "USER_UPDATE": UserUpdate{},
  39. "USER_SETTINGS_UPDATE": UserSettingsUpdate{},
  40. "USER_GUILD_SETTINGS_UPDATE": UserGuildSettingsUpdate{},
  41. "TYPING_START": TypingStart{},
  42. "VOICE_SERVER_UPDATE": VoiceServerUpdate{},
  43. "VOICE_STATE_UPDATE": VoiceStateUpdate{},
  44. }
  45. // Connect is an empty struct for an event.
  46. type Connect struct{}
  47. // Disconnect is an empty struct for an event.
  48. type Disconnect struct{}
  49. // RateLimited is a struct for the RateLimited event
  50. type RateLimited struct {
  51. *TooManyRequests
  52. URL string
  53. }
  54. // MessageCreate is a wrapper struct for an event.
  55. type MessageCreate struct {
  56. *Message
  57. }
  58. // MessageUpdate is a wrapper struct for an event.
  59. type MessageUpdate struct {
  60. *Message
  61. }
  62. // MessageDelete is a wrapper struct for an event.
  63. type MessageDelete struct {
  64. *Message
  65. }
  66. // ChannelCreate is a wrapper struct for an event.
  67. type ChannelCreate struct {
  68. *Channel
  69. }
  70. // ChannelUpdate is a wrapper struct for an event.
  71. type ChannelUpdate struct {
  72. *Channel
  73. }
  74. // ChannelDelete is a wrapper struct for an event.
  75. type ChannelDelete struct {
  76. *Channel
  77. }
  78. // GuildCreate is a wrapper struct for an event.
  79. type GuildCreate struct {
  80. *Guild
  81. }
  82. // GuildUpdate is a wrapper struct for an event.
  83. type GuildUpdate struct {
  84. *Guild
  85. }
  86. // GuildDelete is a wrapper struct for an event.
  87. type GuildDelete struct {
  88. *Guild
  89. }
  90. // GuildBanAdd is a wrapper struct for an event.
  91. type GuildBanAdd struct {
  92. *GuildBan
  93. }
  94. // GuildBanRemove is a wrapper struct for an event.
  95. type GuildBanRemove struct {
  96. *GuildBan
  97. }
  98. // GuildMemberAdd is a wrapper struct for an event.
  99. type GuildMemberAdd struct {
  100. *Member
  101. }
  102. // GuildMemberUpdate is a wrapper struct for an event.
  103. type GuildMemberUpdate struct {
  104. *Member
  105. }
  106. // GuildMemberRemove is a wrapper struct for an event.
  107. type GuildMemberRemove struct {
  108. *Member
  109. }
  110. // GuildRoleCreate is a wrapper struct for an event.
  111. type GuildRoleCreate struct {
  112. *GuildRole
  113. }
  114. // GuildRoleUpdate is a wrapper struct for an event.
  115. type GuildRoleUpdate struct {
  116. *GuildRole
  117. }
  118. // PresencesReplace is an array of Presences for an event.
  119. type PresencesReplace []*Presence
  120. // VoiceStateUpdate is a wrapper struct for an event.
  121. type VoiceStateUpdate struct {
  122. *VoiceState
  123. }
  124. // UserUpdate is a wrapper struct for an event.
  125. type UserUpdate struct {
  126. *User
  127. }
  128. // UserSettingsUpdate is a map for an event.
  129. type UserSettingsUpdate map[string]interface{}
  130. // UserGuildSettingsUpdate is a map for an event.
  131. type UserGuildSettingsUpdate struct {
  132. *UserGuildSettings
  133. }