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- // Code generated by \"eventhandlers\"; DO NOT EDIT
- // See events.go
- package discordgo
- // Following are all the event types.
- // Event type values are used to match the events returned by Discord.
- // EventTypes surrounded by __ are synthetic and are internal to DiscordGo.
- const (
- channelCreateEventType = "CHANNEL_CREATE"
- channelDeleteEventType = "CHANNEL_DELETE"
- channelPinsUpdateEventType = "CHANNEL_PINS_UPDATE"
- channelUpdateEventType = "CHANNEL_UPDATE"
- connectEventType = "__CONNECT__"
- disconnectEventType = "__DISCONNECT__"
- eventEventType = "__EVENT__"
- guildBanAddEventType = "GUILD_BAN_ADD"
- guildBanRemoveEventType = "GUILD_BAN_REMOVE"
- guildCreateEventType = "GUILD_CREATE"
- guildDeleteEventType = "GUILD_DELETE"
- guildEmojisUpdateEventType = "GUILD_EMOJIS_UPDATE"
- guildIntegrationsUpdateEventType = "GUILD_INTEGRATIONS_UPDATE"
- guildMemberAddEventType = "GUILD_MEMBER_ADD"
- guildMemberRemoveEventType = "GUILD_MEMBER_REMOVE"
- guildMemberUpdateEventType = "GUILD_MEMBER_UPDATE"
- guildMembersChunkEventType = "GUILD_MEMBERS_CHUNK"
- guildRoleCreateEventType = "GUILD_ROLE_CREATE"
- guildRoleDeleteEventType = "GUILD_ROLE_DELETE"
- guildRoleUpdateEventType = "GUILD_ROLE_UPDATE"
- guildUpdateEventType = "GUILD_UPDATE"
- messageAckEventType = "MESSAGE_ACK"
- messageCreateEventType = "MESSAGE_CREATE"
- messageDeleteEventType = "MESSAGE_DELETE"
- messageDeleteBulkEventType = "MESSAGE_DELETE_BULK"
- messageReactionAddEventType = "MESSAGE_REACTION_ADD"
- messageReactionRemoveEventType = "MESSAGE_REACTION_REMOVE"
- messageReactionRemoveAllEventType = "MESSAGE_REACTION_REMOVE_ALL"
- messageUpdateEventType = "MESSAGE_UPDATE"
- presenceUpdateEventType = "PRESENCE_UPDATE"
- presencesReplaceEventType = "PRESENCES_REPLACE"
- rateLimitEventType = "__RATE_LIMIT__"
- readyEventType = "READY"
- relationshipAddEventType = "RELATIONSHIP_ADD"
- relationshipRemoveEventType = "RELATIONSHIP_REMOVE"
- resumedEventType = "RESUMED"
- typingStartEventType = "TYPING_START"
- userGuildSettingsUpdateEventType = "USER_GUILD_SETTINGS_UPDATE"
- userNoteUpdateEventType = "USER_NOTE_UPDATE"
- userSettingsUpdateEventType = "USER_SETTINGS_UPDATE"
- userUpdateEventType = "USER_UPDATE"
- voiceServerUpdateEventType = "VOICE_SERVER_UPDATE"
- voiceStateUpdateEventType = "VOICE_STATE_UPDATE"
- )
- // channelCreateEventHandler is an event handler for ChannelCreate events.
- type channelCreateEventHandler func(*Session, *ChannelCreate)
- // Type returns the event type for ChannelCreate events.
- func (eh channelCreateEventHandler) Type() string {
- return channelCreateEventType
- }
- // New returns a new instance of ChannelCreate.
- func (eh channelCreateEventHandler) New() interface{} {
- return &ChannelCreate{}
- }
- // Handle is the handler for ChannelCreate events.
- func (eh channelCreateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*ChannelCreate); ok {
- eh(s, t)
- }
- }
- // channelDeleteEventHandler is an event handler for ChannelDelete events.
- type channelDeleteEventHandler func(*Session, *ChannelDelete)
- // Type returns the event type for ChannelDelete events.
- func (eh channelDeleteEventHandler) Type() string {
- return channelDeleteEventType
- }
- // New returns a new instance of ChannelDelete.
- func (eh channelDeleteEventHandler) New() interface{} {
- return &ChannelDelete{}
- }
- // Handle is the handler for ChannelDelete events.
- func (eh channelDeleteEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*ChannelDelete); ok {
- eh(s, t)
- }
- }
- // channelPinsUpdateEventHandler is an event handler for ChannelPinsUpdate events.
- type channelPinsUpdateEventHandler func(*Session, *ChannelPinsUpdate)
- // Type returns the event type for ChannelPinsUpdate events.
- func (eh channelPinsUpdateEventHandler) Type() string {
- return channelPinsUpdateEventType
- }
- // New returns a new instance of ChannelPinsUpdate.
- func (eh channelPinsUpdateEventHandler) New() interface{} {
- return &ChannelPinsUpdate{}
- }
- // Handle is the handler for ChannelPinsUpdate events.
- func (eh channelPinsUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*ChannelPinsUpdate); ok {
- eh(s, t)
- }
- }
- // channelUpdateEventHandler is an event handler for ChannelUpdate events.
- type channelUpdateEventHandler func(*Session, *ChannelUpdate)
- // Type returns the event type for ChannelUpdate events.
- func (eh channelUpdateEventHandler) Type() string {
- return channelUpdateEventType
- }
- // New returns a new instance of ChannelUpdate.
- func (eh channelUpdateEventHandler) New() interface{} {
- return &ChannelUpdate{}
- }
- // Handle is the handler for ChannelUpdate events.
- func (eh channelUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*ChannelUpdate); ok {
- eh(s, t)
- }
- }
- // connectEventHandler is an event handler for Connect events.
- type connectEventHandler func(*Session, *Connect)
- // Type returns the event type for Connect events.
- func (eh connectEventHandler) Type() string {
- return connectEventType
- }
- // Handle is the handler for Connect events.
- func (eh connectEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*Connect); ok {
- eh(s, t)
- }
- }
- // disconnectEventHandler is an event handler for Disconnect events.
- type disconnectEventHandler func(*Session, *Disconnect)
- // Type returns the event type for Disconnect events.
- func (eh disconnectEventHandler) Type() string {
- return disconnectEventType
- }
- // Handle is the handler for Disconnect events.
- func (eh disconnectEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*Disconnect); ok {
- eh(s, t)
- }
- }
- // eventEventHandler is an event handler for Event events.
- type eventEventHandler func(*Session, *Event)
- // Type returns the event type for Event events.
- func (eh eventEventHandler) Type() string {
- return eventEventType
- }
- // Handle is the handler for Event events.
- func (eh eventEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*Event); ok {
- eh(s, t)
- }
- }
- // guildBanAddEventHandler is an event handler for GuildBanAdd events.
- type guildBanAddEventHandler func(*Session, *GuildBanAdd)
- // Type returns the event type for GuildBanAdd events.
- func (eh guildBanAddEventHandler) Type() string {
- return guildBanAddEventType
- }
- // New returns a new instance of GuildBanAdd.
- func (eh guildBanAddEventHandler) New() interface{} {
- return &GuildBanAdd{}
- }
- // Handle is the handler for GuildBanAdd events.
- func (eh guildBanAddEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*GuildBanAdd); ok {
- eh(s, t)
- }
- }
- // guildBanRemoveEventHandler is an event handler for GuildBanRemove events.
- type guildBanRemoveEventHandler func(*Session, *GuildBanRemove)
- // Type returns the event type for GuildBanRemove events.
- func (eh guildBanRemoveEventHandler) Type() string {
- return guildBanRemoveEventType
- }
- // New returns a new instance of GuildBanRemove.
- func (eh guildBanRemoveEventHandler) New() interface{} {
- return &GuildBanRemove{}
- }
- // Handle is the handler for GuildBanRemove events.
- func (eh guildBanRemoveEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*GuildBanRemove); ok {
- eh(s, t)
- }
- }
- // guildCreateEventHandler is an event handler for GuildCreate events.
- type guildCreateEventHandler func(*Session, *GuildCreate)
- // Type returns the event type for GuildCreate events.
- func (eh guildCreateEventHandler) Type() string {
- return guildCreateEventType
- }
- // New returns a new instance of GuildCreate.
- func (eh guildCreateEventHandler) New() interface{} {
- return &GuildCreate{}
- }
- // Handle is the handler for GuildCreate events.
- func (eh guildCreateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*GuildCreate); ok {
- eh(s, t)
- }
- }
- // guildDeleteEventHandler is an event handler for GuildDelete events.
- type guildDeleteEventHandler func(*Session, *GuildDelete)
- // Type returns the event type for GuildDelete events.
- func (eh guildDeleteEventHandler) Type() string {
- return guildDeleteEventType
- }
- // New returns a new instance of GuildDelete.
- func (eh guildDeleteEventHandler) New() interface{} {
- return &GuildDelete{}
- }
- // Handle is the handler for GuildDelete events.
- func (eh guildDeleteEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*GuildDelete); ok {
- eh(s, t)
- }
- }
- // guildEmojisUpdateEventHandler is an event handler for GuildEmojisUpdate events.
- type guildEmojisUpdateEventHandler func(*Session, *GuildEmojisUpdate)
- // Type returns the event type for GuildEmojisUpdate events.
- func (eh guildEmojisUpdateEventHandler) Type() string {
- return guildEmojisUpdateEventType
- }
- // New returns a new instance of GuildEmojisUpdate.
- func (eh guildEmojisUpdateEventHandler) New() interface{} {
- return &GuildEmojisUpdate{}
- }
- // Handle is the handler for GuildEmojisUpdate events.
- func (eh guildEmojisUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*GuildEmojisUpdate); ok {
- eh(s, t)
- }
- }
- // guildIntegrationsUpdateEventHandler is an event handler for GuildIntegrationsUpdate events.
- type guildIntegrationsUpdateEventHandler func(*Session, *GuildIntegrationsUpdate)
- // Type returns the event type for GuildIntegrationsUpdate events.
- func (eh guildIntegrationsUpdateEventHandler) Type() string {
- return guildIntegrationsUpdateEventType
- }
- // New returns a new instance of GuildIntegrationsUpdate.
- func (eh guildIntegrationsUpdateEventHandler) New() interface{} {
- return &GuildIntegrationsUpdate{}
- }
- // Handle is the handler for GuildIntegrationsUpdate events.
- func (eh guildIntegrationsUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*GuildIntegrationsUpdate); ok {
- eh(s, t)
- }
- }
- // guildMemberAddEventHandler is an event handler for GuildMemberAdd events.
- type guildMemberAddEventHandler func(*Session, *GuildMemberAdd)
- // Type returns the event type for GuildMemberAdd events.
- func (eh guildMemberAddEventHandler) Type() string {
- return guildMemberAddEventType
- }
- // New returns a new instance of GuildMemberAdd.
- func (eh guildMemberAddEventHandler) New() interface{} {
- return &GuildMemberAdd{}
- }
- // Handle is the handler for GuildMemberAdd events.
- func (eh guildMemberAddEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*GuildMemberAdd); ok {
- eh(s, t)
- }
- }
- // guildMemberRemoveEventHandler is an event handler for GuildMemberRemove events.
- type guildMemberRemoveEventHandler func(*Session, *GuildMemberRemove)
- // Type returns the event type for GuildMemberRemove events.
- func (eh guildMemberRemoveEventHandler) Type() string {
- return guildMemberRemoveEventType
- }
- // New returns a new instance of GuildMemberRemove.
- func (eh guildMemberRemoveEventHandler) New() interface{} {
- return &GuildMemberRemove{}
- }
- // Handle is the handler for GuildMemberRemove events.
- func (eh guildMemberRemoveEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*GuildMemberRemove); ok {
- eh(s, t)
- }
- }
- // guildMemberUpdateEventHandler is an event handler for GuildMemberUpdate events.
- type guildMemberUpdateEventHandler func(*Session, *GuildMemberUpdate)
- // Type returns the event type for GuildMemberUpdate events.
- func (eh guildMemberUpdateEventHandler) Type() string {
- return guildMemberUpdateEventType
- }
- // New returns a new instance of GuildMemberUpdate.
- func (eh guildMemberUpdateEventHandler) New() interface{} {
- return &GuildMemberUpdate{}
- }
- // Handle is the handler for GuildMemberUpdate events.
- func (eh guildMemberUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*GuildMemberUpdate); ok {
- eh(s, t)
- }
- }
- // guildMembersChunkEventHandler is an event handler for GuildMembersChunk events.
- type guildMembersChunkEventHandler func(*Session, *GuildMembersChunk)
- // Type returns the event type for GuildMembersChunk events.
- func (eh guildMembersChunkEventHandler) Type() string {
- return guildMembersChunkEventType
- }
- // New returns a new instance of GuildMembersChunk.
- func (eh guildMembersChunkEventHandler) New() interface{} {
- return &GuildMembersChunk{}
- }
- // Handle is the handler for GuildMembersChunk events.
- func (eh guildMembersChunkEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*GuildMembersChunk); ok {
- eh(s, t)
- }
- }
- // guildRoleCreateEventHandler is an event handler for GuildRoleCreate events.
- type guildRoleCreateEventHandler func(*Session, *GuildRoleCreate)
- // Type returns the event type for GuildRoleCreate events.
- func (eh guildRoleCreateEventHandler) Type() string {
- return guildRoleCreateEventType
- }
- // New returns a new instance of GuildRoleCreate.
- func (eh guildRoleCreateEventHandler) New() interface{} {
- return &GuildRoleCreate{}
- }
- // Handle is the handler for GuildRoleCreate events.
- func (eh guildRoleCreateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*GuildRoleCreate); ok {
- eh(s, t)
- }
- }
- // guildRoleDeleteEventHandler is an event handler for GuildRoleDelete events.
- type guildRoleDeleteEventHandler func(*Session, *GuildRoleDelete)
- // Type returns the event type for GuildRoleDelete events.
- func (eh guildRoleDeleteEventHandler) Type() string {
- return guildRoleDeleteEventType
- }
- // New returns a new instance of GuildRoleDelete.
- func (eh guildRoleDeleteEventHandler) New() interface{} {
- return &GuildRoleDelete{}
- }
- // Handle is the handler for GuildRoleDelete events.
- func (eh guildRoleDeleteEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*GuildRoleDelete); ok {
- eh(s, t)
- }
- }
- // guildRoleUpdateEventHandler is an event handler for GuildRoleUpdate events.
- type guildRoleUpdateEventHandler func(*Session, *GuildRoleUpdate)
- // Type returns the event type for GuildRoleUpdate events.
- func (eh guildRoleUpdateEventHandler) Type() string {
- return guildRoleUpdateEventType
- }
- // New returns a new instance of GuildRoleUpdate.
- func (eh guildRoleUpdateEventHandler) New() interface{} {
- return &GuildRoleUpdate{}
- }
- // Handle is the handler for GuildRoleUpdate events.
- func (eh guildRoleUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*GuildRoleUpdate); ok {
- eh(s, t)
- }
- }
- // guildUpdateEventHandler is an event handler for GuildUpdate events.
- type guildUpdateEventHandler func(*Session, *GuildUpdate)
- // Type returns the event type for GuildUpdate events.
- func (eh guildUpdateEventHandler) Type() string {
- return guildUpdateEventType
- }
- // New returns a new instance of GuildUpdate.
- func (eh guildUpdateEventHandler) New() interface{} {
- return &GuildUpdate{}
- }
- // Handle is the handler for GuildUpdate events.
- func (eh guildUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*GuildUpdate); ok {
- eh(s, t)
- }
- }
- // messageAckEventHandler is an event handler for MessageAck events.
- type messageAckEventHandler func(*Session, *MessageAck)
- // Type returns the event type for MessageAck events.
- func (eh messageAckEventHandler) Type() string {
- return messageAckEventType
- }
- // New returns a new instance of MessageAck.
- func (eh messageAckEventHandler) New() interface{} {
- return &MessageAck{}
- }
- // Handle is the handler for MessageAck events.
- func (eh messageAckEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*MessageAck); ok {
- eh(s, t)
- }
- }
- // messageCreateEventHandler is an event handler for MessageCreate events.
- type messageCreateEventHandler func(*Session, *MessageCreate)
- // Type returns the event type for MessageCreate events.
- func (eh messageCreateEventHandler) Type() string {
- return messageCreateEventType
- }
- // New returns a new instance of MessageCreate.
- func (eh messageCreateEventHandler) New() interface{} {
- return &MessageCreate{}
- }
- // Handle is the handler for MessageCreate events.
- func (eh messageCreateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*MessageCreate); ok {
- eh(s, t)
- }
- }
- // messageDeleteEventHandler is an event handler for MessageDelete events.
- type messageDeleteEventHandler func(*Session, *MessageDelete)
- // Type returns the event type for MessageDelete events.
- func (eh messageDeleteEventHandler) Type() string {
- return messageDeleteEventType
- }
- // New returns a new instance of MessageDelete.
- func (eh messageDeleteEventHandler) New() interface{} {
- return &MessageDelete{}
- }
- // Handle is the handler for MessageDelete events.
- func (eh messageDeleteEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*MessageDelete); ok {
- eh(s, t)
- }
- }
- // messageDeleteBulkEventHandler is an event handler for MessageDeleteBulk events.
- type messageDeleteBulkEventHandler func(*Session, *MessageDeleteBulk)
- // Type returns the event type for MessageDeleteBulk events.
- func (eh messageDeleteBulkEventHandler) Type() string {
- return messageDeleteBulkEventType
- }
- // New returns a new instance of MessageDeleteBulk.
- func (eh messageDeleteBulkEventHandler) New() interface{} {
- return &MessageDeleteBulk{}
- }
- // Handle is the handler for MessageDeleteBulk events.
- func (eh messageDeleteBulkEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*MessageDeleteBulk); ok {
- eh(s, t)
- }
- }
- // messageReactionAddEventHandler is an event handler for MessageReactionAdd events.
- type messageReactionAddEventHandler func(*Session, *MessageReactionAdd)
- // Type returns the event type for MessageReactionAdd events.
- func (eh messageReactionAddEventHandler) Type() string {
- return messageReactionAddEventType
- }
- // New returns a new instance of MessageReactionAdd.
- func (eh messageReactionAddEventHandler) New() interface{} {
- return &MessageReactionAdd{}
- }
- // Handle is the handler for MessageReactionAdd events.
- func (eh messageReactionAddEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*MessageReactionAdd); ok {
- eh(s, t)
- }
- }
- // messageReactionRemoveEventHandler is an event handler for MessageReactionRemove events.
- type messageReactionRemoveEventHandler func(*Session, *MessageReactionRemove)
- // Type returns the event type for MessageReactionRemove events.
- func (eh messageReactionRemoveEventHandler) Type() string {
- return messageReactionRemoveEventType
- }
- // New returns a new instance of MessageReactionRemove.
- func (eh messageReactionRemoveEventHandler) New() interface{} {
- return &MessageReactionRemove{}
- }
- // Handle is the handler for MessageReactionRemove events.
- func (eh messageReactionRemoveEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*MessageReactionRemove); ok {
- eh(s, t)
- }
- }
- // messageReactionRemoveAllEventHandler is an event handler for MessageReactionRemoveAll events.
- type messageReactionRemoveAllEventHandler func(*Session, *MessageReactionRemoveAll)
- // Type returns the event type for MessageReactionRemoveAll events.
- func (eh messageReactionRemoveAllEventHandler) Type() string {
- return messageReactionRemoveAllEventType
- }
- // New returns a new instance of MessageReactionRemoveAll.
- func (eh messageReactionRemoveAllEventHandler) New() interface{} {
- return &MessageReactionRemoveAll{}
- }
- // Handle is the handler for MessageReactionRemoveAll events.
- func (eh messageReactionRemoveAllEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*MessageReactionRemoveAll); ok {
- eh(s, t)
- }
- }
- // messageUpdateEventHandler is an event handler for MessageUpdate events.
- type messageUpdateEventHandler func(*Session, *MessageUpdate)
- // Type returns the event type for MessageUpdate events.
- func (eh messageUpdateEventHandler) Type() string {
- return messageUpdateEventType
- }
- // New returns a new instance of MessageUpdate.
- func (eh messageUpdateEventHandler) New() interface{} {
- return &MessageUpdate{}
- }
- // Handle is the handler for MessageUpdate events.
- func (eh messageUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*MessageUpdate); ok {
- eh(s, t)
- }
- }
- // presenceUpdateEventHandler is an event handler for PresenceUpdate events.
- type presenceUpdateEventHandler func(*Session, *PresenceUpdate)
- // Type returns the event type for PresenceUpdate events.
- func (eh presenceUpdateEventHandler) Type() string {
- return presenceUpdateEventType
- }
- // New returns a new instance of PresenceUpdate.
- func (eh presenceUpdateEventHandler) New() interface{} {
- return &PresenceUpdate{}
- }
- // Handle is the handler for PresenceUpdate events.
- func (eh presenceUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*PresenceUpdate); ok {
- eh(s, t)
- }
- }
- // presencesReplaceEventHandler is an event handler for PresencesReplace events.
- type presencesReplaceEventHandler func(*Session, *PresencesReplace)
- // Type returns the event type for PresencesReplace events.
- func (eh presencesReplaceEventHandler) Type() string {
- return presencesReplaceEventType
- }
- // New returns a new instance of PresencesReplace.
- func (eh presencesReplaceEventHandler) New() interface{} {
- return &PresencesReplace{}
- }
- // Handle is the handler for PresencesReplace events.
- func (eh presencesReplaceEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*PresencesReplace); ok {
- eh(s, t)
- }
- }
- // rateLimitEventHandler is an event handler for RateLimit events.
- type rateLimitEventHandler func(*Session, *RateLimit)
- // Type returns the event type for RateLimit events.
- func (eh rateLimitEventHandler) Type() string {
- return rateLimitEventType
- }
- // Handle is the handler for RateLimit events.
- func (eh rateLimitEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*RateLimit); ok {
- eh(s, t)
- }
- }
- // readyEventHandler is an event handler for Ready events.
- type readyEventHandler func(*Session, *Ready)
- // Type returns the event type for Ready events.
- func (eh readyEventHandler) Type() string {
- return readyEventType
- }
- // New returns a new instance of Ready.
- func (eh readyEventHandler) New() interface{} {
- return &Ready{}
- }
- // Handle is the handler for Ready events.
- func (eh readyEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*Ready); ok {
- eh(s, t)
- }
- }
- // relationshipAddEventHandler is an event handler for RelationshipAdd events.
- type relationshipAddEventHandler func(*Session, *RelationshipAdd)
- // Type returns the event type for RelationshipAdd events.
- func (eh relationshipAddEventHandler) Type() string {
- return relationshipAddEventType
- }
- // New returns a new instance of RelationshipAdd.
- func (eh relationshipAddEventHandler) New() interface{} {
- return &RelationshipAdd{}
- }
- // Handle is the handler for RelationshipAdd events.
- func (eh relationshipAddEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*RelationshipAdd); ok {
- eh(s, t)
- }
- }
- // relationshipRemoveEventHandler is an event handler for RelationshipRemove events.
- type relationshipRemoveEventHandler func(*Session, *RelationshipRemove)
- // Type returns the event type for RelationshipRemove events.
- func (eh relationshipRemoveEventHandler) Type() string {
- return relationshipRemoveEventType
- }
- // New returns a new instance of RelationshipRemove.
- func (eh relationshipRemoveEventHandler) New() interface{} {
- return &RelationshipRemove{}
- }
- // Handle is the handler for RelationshipRemove events.
- func (eh relationshipRemoveEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*RelationshipRemove); ok {
- eh(s, t)
- }
- }
- // resumedEventHandler is an event handler for Resumed events.
- type resumedEventHandler func(*Session, *Resumed)
- // Type returns the event type for Resumed events.
- func (eh resumedEventHandler) Type() string {
- return resumedEventType
- }
- // New returns a new instance of Resumed.
- func (eh resumedEventHandler) New() interface{} {
- return &Resumed{}
- }
- // Handle is the handler for Resumed events.
- func (eh resumedEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*Resumed); ok {
- eh(s, t)
- }
- }
- // typingStartEventHandler is an event handler for TypingStart events.
- type typingStartEventHandler func(*Session, *TypingStart)
- // Type returns the event type for TypingStart events.
- func (eh typingStartEventHandler) Type() string {
- return typingStartEventType
- }
- // New returns a new instance of TypingStart.
- func (eh typingStartEventHandler) New() interface{} {
- return &TypingStart{}
- }
- // Handle is the handler for TypingStart events.
- func (eh typingStartEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*TypingStart); ok {
- eh(s, t)
- }
- }
- // userGuildSettingsUpdateEventHandler is an event handler for UserGuildSettingsUpdate events.
- type userGuildSettingsUpdateEventHandler func(*Session, *UserGuildSettingsUpdate)
- // Type returns the event type for UserGuildSettingsUpdate events.
- func (eh userGuildSettingsUpdateEventHandler) Type() string {
- return userGuildSettingsUpdateEventType
- }
- // New returns a new instance of UserGuildSettingsUpdate.
- func (eh userGuildSettingsUpdateEventHandler) New() interface{} {
- return &UserGuildSettingsUpdate{}
- }
- // Handle is the handler for UserGuildSettingsUpdate events.
- func (eh userGuildSettingsUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*UserGuildSettingsUpdate); ok {
- eh(s, t)
- }
- }
- // userNoteUpdateEventHandler is an event handler for UserNoteUpdate events.
- type userNoteUpdateEventHandler func(*Session, *UserNoteUpdate)
- // Type returns the event type for UserNoteUpdate events.
- func (eh userNoteUpdateEventHandler) Type() string {
- return userNoteUpdateEventType
- }
- // New returns a new instance of UserNoteUpdate.
- func (eh userNoteUpdateEventHandler) New() interface{} {
- return &UserNoteUpdate{}
- }
- // Handle is the handler for UserNoteUpdate events.
- func (eh userNoteUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*UserNoteUpdate); ok {
- eh(s, t)
- }
- }
- // userSettingsUpdateEventHandler is an event handler for UserSettingsUpdate events.
- type userSettingsUpdateEventHandler func(*Session, *UserSettingsUpdate)
- // Type returns the event type for UserSettingsUpdate events.
- func (eh userSettingsUpdateEventHandler) Type() string {
- return userSettingsUpdateEventType
- }
- // New returns a new instance of UserSettingsUpdate.
- func (eh userSettingsUpdateEventHandler) New() interface{} {
- return &UserSettingsUpdate{}
- }
- // Handle is the handler for UserSettingsUpdate events.
- func (eh userSettingsUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*UserSettingsUpdate); ok {
- eh(s, t)
- }
- }
- // userUpdateEventHandler is an event handler for UserUpdate events.
- type userUpdateEventHandler func(*Session, *UserUpdate)
- // Type returns the event type for UserUpdate events.
- func (eh userUpdateEventHandler) Type() string {
- return userUpdateEventType
- }
- // New returns a new instance of UserUpdate.
- func (eh userUpdateEventHandler) New() interface{} {
- return &UserUpdate{}
- }
- // Handle is the handler for UserUpdate events.
- func (eh userUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*UserUpdate); ok {
- eh(s, t)
- }
- }
- // voiceServerUpdateEventHandler is an event handler for VoiceServerUpdate events.
- type voiceServerUpdateEventHandler func(*Session, *VoiceServerUpdate)
- // Type returns the event type for VoiceServerUpdate events.
- func (eh voiceServerUpdateEventHandler) Type() string {
- return voiceServerUpdateEventType
- }
- // New returns a new instance of VoiceServerUpdate.
- func (eh voiceServerUpdateEventHandler) New() interface{} {
- return &VoiceServerUpdate{}
- }
- // Handle is the handler for VoiceServerUpdate events.
- func (eh voiceServerUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*VoiceServerUpdate); ok {
- eh(s, t)
- }
- }
- // voiceStateUpdateEventHandler is an event handler for VoiceStateUpdate events.
- type voiceStateUpdateEventHandler func(*Session, *VoiceStateUpdate)
- // Type returns the event type for VoiceStateUpdate events.
- func (eh voiceStateUpdateEventHandler) Type() string {
- return voiceStateUpdateEventType
- }
- // New returns a new instance of VoiceStateUpdate.
- func (eh voiceStateUpdateEventHandler) New() interface{} {
- return &VoiceStateUpdate{}
- }
- // Handle is the handler for VoiceStateUpdate events.
- func (eh voiceStateUpdateEventHandler) Handle(s *Session, i interface{}) {
- if t, ok := i.(*VoiceStateUpdate); ok {
- eh(s, t)
- }
- }
- func handlerForInterface(handler interface{}) EventHandler {
- switch v := handler.(type) {
- case func(*Session, interface{}):
- return interfaceEventHandler(v)
- case func(*Session, *ChannelCreate):
- return channelCreateEventHandler(v)
- case func(*Session, *ChannelDelete):
- return channelDeleteEventHandler(v)
- case func(*Session, *ChannelPinsUpdate):
- return channelPinsUpdateEventHandler(v)
- case func(*Session, *ChannelUpdate):
- return channelUpdateEventHandler(v)
- case func(*Session, *Connect):
- return connectEventHandler(v)
- case func(*Session, *Disconnect):
- return disconnectEventHandler(v)
- case func(*Session, *Event):
- return eventEventHandler(v)
- case func(*Session, *GuildBanAdd):
- return guildBanAddEventHandler(v)
- case func(*Session, *GuildBanRemove):
- return guildBanRemoveEventHandler(v)
- case func(*Session, *GuildCreate):
- return guildCreateEventHandler(v)
- case func(*Session, *GuildDelete):
- return guildDeleteEventHandler(v)
- case func(*Session, *GuildEmojisUpdate):
- return guildEmojisUpdateEventHandler(v)
- case func(*Session, *GuildIntegrationsUpdate):
- return guildIntegrationsUpdateEventHandler(v)
- case func(*Session, *GuildMemberAdd):
- return guildMemberAddEventHandler(v)
- case func(*Session, *GuildMemberRemove):
- return guildMemberRemoveEventHandler(v)
- case func(*Session, *GuildMemberUpdate):
- return guildMemberUpdateEventHandler(v)
- case func(*Session, *GuildMembersChunk):
- return guildMembersChunkEventHandler(v)
- case func(*Session, *GuildRoleCreate):
- return guildRoleCreateEventHandler(v)
- case func(*Session, *GuildRoleDelete):
- return guildRoleDeleteEventHandler(v)
- case func(*Session, *GuildRoleUpdate):
- return guildRoleUpdateEventHandler(v)
- case func(*Session, *GuildUpdate):
- return guildUpdateEventHandler(v)
- case func(*Session, *MessageAck):
- return messageAckEventHandler(v)
- case func(*Session, *MessageCreate):
- return messageCreateEventHandler(v)
- case func(*Session, *MessageDelete):
- return messageDeleteEventHandler(v)
- case func(*Session, *MessageDeleteBulk):
- return messageDeleteBulkEventHandler(v)
- case func(*Session, *MessageReactionAdd):
- return messageReactionAddEventHandler(v)
- case func(*Session, *MessageReactionRemove):
- return messageReactionRemoveEventHandler(v)
- case func(*Session, *MessageReactionRemoveAll):
- return messageReactionRemoveAllEventHandler(v)
- case func(*Session, *MessageUpdate):
- return messageUpdateEventHandler(v)
- case func(*Session, *PresenceUpdate):
- return presenceUpdateEventHandler(v)
- case func(*Session, *PresencesReplace):
- return presencesReplaceEventHandler(v)
- case func(*Session, *RateLimit):
- return rateLimitEventHandler(v)
- case func(*Session, *Ready):
- return readyEventHandler(v)
- case func(*Session, *RelationshipAdd):
- return relationshipAddEventHandler(v)
- case func(*Session, *RelationshipRemove):
- return relationshipRemoveEventHandler(v)
- case func(*Session, *Resumed):
- return resumedEventHandler(v)
- case func(*Session, *TypingStart):
- return typingStartEventHandler(v)
- case func(*Session, *UserGuildSettingsUpdate):
- return userGuildSettingsUpdateEventHandler(v)
- case func(*Session, *UserNoteUpdate):
- return userNoteUpdateEventHandler(v)
- case func(*Session, *UserSettingsUpdate):
- return userSettingsUpdateEventHandler(v)
- case func(*Session, *UserUpdate):
- return userUpdateEventHandler(v)
- case func(*Session, *VoiceServerUpdate):
- return voiceServerUpdateEventHandler(v)
- case func(*Session, *VoiceStateUpdate):
- return voiceStateUpdateEventHandler(v)
- }
- return nil
- }
- func init() {
- registerInterfaceProvider(channelCreateEventHandler(nil))
- registerInterfaceProvider(channelDeleteEventHandler(nil))
- registerInterfaceProvider(channelPinsUpdateEventHandler(nil))
- registerInterfaceProvider(channelUpdateEventHandler(nil))
- registerInterfaceProvider(guildBanAddEventHandler(nil))
- registerInterfaceProvider(guildBanRemoveEventHandler(nil))
- registerInterfaceProvider(guildCreateEventHandler(nil))
- registerInterfaceProvider(guildDeleteEventHandler(nil))
- registerInterfaceProvider(guildEmojisUpdateEventHandler(nil))
- registerInterfaceProvider(guildIntegrationsUpdateEventHandler(nil))
- registerInterfaceProvider(guildMemberAddEventHandler(nil))
- registerInterfaceProvider(guildMemberRemoveEventHandler(nil))
- registerInterfaceProvider(guildMemberUpdateEventHandler(nil))
- registerInterfaceProvider(guildMembersChunkEventHandler(nil))
- registerInterfaceProvider(guildRoleCreateEventHandler(nil))
- registerInterfaceProvider(guildRoleDeleteEventHandler(nil))
- registerInterfaceProvider(guildRoleUpdateEventHandler(nil))
- registerInterfaceProvider(guildUpdateEventHandler(nil))
- registerInterfaceProvider(messageAckEventHandler(nil))
- registerInterfaceProvider(messageCreateEventHandler(nil))
- registerInterfaceProvider(messageDeleteEventHandler(nil))
- registerInterfaceProvider(messageDeleteBulkEventHandler(nil))
- registerInterfaceProvider(messageReactionAddEventHandler(nil))
- registerInterfaceProvider(messageReactionRemoveEventHandler(nil))
- registerInterfaceProvider(messageReactionRemoveAllEventHandler(nil))
- registerInterfaceProvider(messageUpdateEventHandler(nil))
- registerInterfaceProvider(presenceUpdateEventHandler(nil))
- registerInterfaceProvider(presencesReplaceEventHandler(nil))
- registerInterfaceProvider(readyEventHandler(nil))
- registerInterfaceProvider(relationshipAddEventHandler(nil))
- registerInterfaceProvider(relationshipRemoveEventHandler(nil))
- registerInterfaceProvider(resumedEventHandler(nil))
- registerInterfaceProvider(typingStartEventHandler(nil))
- registerInterfaceProvider(userGuildSettingsUpdateEventHandler(nil))
- registerInterfaceProvider(userNoteUpdateEventHandler(nil))
- registerInterfaceProvider(userSettingsUpdateEventHandler(nil))
- registerInterfaceProvider(userUpdateEventHandler(nil))
- registerInterfaceProvider(voiceServerUpdateEventHandler(nil))
- registerInterfaceProvider(voiceStateUpdateEventHandler(nil))
- }
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