restapi.go 20 KB

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  1. // Discordgo - Discord bindings for Go
  2. // Available at https://github.com/bwmarrin/discordgo
  3. // Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
  4. // Use of this source code is governed by a BSD-style
  5. // license that can be found in the LICENSE file.
  6. // This file contains functions for interacting with the Discord REST/JSON API
  7. // at the lowest level.
  8. package discordgo
  9. import (
  10. "bytes"
  11. "encoding/json"
  12. "fmt"
  13. "io/ioutil"
  14. "net/http"
  15. "net/url"
  16. "strconv"
  17. "time"
  18. )
  19. // Request makes a (GET/POST/...) Requests to Discord REST API.
  20. // All the other Discord REST Calls in this file use this function.
  21. func (s *Session) Request(method, urlStr string, data interface{}) (response []byte, err error) {
  22. if s.Debug {
  23. fmt.Printf("API REQUEST %8s :: %s\n", method, urlStr)
  24. fmt.Println("API REQUEST PAYLOAD :: [" + fmt.Sprintf("%+v", data) + "]")
  25. }
  26. body, err := json.Marshal(data)
  27. if err != nil {
  28. return
  29. }
  30. req, err := http.NewRequest(method, urlStr, bytes.NewBuffer(body))
  31. if err != nil {
  32. return
  33. }
  34. // Not used on initial login..
  35. // TODO: Verify if a login, otherwise complain about no-token
  36. if s.Token != "" {
  37. req.Header.Set("authorization", s.Token)
  38. }
  39. req.Header.Set("Content-Type", "application/json")
  40. // TODO: Make a configurable static variable.
  41. req.Header.Set("User-Agent", fmt.Sprintf("DiscordBot (https://github.com/bwmarrin/discordgo, v%s)", VERSION))
  42. if s.Debug {
  43. for k, v := range req.Header {
  44. fmt.Printf("API REQUEST HEADER :: [%s] = %+v\n", k, v)
  45. }
  46. }
  47. client := &http.Client{Timeout: (20 * time.Second)}
  48. resp, err := client.Do(req)
  49. if err != nil {
  50. return
  51. }
  52. response, err = ioutil.ReadAll(resp.Body)
  53. if err != nil {
  54. return
  55. }
  56. resp.Body.Close()
  57. if s.Debug {
  58. fmt.Printf("API RESPONSE STATUS :: %s\n", resp.Status)
  59. for k, v := range resp.Header {
  60. fmt.Printf("API RESPONSE HEADER :: [%s] = %+v\n", k, v)
  61. }
  62. fmt.Printf("API RESPONSE BODY :: [%s]\n", response)
  63. }
  64. // See http://www.w3.org/Protocols/rfc2616/rfc2616-sec10.html
  65. switch resp.StatusCode {
  66. case 200: // OK
  67. case 204: // No Content
  68. // TODO check for 401 response, invalidate token if we get one.
  69. // TODO check for 429 response, rate-limit when we get one.
  70. default: // Error condition
  71. err = fmt.Errorf("HTTP %d", resp.StatusCode)
  72. return
  73. }
  74. return
  75. }
  76. // ------------------------------------------------------------------------------------------------
  77. // Functions specific to Discord Sessions
  78. // ------------------------------------------------------------------------------------------------
  79. // Login asks the Discord server for an authentication token
  80. func (s *Session) Login(email string, password string) (token string, err error) {
  81. data := struct {
  82. Email string `json:"email"`
  83. Password string `json:"password"`
  84. }{email, password}
  85. response, err := s.Request("POST", LOGIN, data)
  86. var temp map[string]interface{}
  87. err = json.Unmarshal(response, &temp)
  88. if err != nil {
  89. return
  90. }
  91. token = temp["token"].(string)
  92. return
  93. }
  94. // Logout sends a logout request to Discord.
  95. // This does not seem to actually invalidate the token. So you can still
  96. // make API calls even after a Logout. So, it seems almost pointless to
  97. // even use.
  98. func (s *Session) Logout() (err error) {
  99. // _, err = s.Request("POST", LOGOUT, fmt.Sprintf(`{"token": "%s"}`, s.Token))
  100. return
  101. }
  102. // ------------------------------------------------------------------------------------------------
  103. // Functions specific to Discord Users
  104. // ------------------------------------------------------------------------------------------------
  105. // User returns the user details of the given userID
  106. // userID : A user ID or "@me" which is a shortcut of current user ID
  107. func (s *Session) User(userID string) (st User, err error) {
  108. body, err := s.Request("GET", USER(userID), nil)
  109. err = json.Unmarshal(body, &st)
  110. return
  111. }
  112. // UserUpdate updates a users settings.
  113. // userID : A user ID or "@me" which is a shortcut of current user ID
  114. func (s *Session) UserUpdate(userID, email, password, username, avatar, newPassword string) (st User, err error) {
  115. // NOTE: Avatar must be either the hash/id of existing Avatar or
  116. // data:image/png;base64,BASE64_STRING_OF_NEW_AVATAR_PNG
  117. // to set a new avatar.
  118. // If left blank, avatar will be set to null/blank
  119. data := struct {
  120. Email string `json:"email"`
  121. Password string `json:"password"`
  122. Username string `json:"username"`
  123. Avatar string `json:"avatar,omitempty"`
  124. NewPassword json.Token `json:"new_password,omitempty"`
  125. }{email, password, username, avatar, newPassword}
  126. body, err := s.Request("PATCH", USER(userID), data)
  127. err = json.Unmarshal(body, &st)
  128. return
  129. }
  130. // UserAvatar returns a ?? of a users Avatar
  131. // userID : A user ID or "@me" which is a shortcut of current user ID
  132. func (s *Session) UserAvatar(userID string) (st User, err error) {
  133. u, err := s.User(userID)
  134. _, err = s.Request("GET", USER_AVATAR(userID, u.Avatar), nil)
  135. // TODO need to figure out how to handle returning a file
  136. return
  137. }
  138. // UserSettings returns the settings for a given user
  139. // userID : A user ID or "@me" which is a shortcut of current user ID
  140. // This seems to only return a result for "@me"
  141. func (s *Session) UserSettings(userID string) (st Settings, err error) {
  142. body, err := s.Request("GET", USER_SETTINGS(userID), nil)
  143. err = json.Unmarshal(body, &st)
  144. return
  145. }
  146. // UserChannels returns an array of Channel structures for all private
  147. // channels for a user
  148. // userID : A user ID or "@me" which is a shortcut of current user ID
  149. func (s *Session) UserChannels(userID string) (st []Channel, err error) {
  150. body, err := s.Request("GET", USER_CHANNELS(userID), nil)
  151. err = json.Unmarshal(body, &st)
  152. return
  153. }
  154. // UserChannelCreate creates a new User (Private) Channel with another User
  155. // userID : A user ID or "@me" which is a shortcut of current user ID
  156. // recipientID : A user ID for the user to which this channel is opened with.
  157. func (s *Session) UserChannelCreate(userID, recipientID string) (st Channel, err error) {
  158. data := struct {
  159. RecipientID string `json:"recipient_id"`
  160. }{recipientID}
  161. body, err := s.Request(
  162. "POST",
  163. USER_CHANNELS(userID),
  164. data)
  165. err = json.Unmarshal(body, &st)
  166. return
  167. }
  168. // UserGuilds returns an array of Guild structures for all guilds for a given user
  169. // userID : A user ID or "@me" which is a shortcut of current user ID
  170. func (s *Session) UserGuilds(userID string) (st []Guild, err error) {
  171. body, err := s.Request("GET", USER_GUILDS(userID), nil)
  172. err = json.Unmarshal(body, &st)
  173. return
  174. }
  175. // ------------------------------------------------------------------------------------------------
  176. // Functions specific to Discord Guilds
  177. // ------------------------------------------------------------------------------------------------
  178. // Guild returns a Guild structure of a specific Guild.
  179. // guildID : The ID of a Guild
  180. func (s *Session) Guild(guildID string) (st Guild, err error) {
  181. body, err := s.Request("GET", GUILD(guildID), nil)
  182. err = json.Unmarshal(body, &st)
  183. return
  184. }
  185. // GuildCreate creates a new Guild
  186. // name : A name for the Guild (2-100 characters)
  187. func (s *Session) GuildCreate(name string) (st Guild, err error) {
  188. data := struct {
  189. Name string `json:"name"`
  190. }{name}
  191. body, err := s.Request("POST", GUILDS, data)
  192. err = json.Unmarshal(body, &st)
  193. return
  194. }
  195. // GuildEdit edits a new Guild
  196. // guildID : The ID of a Guild
  197. // name : A name for the Guild (2-100 characters)
  198. func (s *Session) GuildEdit(guildID, name string) (st Guild, err error) {
  199. data := struct {
  200. Name string `json:"name"`
  201. }{name}
  202. body, err := s.Request("POST", GUILD(guildID), data)
  203. err = json.Unmarshal(body, &st)
  204. return
  205. }
  206. // GuildDelete deletes or leaves a Guild.
  207. // guildID : The ID of a Guild
  208. func (s *Session) GuildDelete(guildID string) (st Guild, err error) {
  209. body, err := s.Request("DELETE", GUILD(guildID), nil)
  210. err = json.Unmarshal(body, &st)
  211. return
  212. }
  213. // GuildBans returns an array of User structures for all bans of a
  214. // given guild.
  215. // guildID : The ID of a Guild.
  216. func (s *Session) GuildBans(guildID string) (st []User, err error) {
  217. body, err := s.Request("GET", GUILD_BANS(guildID), nil)
  218. err = json.Unmarshal(body, &st)
  219. return
  220. }
  221. // GuildBanCreate bans the given user from the given guild.
  222. // guildID : The ID of a Guild.
  223. // userID : The ID of a User
  224. // days : The number of days of previous comments to delete.
  225. func (s *Session) GuildBanCreate(guildID, userID string, days int) (err error) {
  226. uri := GUILD_BAN(guildID, userID)
  227. if days > 0 {
  228. uri = fmt.Sprintf("%s?delete-message-days=%d", uri, days)
  229. }
  230. _, err = s.Request("PUT", uri, nil)
  231. return
  232. }
  233. // GuildBanDelete removes the given user from the guild bans
  234. // guildID : The ID of a Guild.
  235. // userID : The ID of a User
  236. func (s *Session) GuildBanDelete(guildID, userID string) (err error) {
  237. _, err = s.Request("DELETE", GUILD_BAN(guildID, userID), nil)
  238. return
  239. }
  240. // GuildMemberDelete removes the given user from the given guild.
  241. // guildID : The ID of a Guild.
  242. // userID : The ID of a User
  243. func (s *Session) GuildMemberDelete(guildID, userID string) (err error) {
  244. _, err = s.Request("DELETE", GUILD_MEMBER_DEL(guildID, userID), nil)
  245. return
  246. }
  247. // GuildChannels returns an array of Channel structures for all channels of a
  248. // given guild.
  249. // guildID : The ID of a Guild.
  250. func (s *Session) GuildChannels(guildID string) (st []Channel, err error) {
  251. body, err := s.Request("GET", GUILD_CHANNELS(guildID), nil)
  252. err = json.Unmarshal(body, &st)
  253. return
  254. }
  255. // GuildChannelCreate creates a new channel in the given guild
  256. // guildID : The ID of a Guild.
  257. // name : Name of the channel (2-100 chars length)
  258. // ctype : Tpye of the channel (voice or text)
  259. func (s *Session) GuildChannelCreate(guildID, name, ctype string) (st Channel, err error) {
  260. data := struct {
  261. Name string `json:"name"`
  262. Type string `json:"type"`
  263. }{name, ctype}
  264. body, err := s.Request("POST", GUILD_CHANNELS(guildID), data)
  265. err = json.Unmarshal(body, &st)
  266. return
  267. }
  268. // GuildInvites returns an array of Invite structures for the given guild
  269. // guildID : The ID of a Guild.
  270. func (s *Session) GuildInvites(guildID string) (st []Invite, err error) {
  271. body, err := s.Request("GET", GUILD_INVITES(guildID), nil)
  272. err = json.Unmarshal(body, &st)
  273. return
  274. }
  275. // GuildInviteCreate creates a new invite for the given guild.
  276. // guildID : The ID of a Guild.
  277. // i : An Invite struct with the values MaxAge, MaxUses, Temporary,
  278. // and XkcdPass defined.
  279. func (s *Session) GuildInviteCreate(guildID string, i Invite) (st Invite, err error) {
  280. data := struct {
  281. MaxAge int `json:"max_age"`
  282. MaxUses int `json:"max_uses"`
  283. Temporary bool `json:"temporary"`
  284. XKCDPass bool `json:"xkcdpass"`
  285. }{i.MaxAge, i.MaxUses, i.Temporary, i.XkcdPass}
  286. body, err := s.Request("POST", GUILD_INVITES(guildID), data)
  287. err = json.Unmarshal(body, &st)
  288. return
  289. }
  290. // GuildRoles returns all roles for a given guild.
  291. func (s *Session) GuildRoles(guildID string) (st []Role, err error) {
  292. body, err := s.Request("GET", GUILD_ROLES(guildID), nil)
  293. err = json.Unmarshal(body, &st)
  294. return // TODO return pointer
  295. }
  296. // GuildRoleCreate returns a new Guild Role
  297. func (s *Session) GuildRoleCreate(guildID string) (st Role, err error) {
  298. body, err := s.Request("POST", GUILD_ROLES(guildID), nil)
  299. err = json.Unmarshal(body, &st)
  300. return
  301. }
  302. // GuildRoleEdit updates an existing Guild Role with new values
  303. func (s *Session) GuildRoleEdit(guildID, roleID, name string, color int, hoist bool, perm int) (st Role, err error) {
  304. data := struct {
  305. Name string `json:"name"` // The color the role should have (as a decimal, not hex)
  306. Color int `json:"color"` // Whether to display the role's users separately
  307. Hoist bool `json:"hoist"` // The role's name (overwrites existing)
  308. Permissions int `json:"permissions"` // The overall permissions number of the role (overwrites existing)
  309. }{name, color, hoist, perm}
  310. body, err := s.Request("PATCH", GUILD_ROLE(guildID, roleID), data)
  311. err = json.Unmarshal(body, &st)
  312. return
  313. }
  314. // GuildRoleReorder reoders guild roles
  315. func (s *Session) GuildRoleReorder(guildID string, roles []Role) (st []Role, err error) {
  316. body, err := s.Request("PATCH", GUILD_ROLES(guildID), roles)
  317. err = json.Unmarshal(body, &st)
  318. return
  319. }
  320. // GuildRoleDelete deletes an existing role.
  321. func (s *Session) GuildRoleDelete(guildID, roleID string) (err error) {
  322. _, err = s.Request("DELETE", GUILD_ROLE(guildID, roleID), nil)
  323. return
  324. }
  325. // ------------------------------------------------------------------------------------------------
  326. // Functions specific to Discord Channels
  327. // ------------------------------------------------------------------------------------------------
  328. // Channel returns a Channel strucutre of a specific Channel.
  329. // channelID : The ID of the Channel you want returend.
  330. func (s *Session) Channel(channelID string) (st Channel, err error) {
  331. body, err := s.Request("GET", CHANNEL(channelID), nil)
  332. err = json.Unmarshal(body, &st)
  333. return
  334. }
  335. // ChannelEdit edits the given channel
  336. // channelID : The ID of a Channel
  337. // name : The new name to assign the channel.
  338. func (s *Session) ChannelEdit(channelID, name string) (st Channel, err error) {
  339. data := struct {
  340. Name string `json:"name"`
  341. }{name}
  342. body, err := s.Request("PATCH", CHANNEL(channelID), data)
  343. err = json.Unmarshal(body, &st)
  344. return
  345. }
  346. // ChannelDelete deletes the given channel
  347. // channelID : The ID of a Channel
  348. func (s *Session) ChannelDelete(channelID string) (st Channel, err error) {
  349. body, err := s.Request("DELETE", CHANNEL(channelID), nil)
  350. err = json.Unmarshal(body, &st)
  351. return
  352. }
  353. // ChannelTyping broadcasts to all members that authenticated user is typing in
  354. // the given channel.
  355. // channelID : The ID of a Channel
  356. func (s *Session) ChannelTyping(channelID string) (err error) {
  357. _, err = s.Request("POST", CHANNEL_TYPING(channelID), nil)
  358. return
  359. }
  360. // ChannelMessages returns an array of Message structures for messaages within
  361. // a given channel.
  362. // channelID : The ID of a Channel.
  363. // limit : The number messages that can be returned.
  364. // beforeID : If provided all messages returned will be before given ID.
  365. // afterID : If provided all messages returned will be after given ID.
  366. func (s *Session) ChannelMessages(channelID string, limit int, beforeID int, afterID int) (st []Message, err error) {
  367. uri := CHANNEL_MESSAGES(channelID)
  368. v := url.Values{}
  369. if limit > 0 {
  370. v.Set("limit", strconv.Itoa(limit))
  371. }
  372. if afterID > 0 {
  373. v.Set("after", strconv.Itoa(afterID))
  374. }
  375. if beforeID > 0 {
  376. v.Set("before", strconv.Itoa(beforeID))
  377. }
  378. if len(v) > 0 {
  379. uri = fmt.Sprintf("%s?%s", uri, v.Encode())
  380. }
  381. body, err := s.Request("GET", uri, nil)
  382. if err != nil {
  383. return
  384. }
  385. err = json.Unmarshal(body, &st)
  386. return
  387. }
  388. // ChannelMessageAck acknowledges and marks the given message as read
  389. // channeld : The ID of a Channel
  390. // messageID : the ID of a Message
  391. func (s *Session) ChannelMessageAck(channelID, messageID string) (err error) {
  392. _, err = s.Request("POST", CHANNEL_MESSAGE_ACK(channelID, messageID), nil)
  393. return
  394. }
  395. // ChannelMessageSend sends a message to the given channel.
  396. // channelID : The ID of a Channel.
  397. // content : The message to send.
  398. // NOTE, mention and tts parameters may be added in 2.x branch.
  399. func (s *Session) ChannelMessageSend(channelID string, content string) (st Message, err error) {
  400. // TODO: nonce string ?
  401. data := struct {
  402. Content string `json:"content"`
  403. TTS bool `json:"tts"`
  404. }{content, false}
  405. // Send the message to the given channel
  406. response, err := s.Request("POST", CHANNEL_MESSAGES(channelID), data)
  407. err = json.Unmarshal(response, &st)
  408. return
  409. }
  410. // ChannelMessageEdit edits an existing message, replacing it entirely with
  411. // the given content.
  412. // channeld : The ID of a Channel
  413. // messageID : the ID of a Message
  414. func (s *Session) ChannelMessageEdit(channelID, messageID, content string) (st Message, err error) {
  415. data := struct {
  416. Content string `json:"content"`
  417. }{content}
  418. response, err := s.Request("PATCH", CHANNEL_MESSAGE(channelID, messageID), data)
  419. err = json.Unmarshal(response, &st)
  420. return
  421. }
  422. // ChannelMessageDelete deletes a message from the Channel.
  423. func (s *Session) ChannelMessageDelete(channelID, messageID string) (err error) {
  424. _, err = s.Request("DELETE", CHANNEL_MESSAGE(channelID, messageID), nil)
  425. return
  426. }
  427. // ChannelInvites returns an array of Invite structures for the given channel
  428. // channelID : The ID of a Channel
  429. func (s *Session) ChannelInvites(channelID string) (st []Invite, err error) {
  430. body, err := s.Request("GET", CHANNEL_INVITES(channelID), nil)
  431. err = json.Unmarshal(body, &st)
  432. return
  433. }
  434. // ChannelInviteCreate creates a new invite for the given channel.
  435. // channelID : The ID of a Channel
  436. // i : An Invite struct with the values MaxAge, MaxUses, Temporary,
  437. // and XkcdPass defined.
  438. func (s *Session) ChannelInviteCreate(channelID string, i Invite) (st Invite, err error) {
  439. data := struct {
  440. MaxAge int `json:"max_age"`
  441. MaxUses int `json:"max_uses"`
  442. Temporary bool `json:"temporary"`
  443. XKCDPass bool `json:"xkcdpass"`
  444. }{i.MaxAge, i.MaxUses, i.Temporary, i.XkcdPass}
  445. body, err := s.Request("POST", CHANNEL_INVITES(channelID), data)
  446. err = json.Unmarshal(body, &st)
  447. return
  448. }
  449. // ChannelPermissionSet creates a Permission Override for the given channel.
  450. // NOTE: This func name may changed. Using Set instead of Create because
  451. // you can both create a new override or update an override with this function.
  452. func (s *Session) ChannelPermissionSet(channelID, targetID, targetType string, allow, deny int) (err error) {
  453. data := struct {
  454. ID string `json:"id"`
  455. Type string `json:"type"`
  456. Allow int `json:"allow"`
  457. Deny int `json:"deny"`
  458. }{targetID, targetType, allow, deny}
  459. _, err = s.Request("PUT", CHANNEL_PERMISSION(channelID, targetID), data)
  460. return
  461. }
  462. // ChannelPermissionDelete deletes a specific permission override for the given channel.
  463. // NOTE: Name of this func may change.
  464. func (s *Session) ChannelPermissionDelete(channelID, targetID string) (err error) {
  465. _, err = s.Request("DELETE", CHANNEL_PERMISSION(channelID, targetID), nil)
  466. return
  467. }
  468. // ------------------------------------------------------------------------------------------------
  469. // Functions specific to Discord Invites
  470. // ------------------------------------------------------------------------------------------------
  471. // Invite returns an Invite structure of the given invite
  472. // inviteID : The invite code (or maybe xkcdpass?)
  473. func (s *Session) Invite(inviteID string) (st Invite, err error) {
  474. body, err := s.Request("GET", INVITE(inviteID), nil)
  475. err = json.Unmarshal(body, &st)
  476. return
  477. }
  478. // InviteDelete deletes an existing invite
  479. // inviteID : the code (or maybe xkcdpass?) of an invite
  480. func (s *Session) InviteDelete(inviteID string) (st Invite, err error) {
  481. body, err := s.Request("DELETE", INVITE(inviteID), nil)
  482. err = json.Unmarshal(body, &st)
  483. return
  484. }
  485. // InviteAccept accepts an Invite to a Guild or Channel
  486. // inviteID : The invite code (or maybe xkcdpass?)
  487. func (s *Session) InviteAccept(inviteID string) (st Invite, err error) {
  488. body, err := s.Request("POST", INVITE(inviteID), nil)
  489. err = json.Unmarshal(body, &st)
  490. return
  491. }
  492. // ------------------------------------------------------------------------------------------------
  493. // Functions specific to Discord Voice
  494. // ------------------------------------------------------------------------------------------------
  495. // VoiceRegions returns the voice server regions
  496. func (s *Session) VoiceRegions() (st []VoiceRegion, err error) {
  497. body, err := s.Request("GET", VOICE_REGIONS, nil)
  498. err = json.Unmarshal(body, &st)
  499. return
  500. }
  501. // VoiceICE returns the voice server ICE information
  502. func (s *Session) VoiceICE() (st VoiceICE, err error) {
  503. body, err := s.Request("GET", VOICE_ICE, nil)
  504. err = json.Unmarshal(body, &st)
  505. return
  506. }
  507. // ------------------------------------------------------------------------------------------------
  508. // Functions specific to Discord Websockets
  509. // ------------------------------------------------------------------------------------------------
  510. // Gateway returns the a websocket Gateway address
  511. func (s *Session) Gateway() (gateway string, err error) {
  512. response, err := s.Request("GET", GATEWAY, nil)
  513. var temp map[string]interface{}
  514. err = json.Unmarshal(response, &temp)
  515. gateway = temp["url"].(string)
  516. return
  517. }