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- /******************************************************************************
- * Discordgo by Bruce Marriner <bruce@sqls.net>
- * A Discord API for Golang.
- * See discord.go for more information.
- *
- * This file contains functions for interacting with the Discord HTTPHTTP REST API
- * at the lowest level.
- */
- package discordgo
- import (
- "bytes"
- "encoding/json"
- "errors"
- "fmt"
- "io/ioutil"
- "net/http"
- "time"
- )
- // Request makes a (GET/POST/?) Requests to Discord REST API.
- // All the other functions in this file use this function.
- func Request(session *Session, method, urlStr, body string) (response []byte, err error) {
- if session.Debug {
- fmt.Println("REQUEST :: " + method + " " + urlStr + "\n" + body)
- }
- // TODO: not sure if the NewBuffer is really needed always?
- req, err := http.NewRequest(method, urlStr, bytes.NewBuffer([]byte(body)))
- if err != nil {
- return
- }
- // Not used on initial login..
- if session.Token != "" {
- req.Header.Set("authorization", session.Token)
- }
- req.Header.Set("Content-Type", "application/json")
- client := &http.Client{Timeout: (20 * time.Second)}
- resp, err := client.Do(req)
- if err != nil {
- return
- }
- response, err = ioutil.ReadAll(resp.Body)
- if err != nil {
- return
- }
- resp.Body.Close()
- if resp.StatusCode != 204 && resp.StatusCode != 200 {
- err = errors.New(fmt.Sprintf("StatusCode: %d, %s", resp.StatusCode, string(response)))
- return
- }
- if session.Debug {
- var prettyJSON bytes.Buffer
- error := json.Indent(&prettyJSON, response, "", "\t")
- if error != nil {
- fmt.Print("JSON parse error: ", error)
- return
- }
- fmt.Println("RESPONSE ::\n" + string(prettyJSON.Bytes()))
- }
- return
- }
- // Login asks the Discord server for an authentication token
- func Login(session *Session, email string, password string) (token string, err error) {
- var urlStr string = fmt.Sprintf("%s/%s", discordApi, "auth/login")
- response, err := Request(session, "POST", urlStr, fmt.Sprintf(`{"email":"%s", "password":"%s"}`, email, password))
- var temp map[string]interface{}
- err = json.Unmarshal(response, &temp)
- token = temp["token"].(string)
- return
- }
- // Returns the user details of the given userId
- // session : An active session connection to Discord
- // user : A user Id or name
- func Users(session *Session, userId string) (user User, err error) {
- body, err := Request(session, "GET", fmt.Sprintf("%s/users/%s", discordApi, userId), ``)
- err = json.Unmarshal(body, &user)
- return
- }
- // PrivateChannels returns an array of Channel structures for all private
- // channels for a user
- func PrivateChannels(session *Session, userId string) (channels []Channel, err error) {
- body, err := Request(session, "GET", fmt.Sprintf("%s/users/%s/channels", discordApi, userId), ``)
- err = json.Unmarshal(body, &channels)
- return
- }
- // Servers returns an array of Server structures for all servers for a user
- func Servers(session *Session, userId string) (servers []Server, err error) {
- body, err := Request(session, "GET", fmt.Sprintf("%s/users/%s/guilds", discordApi, userId), ``)
- err = json.Unmarshal(body, &servers)
- return
- }
- // Members returns an array of Member structures for all members of a given
- // server.
- func Members(session *Session, serverId int) (members []Member, err error) {
- body, err := Request(session, "GET", fmt.Sprintf("%s/guilds/%d/members", discordApi, serverId), ``)
- err = json.Unmarshal(body, &members)
- return
- }
- // Channels returns an array of Channel structures for all channels of a given
- // server.
- func Channels(session *Session, serverId int) (channels []Channel, err error) {
- body, err := Request(session, "GET", fmt.Sprintf("%s/guilds/%d/channels", discordApi, serverId), ``)
- err = json.Unmarshal(body, &channels)
- return
- }
- // Messages returns an array of Message structures for messaages within a given
- // channel. limit, beforeId, and afterId can be used to control what messages
- // are returned.
- func Messages(session *Session, channelId int, limit int, beforeId int, afterId int) (messages []Message, err error) {
- var urlStr string
- if limit > 0 {
- urlStr = fmt.Sprintf("%s/channels/%d/messages?limit=%d", discordApi, channelId, limit)
- }
- if afterId > 0 {
- if urlStr != "" {
- urlStr = urlStr + fmt.Sprintf("&after=%d", afterId)
- } else {
- urlStr = fmt.Sprintf("%s/channels/%d/messages?after=%d", discordApi, channelId, afterId)
- }
- }
- if beforeId > 0 {
- if urlStr != "" {
- urlStr = urlStr + fmt.Sprintf("&before=%d", beforeId)
- } else {
- urlStr = fmt.Sprintf("%s/channels/%d/messages?after=%d", discordApi, channelId, beforeId)
- }
- }
- if urlStr == "" {
- urlStr = fmt.Sprintf("%s/channels/%d/messages", discordApi, channelId)
- }
- body, err := Request(session, "GET", urlStr, ``)
- err = json.Unmarshal(body, &messages)
- return
- }
- // SendMessage sends a message to the given channel.
- func SendMessage(session *Session, channelId int, content string) (message Message, err error) {
- var urlStr string = fmt.Sprintf("%s/channels/%d/messages", discordApi, channelId)
- response, err := Request(session, "POST", urlStr, fmt.Sprintf(`{"content":"%s"}`, content))
- err = json.Unmarshal(response, &message)
- return
- }
- // Close ends a session and logs out from the Discord REST API.
- // This does not seem to actually invalidate the token. So you can still
- // make API calls even after a Logout. So, it seems almost pointless to
- // even use.
- func Logout(session *Session) (err error) {
- urlStr := fmt.Sprintf("%s/auth/logout", discordApi)
- _, err = Request(session, "POST", urlStr, fmt.Sprintf(`{"token": "%s"}`, session.Token))
- return
- }
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