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- package discordgo
- // Locale represents the accepted languages for Discord.
- // https://discord.com/developers/docs/reference#locales
- type Locale string
- // String returns the human-readable string of the locale
- func (l Locale) String() string {
- if name, ok := Locales[l]; ok {
- return name
- }
- return Unknown.String()
- }
- // All defined locales in Discord
- const (
- EnglishUS Locale = "en-US"
- EnglishGB Locale = "en-GB"
- Bulgarian Locale = "bg"
- ChineseCN Locale = "zh-CN"
- ChineseTW Locale = "zh-TW"
- Croatian Locale = "hr"
- Czech Locale = "cs"
- Danish Locale = "da"
- Dutch Locale = "nl"
- Finnish Locale = "fi"
- French Locale = "fr"
- German Locale = "de"
- Greek Locale = "el"
- Hindi Locale = "hi"
- Hungarian Locale = "hu"
- Italian Locale = "it"
- Japanese Locale = "ja"
- Korean Locale = "ko"
- Lithuanian Locale = "lt"
- Norwegian Locale = "no"
- Polish Locale = "pl"
- PortugueseBR Locale = "pt-BR"
- Romanian Locale = "ro"
- Russian Locale = "ru"
- SpanishES Locale = "es-ES"
- Swedish Locale = "sv-SE"
- Thai Locale = "th"
- Turkish Locale = "tr"
- Ukrainian Locale = "uk"
- Vietnamese Locale = "vi"
- Unknown Locale = ""
- )
- // Locales is a map of all the languages codes to their names.
- var Locales = map[Locale]string{
- EnglishUS: "English (United States)",
- EnglishGB: "English (Great Britain)",
- Bulgarian: "Bulgarian",
- ChineseCN: "Chinese (China)",
- ChineseTW: "Chinese (Taiwan)",
- Croatian: "Croatian",
- Czech: "Czech",
- Danish: "Danish",
- Dutch: "Dutch",
- Finnish: "Finnish",
- French: "French",
- German: "German",
- Greek: "Greek",
- Hindi: "Hindi",
- Hungarian: "Hungarian",
- Italian: "Italian",
- Japanese: "Japanese",
- Korean: "Korean",
- Lithuanian: "Lithuanian",
- Norwegian: "Norwegian",
- Polish: "Polish",
- PortugueseBR: "Portuguese (Brazil)",
- Romanian: "Romanian",
- Russian: "Russian",
- SpanishES: "Spanish (Spain)",
- Swedish: "Swedish",
- Thai: "Thai",
- Turkish: "Turkish",
- Ukrainian: "Ukrainian",
- Vietnamese: "Vietnamese",
- Unknown: "unknown",
- }
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