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- // Discordgo - Discord bindings for Go
- // Available at https://github.com/bwmarrin/discordgo
- // Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- // This file contains all structures for the discordgo package. These
- // may be moved about later into separate files but I find it easier to have
- // them all located together.
- package discordgo
- import (
- "encoding/json"
- "reflect"
- "sync"
- "time"
- "github.com/gorilla/websocket"
- )
- // A Session represents a connection to the Discord API.
- type Session struct {
- sync.RWMutex
- // General configurable settings.
- // Authentication token for this session
- Token string
- // Debug for printing JSON request/responses
- Debug bool
- // Should the session reconnect the websocket on errors.
- ShouldReconnectOnError bool
- // Should the session request compressed websocket data.
- Compress bool
- // Should state tracking be enabled.
- // State tracking is the best way for getting the the users
- // active guilds and the members of the guilds.
- StateEnabled bool
- // Exposed but should not be modified by User.
- // Whether the Data Websocket is ready
- DataReady bool
- // Whether the Voice Websocket is ready
- VoiceReady bool
- // Whether the UDP Connection is ready
- UDPReady bool
- // Stores a mapping of guild id's to VoiceConnections
- VoiceConnections map[string]*VoiceConnection
- // Managed state object, updated internally with events when
- // StateEnabled is true.
- State *State
- handlersMu sync.RWMutex
- // This is a mapping of event struct to a reflected value
- // for event handlers.
- // We store the reflected value instead of the function
- // reference as it is more performant, instead of re-reflecting
- // the function each event.
- handlers map[interface{}][]reflect.Value
- // The websocket connection.
- wsConn *websocket.Conn
- // When nil, the session is not listening.
- listening chan interface{}
- }
- // A VoiceRegion stores data for a specific voice region server.
- type VoiceRegion struct {
- ID string `json:"id"`
- Name string `json:"name"`
- Hostname string `json:"sample_hostname"`
- Port int `json:"sample_port"`
- }
- // A VoiceICE stores data for voice ICE servers.
- type VoiceICE struct {
- TTL string `json:"ttl"`
- Servers []*ICEServer `json:"servers"`
- }
- // A ICEServer stores data for a specific voice ICE server.
- type ICEServer struct {
- URL string `json:"url"`
- Username string `json:"username"`
- Credential string `json:"credential"`
- }
- // A Invite stores all data related to a specific Discord Guild or Channel invite.
- type Invite struct {
- Guild *Guild `json:"guild"`
- Channel *Channel `json:"channel"`
- Inviter *User `json:"inviter"`
- Code string `json:"code"`
- CreatedAt string `json:"created_at"` // TODO make timestamp
- MaxAge int `json:"max_age"`
- Uses int `json:"uses"`
- MaxUses int `json:"max_uses"`
- XkcdPass bool `json:"xkcdpass"`
- Revoked bool `json:"revoked"`
- Temporary bool `json:"temporary"`
- }
- // A Channel holds all data related to an individual Discord channel.
- type Channel struct {
- ID string `json:"id"`
- GuildID string `json:"guild_id"`
- Name string `json:"name"`
- Topic string `json:"topic"`
- Type string `json:"type"`
- LastMessageID string `json:"last_message_id"`
- Position int `json:"position"`
- Bitrate int `json:"bitrate"`
- IsPrivate bool `json:"is_private"`
- Recipient *User `json:"recipient"`
- Messages []*Message `json:"-"`
- PermissionOverwrites []*PermissionOverwrite `json:"permission_overwrites"`
- }
- // A PermissionOverwrite holds permission overwrite data for a Channel
- type PermissionOverwrite struct {
- ID string `json:"id"`
- Type string `json:"type"`
- Deny int `json:"deny"`
- Allow int `json:"allow"`
- }
- // Emoji struct holds data related to Emoji's
- type Emoji struct {
- ID string `json:"id"`
- Name string `json:"name"`
- Roles []string `json:"roles"`
- Managed bool `json:"managed"`
- RequireColons bool `json:"require_colons"`
- }
- // VerificationLevel type defination
- type VerificationLevel int
- // Constants for VerificationLevel levels from 0 to 3 inclusive
- const (
- VerificationLevelNone VerificationLevel = iota
- VerificationLevelLow
- VerificationLevelMedium
- VerificationLevelHigh
- )
- // A Guild holds all data related to a specific Discord Guild. Guilds are also
- // sometimes referred to as Servers in the Discord client.
- type Guild struct {
- ID string `json:"id"`
- Name string `json:"name"`
- Icon string `json:"icon"`
- Region string `json:"region"`
- AfkChannelID string `json:"afk_channel_id"`
- EmbedChannelID string `json:"embed_channel_id"`
- OwnerID string `json:"owner_id"`
- JoinedAt string `json:"joined_at"` // make this a timestamp
- Splash string `json:"splash"`
- AfkTimeout int `json:"afk_timeout"`
- VerificationLevel VerificationLevel `json:"verification_level"`
- EmbedEnabled bool `json:"embed_enabled"`
- Large bool `json:"large"` // ??
- Roles []*Role `json:"roles"`
- Emojis []*Emoji `json:"emojis"`
- Members []*Member `json:"members"`
- Presences []*Presence `json:"presences"`
- Channels []*Channel `json:"channels"`
- VoiceStates []*VoiceState `json:"voice_states"`
- Unavailable *bool `json:"unavailable"`
- }
- // A GuildParams stores all the data needed to update discord guild settings
- type GuildParams struct {
- Name string `json:"name"`
- Region string `json:"region"`
- VerificationLevel *VerificationLevel `json:"verification_level"`
- }
- // A Role stores information about Discord guild member roles.
- type Role struct {
- ID string `json:"id"`
- Name string `json:"name"`
- Managed bool `json:"managed"`
- Hoist bool `json:"hoist"`
- Color int `json:"color"`
- Position int `json:"position"`
- Permissions int `json:"permissions"`
- }
- // A VoiceState stores the voice states of Guilds
- type VoiceState struct {
- UserID string `json:"user_id"`
- SessionID string `json:"session_id"`
- ChannelID string `json:"channel_id"`
- GuildID string `json:"guild_id"`
- Suppress bool `json:"suppress"`
- SelfMute bool `json:"self_mute"`
- SelfDeaf bool `json:"self_deaf"`
- Mute bool `json:"mute"`
- Deaf bool `json:"deaf"`
- }
- // A Presence stores the online, offline, or idle and game status of Guild members.
- type Presence struct {
- User *User `json:"user"`
- Status string `json:"status"`
- Game *Game `json:"game"`
- }
- // A Game struct holds the name of the "playing .." game for a user
- type Game struct {
- Name string `json:"name"`
- }
- // A Member stores user information for Guild members.
- type Member struct {
- GuildID string `json:"guild_id"`
- JoinedAt string `json:"joined_at"`
- Deaf bool `json:"deaf"`
- Mute bool `json:"mute"`
- User *User `json:"user"`
- Roles []string `json:"roles"`
- }
- // A User stores all data for an individual Discord user.
- type User struct {
- ID string `json:"id"`
- Email string `json:"email"`
- Username string `json:"username"`
- Avatar string `json:"Avatar"`
- Discriminator string `json:"discriminator"`
- Token string `json:"token"`
- Verified bool `json:"verified"`
- Bot bool `json:"bot"`
- }
- // A Settings stores data for a specific users Discord client settings.
- type Settings struct {
- RenderEmbeds bool `json:"render_embeds"`
- InlineEmbedMedia bool `json:"inline_embed_media"`
- EnableTtsCommand bool `json:"enable_tts_command"`
- MessageDisplayCompact bool `json:"message_display_compact"`
- ShowCurrentGame bool `json:"show_current_game"`
- Locale string `json:"locale"`
- Theme string `json:"theme"`
- MutedChannels []string `json:"muted_channels"`
- }
- // An Event provides a basic initial struct for all websocket event.
- type Event struct {
- Type string `json:"t"`
- State int `json:"s"`
- Operation int `json:"op"`
- Direction int `json:"dir"`
- RawData json.RawMessage `json:"d"`
- Struct interface{} `json:"-"`
- }
- // A Ready stores all data for the websocket READY event.
- type Ready struct {
- Version int `json:"v"`
- SessionID string `json:"session_id"`
- HeartbeatInterval time.Duration `json:"heartbeat_interval"`
- User *User `json:"user"`
- ReadState []*ReadState `json:"read_state"`
- PrivateChannels []*Channel `json:"private_channels"`
- Guilds []*Guild `json:"guilds"`
- // Undocumented fields
- Settings *Settings `json:"user_settings"`
- UserGuildSettings []*UserGuildSettings `json:"user_guild_settings"`
- Relationships []*Relationship `json:"relationships"`
- Presences []*Presence `json:"presences"`
- }
- // A Relationship between the current user and this user
- type Relationship struct {
- User *User `json:"user"`
- Type int `json:"type"` // ?
- Id string `json:"id"` // Seems to be same as the User.ID?
- }
- // A RateLimit struct holds information related to a specific rate limit.
- type RateLimit struct {
- Bucket string `json:"bucket"`
- Message string `json:"message"`
- RetryAfter time.Duration `json:"retry_after"`
- }
- // A ReadState stores data on the read state of channels.
- type ReadState struct {
- MentionCount int `json:"mention_count"`
- LastMessageID string `json:"last_message_id"`
- ID string `json:"id"`
- }
- // A TypingStart stores data for the typing start websocket event.
- type TypingStart struct {
- UserID string `json:"user_id"`
- ChannelID string `json:"channel_id"`
- Timestamp int `json:"timestamp"`
- }
- // A PresenceUpdate stores data for the presence update websocket event.
- type PresenceUpdate struct {
- Status string `json:"status"`
- GuildID string `json:"guild_id"`
- Roles []string `json:"roles"`
- User *User `json:"user"`
- Game *Game `json:"game"`
- }
- // A MessageAck stores data for the message ack websocket event.
- type MessageAck struct {
- MessageID string `json:"message_id"`
- ChannelID string `json:"channel_id"`
- }
- // A GuildIntegrationsUpdate stores data for the guild integrations update
- // websocket event.
- type GuildIntegrationsUpdate struct {
- GuildID string `json:"guild_id"`
- }
- // A GuildRole stores data for guild role websocket events.
- type GuildRole struct {
- Role *Role `json:"role"`
- GuildID string `json:"guild_id"`
- }
- // A GuildRoleDelete stores data for the guild role delete websocket event.
- type GuildRoleDelete struct {
- RoleID string `json:"role_id"`
- GuildID string `json:"guild_id"`
- }
- // A GuildBan stores data for a guild ban.
- type GuildBan struct {
- User *User `json:"user"`
- GuildID string `json:"guild_id"`
- }
- // A GuildEmojisUpdate stores data for a guild emoji update event.
- type GuildEmojisUpdate struct {
- GuildID string `json:"guild_id"`
- Emojis []*Emoji `json:"emojis"`
- }
- // A UserGuildSettingsChannelOverride stores data for a channel override for a users guild settings.
- type UserGuildSettingsChannelOverride struct {
- Muted bool `json:"muted"`
- MessageNotifications int `json:"message_notifications"`
- ChannelID string `json:"channel_id"`
- }
- // A UserGuildSettings stores data for a users guild settings.
- type UserGuildSettings struct {
- SupressEveryone bool `json:"suppress_everyone"`
- Muted bool `json:"muted"`
- MobilePush bool `json:"mobile_push"`
- MessageNotifications int `json:"message_notifications"`
- GuildID string `json:"guild_id"`
- ChannelOverrides []*UserGuildSettingsChannelOverride `json:"channel_overrides"`
- }
- // A State contains the current known state.
- // As discord sends this in a READY blob, it seems reasonable to simply
- // use that struct as the data store.
- type State struct {
- sync.RWMutex
- Ready
- MaxMessageCount int
- guildMap map[string]*Guild
- channelMap map[string]*Channel
- }
- // Constants for the different bit offsets of text channel permissions
- const (
- PermissionReadMessages = 1 << (iota + 10)
- PermissionSendMessages
- PermissionSendTTSMessages
- PermissionManageMessages
- PermissionEmbedLinks
- PermissionAttachFiles
- PermissionReadMessageHistory
- PermissionMentionEveryone
- )
- // Constants for the different bit offsets of voice permissions
- const (
- PermissionVoiceConnect = 1 << (iota + 20)
- PermissionVoiceSpeak
- PermissionVoiceMuteMembers
- PermissionVoiceDeafenMembers
- PermissionVoiceMoveMembers
- PermissionVoiceUseVAD
- )
- // Constants for the different bit offsets of general permissions
- const (
- PermissionCreateInstantInvite = 1 << iota
- PermissionKickMembers
- PermissionBanMembers
- PermissionManageRoles
- PermissionManageChannels
- PermissionManageServer
- PermissionAllText = PermissionReadMessages |
- PermissionSendMessages |
- PermissionSendTTSMessages |
- PermissionManageMessages |
- PermissionEmbedLinks |
- PermissionAttachFiles |
- PermissionReadMessageHistory |
- PermissionMentionEveryone
- PermissionAllVoice = PermissionVoiceConnect |
- PermissionVoiceSpeak |
- PermissionVoiceMuteMembers |
- PermissionVoiceDeafenMembers |
- PermissionVoiceMoveMembers |
- PermissionVoiceUseVAD
- PermissionAllChannel = PermissionAllText |
- PermissionAllVoice |
- PermissionCreateInstantInvite |
- PermissionManageRoles |
- PermissionManageChannels
- PermissionAll = PermissionAllChannel |
- PermissionKickMembers |
- PermissionBanMembers |
- PermissionManageServer
- )
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