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- // Discordgo - Go bindings for Discord
- // Available at https://github.com/bwmarrin/discordgo
- // Copyright 2015 Bruce Marriner <bruce@sqls.net>. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- // This file contains functions for interacting with the Discord REST/JSON API
- // at the lowest level.
- package discordgo
- import (
- "bytes"
- "encoding/json"
- "fmt"
- "io/ioutil"
- "net/http"
- "time"
- )
- // Request makes a (GET/POST/?) Requests to Discord REST API.
- // All the other Discord REST Calls in this file use this function.
- func (s *Session) Request(method, urlStr, body string) (response []byte, err error) {
- if s.Debug {
- fmt.Println("REQUEST :: " + method + " " + urlStr + "\n" + body)
- }
- req, err := http.NewRequest(method, urlStr, bytes.NewBuffer([]byte(body)))
- if err != nil {
- return
- }
- // Not used on initial login..
- if s.Token != "" {
- req.Header.Set("authorization", s.Token)
- }
- req.Header.Set("Content-Type", "application/json")
- client := &http.Client{Timeout: (20 * time.Second)}
- resp, err := client.Do(req)
- if err != nil {
- return
- }
- response, err = ioutil.ReadAll(resp.Body)
- if err != nil {
- return
- }
- resp.Body.Close()
- if resp.StatusCode != 204 && resp.StatusCode != 200 {
- err = fmt.Errorf("StatusCode: %d, %s", resp.StatusCode, string(response))
- return
- }
- if s.Debug {
- printJSON(response)
- }
- return
- }
- // ------------------------------------------------------------------------------------------------
- // Functions specific to Discord Sessions
- // ------------------------------------------------------------------------------------------------
- // Login asks the Discord server for an authentication token
- func (s *Session) Login(email string, password string) (token string, err error) {
- response, err := s.Request("POST", LOGIN, fmt.Sprintf(`{"email":"%s", "password":"%s"}`, email, password))
- var temp map[string]interface{}
- err = json.Unmarshal(response, &temp)
- token = temp["token"].(string)
- return
- }
- // Logout sends a logout request to Discord.
- // This does not seem to actually invalidate the token. So you can still
- // make API calls even after a Logout. So, it seems almost pointless to
- // even use.
- func (s *Session) Logout() (err error) {
- _, err = s.Request("POST", LOGOUT, fmt.Sprintf(`{"token": "%s"}`, s.Token))
- return
- }
- // ------------------------------------------------------------------------------------------------
- // Functions specific to Discord Users
- // ------------------------------------------------------------------------------------------------
- // User returns the user details of the given userID
- // userID : A user ID or "@me" which is a shortcut of current user ID
- func (s *Session) User(userID string) (st User, err error) {
- body, err := s.Request("GET", USER(userID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // UserAvatar returns a ?? of a users Avatar
- // userID : A user ID or "@me" which is a shortcut of current user ID
- func (s *Session) UserAvatar(userID string) (st User, err error) {
- u, err := s.User(userID)
- _, err = s.Request("GET", USER_AVATAR(userID, u.Avatar), ``)
- // TODO need to figure out how to handle returning a file
- return
- }
- // UserSettings returns the settings for a given user
- // userID : A user ID or "@me" which is a shortcut of current user ID
- // This seems to only return a result for "@me"
- func (s *Session) UserSettings(userID string) (st Settings, err error) {
- body, err := s.Request("GET", USER_SETTINGS(userID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // UserChannels returns an array of Channel structures for all private
- // channels for a user
- // userID : A user ID or "@me" which is a shortcut of current user ID
- func (s *Session) UserChannels(userID string) (st []Channel, err error) {
- body, err := s.Request("GET", USER_CHANNELS(userID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // UserChannelCreate creates a new User (Private) Channel with another User
- // userID : A user ID or "@me" which is a shortcut of current user ID
- // recipientID : A user ID for the user to which this channel is opened with.
- func (s *Session) UserChannelCreate(userID, recipientID string) (st Channel, err error) {
- body, err := s.Request(
- "POST",
- USER_CHANNELS(userID),
- fmt.Sprintf(`{"recipient_id": "%s"}`, recipientID))
- err = json.Unmarshal(body, &st)
- return
- }
- // UserGuilds returns an array of Guild structures for all guilds for a given user
- // userID : A user ID or "@me" which is a shortcut of current user ID
- func (s *Session) UserGuilds(userID string) (st []Guild, err error) {
- body, err := s.Request("GET", USER_GUILDS(userID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // ------------------------------------------------------------------------------------------------
- // Functions specific to Discord Guilds
- // ------------------------------------------------------------------------------------------------
- // Guild returns a Guild structure of a specific Guild.
- // guildID : The ID of a Guild
- func (s *Session) Guild(guildID string) (st Guild, err error) {
- body, err := s.Request("GET", GUILD(guildID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // GuildCreate creates a new Guild
- // name : A name for the Guild (2-100 characters)
- func (s *Session) GuildCreate(name string) (st Guild, err error) {
- body, err := s.Request("POST", GUILDS, fmt.Sprintf(`{"name":"%s"}`, name))
- err = json.Unmarshal(body, &st)
- return
- }
- // GuildEdit edits a new Guild
- // guildID : The ID of a Guild
- // name : A name for the Guild (2-100 characters)
- func (s *Session) GuildEdit(guildID, name string) (st Guild, err error) {
- body, err := s.Request("POST", GUILD(guildID), fmt.Sprintf(`{"name":"%s"}`, name))
- err = json.Unmarshal(body, &st)
- return
- }
- // GuildDelete deletes or leaves a Guild.
- // guildID : The ID of a Guild
- func (s *Session) GuildDelete(guildID string) (st Guild, err error) {
- body, err := s.Request("DELETE", GUILD(guildID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // GuildBans returns an array of User structures for all bans of a
- // given guild.
- // guildID : The ID of a Guild.
- func (s *Session) GuildBans(guildID string) (st []User, err error) {
- body, err := s.Request("GET", GUILD_BANS(guildID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // GuildBanAdd bans the given user from the given guild.
- // guildID : The ID of a Guild.
- // userID : The ID of a User
- func (s *Session) GuildBanAdd(guildID, userID string) (err error) {
- _, err = s.Request("PUT", GUILD_BAN(guildID, userID), ``)
- return
- }
- // GuildBanDelete removes the given user from the guild bans
- // guildID : The ID of a Guild.
- // userID : The ID of a User
- func (s *Session) GuildBanDelete(guildID, userID string) (err error) {
- _, err = s.Request("DELETE", GUILD_BAN(guildID, userID), ``)
- return
- }
- // GuildMembers returns an array of Member structures for all members of a
- // given guild.
- // guildID : The ID of a Guild.
- func (s *Session) GuildMembers(guildID string) (st []Member, err error) {
- body, err := s.Request("GET", GUILD_MEMBERS(guildID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // GuildMemberDelete removes the given user from the given guild.
- // guildID : The ID of a Guild.
- // userID : The ID of a User
- func (s *Session) GuildMemberDelete(guildID, userID string) (err error) {
- _, err = s.Request("DELETE", GUILD_MEMBER_DEL(guildID, userID), ``)
- return
- }
- // GuildChannels returns an array of Channel structures for all channels of a
- // given guild.
- // guildID : The ID of a Guild.
- func (s *Session) GuildChannels(guildID string) (st []Channel, err error) {
- body, err := s.Request("GET", GUILD_CHANNELS(guildID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // GuildChannelCreate creates a new channel in the given guild
- // guildID : The ID of a Guild.
- // name : Name of the channel (2-100 chars length)
- // ctype : Tpye of the channel (voice or text)
- func (s *Session) GuildChannelCreate(guildID, name, ctype string) (st Channel, err error) {
- body, err := s.Request("POST", GUILD_CHANNELS(guildID), fmt.Sprintf(`{"name":"%s", "type":"%s"}`, name, ctype))
- err = json.Unmarshal(body, &st)
- return
- }
- // GuildInvites returns an array of Invite structures for the given guild
- // guildID : The ID of a Guild.
- func (s *Session) GuildInvites(guildID string) (st []Invite, err error) {
- body, err := s.Request("GET", GUILD_INVITES(guildID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // GuildInviteCreate creates a new invite for the given guild.
- // guildID : The ID of a Guild.
- // i : An Invite struct with the values MaxAge, MaxUses, Temporary,
- // and XkcdPass defined.
- func (s *Session) GuildInviteCreate(guildID string, i Invite) (st Invite, err error) {
- payload := fmt.Sprintf(
- `{"max_age":%d, "max_uses":%d, "temporary":%t, "xkcdpass":%t}`,
- i.MaxAge, i.MaxUses, i.Temporary, i.XkcdPass)
- body, err := s.Request("POST", GUILD_INVITES(guildID), payload)
- err = json.Unmarshal(body, &st)
- return
- }
- // ------------------------------------------------------------------------------------------------
- // Functions specific to Discord Channels
- // ------------------------------------------------------------------------------------------------
- // Channel returns a Channel strucutre of a specific Channel.
- // channelID : The ID of the Channel you want returend.
- func (s *Session) Channel(channelID string) (st Channel, err error) {
- body, err := s.Request("GET", CHANNEL(channelID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // ChannelEdit edits the given channel
- // channelID : The ID of a Channel
- // name : The new name to assign the channel.
- func (s *Session) ChannelEdit(channelID, name string) (st Channel, err error) {
- body, err := s.Request("PATCH", CHANNEL(channelID), fmt.Sprintf(`{"name":"%s"}`, name))
- err = json.Unmarshal(body, &st)
- return
- }
- // ChannelDelete deletes the given channel
- // channelID : The ID of a Channel
- func (s *Session) ChannelDelete(channelID string) (st Channel, err error) {
- body, err := s.Request("DELETE", CHANNEL(channelID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // ChannelTyping broadcasts to all members that authenticated user is typing in
- // the given channel.
- // channelID : The ID of a Channel
- func (s *Session) ChannelTyping(channelID string) (err error) {
- _, err = s.Request("POST", CHANNEL_TYPING(channelID), ``)
- return
- }
- // ChannelMessages returns an array of Message structures for messaages within
- // a given channel.
- // channelID : The ID of a Channel.
- // limit : The number messages that can be returned.
- // beforeID : If provided all messages returned will be before given ID.
- // afterID : If provided all messages returned will be after given ID.
- func (s *Session) ChannelMessages(channelID string, limit int, beforeID int, afterID int) (st []Message, err error) {
- var urlStr string
- if limit > 0 {
- urlStr = fmt.Sprintf("?limit=%d", limit)
- }
- if afterID > 0 {
- if urlStr != "" {
- urlStr = urlStr + fmt.Sprintf("&after=%d", afterID)
- } else {
- urlStr = fmt.Sprintf("?after=%d", afterID)
- }
- }
- if beforeID > 0 {
- if urlStr != "" {
- urlStr = urlStr + fmt.Sprintf("&before=%d", beforeID)
- } else {
- urlStr = fmt.Sprintf("?before=%d", beforeID)
- }
- }
- body, err := s.Request("GET", CHANNEL_MESSAGES(channelID)+urlStr, ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // ChannelMessageAck acknowledges and marks the given message as read
- // channeld : The ID of a Channel
- // messageID : the ID of a Message
- func (s *Session) ChannelMessageAck(channelID, messageID string) (err error) {
- _, err = s.Request("POST", CHANNEL_MESSAGE_ACK(channelID, messageID), ``)
- return
- }
- // ChannelMessageSend sends a message to the given channel.
- // channelID : The ID of a Channel.
- // content : The message to send.
- func (s *Session) ChannelMessageSend(channelID string, content string) (st Message, err error) {
- response, err := s.Request("POST", CHANNEL_MESSAGES(channelID), fmt.Sprintf(`{"content":"%s"}`, content))
- err = json.Unmarshal(response, &st)
- return
- }
- // ChannelMessageEdit edits an existing message, replacing it entirely with
- // the given content.
- // channeld : The ID of a Channel
- // messageID : the ID of a Message
- func (s *Session) ChannelMessageEdit(channelID, messageID, content string) (st Message, err error) {
- response, err := s.Request("PATCH", CHANNEL_MESSAGE(channelID, messageID), fmt.Sprintf(`{"content":"%s"}`, content))
- err = json.Unmarshal(response, &st)
- return
- }
- // ChannelMessageDelete deletes a message from the Channel.
- func (s *Session) ChannelMessageDelete(channelID, messageID string) (err error) {
- _, err = s.Request("DELETE", CHANNEL_MESSAGE(channelID, messageID), ``)
- return
- }
- // ChannelInvites returns an array of Invite structures for the given channel
- // channelID : The ID of a Channel
- func (s *Session) ChannelInvites(channelID string) (st []Invite, err error) {
- body, err := s.Request("GET", CHANNEL_INVITES(channelID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // ChannelInviteCreate creates a new invite for the given channel.
- // channelID : The ID of a Channel
- // i : An Invite struct with the values MaxAge, MaxUses, Temporary,
- // and XkcdPass defined.
- func (s *Session) ChannelInviteCreate(channelID string, i Invite) (st Invite, err error) {
- payload := fmt.Sprintf(
- `{"max_age":%d, "max_uses":%d, "temporary":%t, "xkcdpass":%t}`,
- i.MaxAge, i.MaxUses, i.Temporary, i.XkcdPass)
- body, err := s.Request("POST", CHANNEL_INVITES(channelID), payload)
- err = json.Unmarshal(body, &st)
- return
- }
- // ------------------------------------------------------------------------------------------------
- // Functions specific to Discord Invites
- // ------------------------------------------------------------------------------------------------
- // Invite returns an Invite structure of the given invite
- // inviteID : The invite code (or maybe xkcdpass?)
- func (s *Session) Invite(inviteID string) (st Invite, err error) {
- body, err := s.Request("GET", INVITE(inviteID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // InviteDelete deletes an existing invite
- // inviteID : the code (or maybe xkcdpass?) of an invite
- func (s *Session) InviteDelete(inviteID string) (st Invite, err error) {
- body, err := s.Request("DELETE", INVITE(inviteID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // InviteAccept accepts an Invite to a Guild or Channel
- // inviteID : The invite code (or maybe xkcdpass?)
- func (s *Session) InviteAccept(inviteID string) (st Invite, err error) {
- body, err := s.Request("POST", INVITE(inviteID), ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // ------------------------------------------------------------------------------------------------
- // Functions specific to Discord Voice
- // ------------------------------------------------------------------------------------------------
- // VoiceRegions returns the voice server regions
- func (s *Session) VoiceRegions() (st []VoiceRegion, err error) {
- body, err := s.Request("GET", VOICE_REGIONS, ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // VoiceICE returns the voice server ICE information
- func (s *Session) VoiceICE() (st VoiceICE, err error) {
- body, err := s.Request("GET", VOICE_ICE, ``)
- err = json.Unmarshal(body, &st)
- return
- }
- // ------------------------------------------------------------------------------------------------
- // Functions specific to Discord Websockets
- // ------------------------------------------------------------------------------------------------
- // Gateway returns the a websocket Gateway address
- func (s *Session) Gateway() (gateway string, err error) {
- response, err := s.Request("GET", GATEWAY, ``)
- var temp map[string]interface{}
- err = json.Unmarshal(response, &temp)
- gateway = temp["url"].(string)
- return
- }
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