123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479 |
- package discordgo
- import (
- "encoding/json"
- "fmt"
- "runtime"
- "time"
- "github.com/gorilla/websocket"
- )
- func (s *Session) Open() (err error) {
-
- g, err := s.Gateway()
-
-
- s.wsConn, _, err = websocket.DefaultDialer.Dial(g, nil)
- return
- }
- func (s *Session) Handshake() (err error) {
- err = s.wsConn.WriteJSON(map[string]interface{}{
- "op": 2,
- "d": map[string]interface{}{
- "v": 3,
- "token": s.Token,
- "properties": map[string]string{
- "$os": runtime.GOOS,
- "$browser": "Discordgo",
- "$device": "Discordgo",
- "$referer": "",
- "$referring_domain": "",
- },
- },
- })
- return
- }
- func (s *Session) UpdateStatus(idleSince, gameID string) (err error) {
- err = s.wsConn.WriteJSON(map[string]interface{}{
- "op": 2,
- "d": map[string]interface{}{
- "idle_since": idleSince,
- "game_id": gameID,
- },
- })
- return
- }
- func (s *Session) Listen() (err error) {
- if s.wsConn == nil {
- fmt.Println("No websocket connection exists.")
- return
- }
- for {
- messageType, message, err := s.wsConn.ReadMessage()
- if err != nil {
- fmt.Println("Websocket Listen Error", err)
- break
- }
- go s.event(messageType, message)
- }
- return
- }
- func (s *Session) Close() {
- s.wsConn.Close()
- }
- func (s *Session) event(messageType int, message []byte) (err error) {
- if s.Debug {
- printJSON(message)
- }
- var e Event
- if err := json.Unmarshal(message, &e); err != nil {
- return err
- }
- switch e.Type {
- case "READY":
- if s.OnReady != nil {
- var st Ready
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnReady(s, st)
- return
- }
- case "VOICE_SERVER_UPDATE":
-
- var st VoiceServerUpdate
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.onVoiceServerUpdate(st)
- return
- case "VOICE_STATE_UPDATE":
-
- var st VoiceState
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.onVoiceStateUpdate(st)
- case "PRESENCE_UPDATE":
- if s.OnPresenceUpdate != nil {
- var st PresenceUpdate
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnPresenceUpdate(s, st)
- return
- }
- case "TYPING_START":
- if s.OnTypingStart != nil {
- var st TypingStart
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnTypingStart(s, st)
- return
- }
-
- case "MESSAGE_CREATE":
- if s.OnMessageCreate != nil {
- var st Message
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnMessageCreate(s, st)
- return
- }
- case "MESSAGE_UPDATE":
- if s.OnMessageUpdate != nil {
- var st Message
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnMessageUpdate(s, st)
- return
- }
- case "MESSAGE_DELETE":
- if s.OnMessageDelete != nil {
- var st MessageDelete
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnMessageDelete(s, st)
- return
- }
- case "MESSAGE_ACK":
- if s.OnMessageAck != nil {
- var st MessageAck
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnMessageAck(s, st)
- return
- }
- case "CHANNEL_CREATE":
- if s.OnChannelCreate != nil {
- var st Channel
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnChannelCreate(s, st)
- return
- }
- case "CHANNEL_UPDATE":
- if s.OnChannelUpdate != nil {
- var st Channel
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnChannelUpdate(s, st)
- return
- }
- case "CHANNEL_DELETE":
- if s.OnChannelDelete != nil {
- var st Channel
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnChannelDelete(s, st)
- return
- }
- case "GUILD_CREATE":
- if s.OnGuildCreate != nil {
- var st Guild
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnGuildCreate(s, st)
- return
- }
- case "GUILD_UPDATE":
- if s.OnGuildCreate != nil {
- var st Guild
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnGuildUpdate(s, st)
- return
- }
- case "GUILD_DELETE":
- if s.OnGuildDelete != nil {
- var st Guild
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnGuildDelete(s, st)
- return
- }
- case "GUILD_MEMBER_ADD":
- if s.OnGuildMemberAdd != nil {
- var st Member
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnGuildMemberAdd(s, st)
- return
- }
- case "GUILD_MEMBER_REMOVE":
- if s.OnGuildMemberRemove != nil {
- var st Member
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnGuildMemberRemove(s, st)
- return
- }
- case "GUILD_MEMBER_UPDATE":
- if s.OnGuildMemberUpdate != nil {
- var st Member
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnGuildMemberUpdate(s, st)
- return
- }
- case "GUILD_ROLE_CREATE":
- if s.OnGuildRoleCreate != nil {
- var st GuildRole
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnGuildRoleCreate(s, st)
- return
- }
- case "GUILD_ROLE_UPDATE":
- if s.OnGuildRoleUpdate != nil {
- var st GuildRole
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnGuildRoleUpdate(s, st)
- return
- }
- case "GUILD_ROLE_DELETE":
- if s.OnGuildRoleDelete != nil {
- var st GuildRoleDelete
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnGuildRoleDelete(s, st)
- return
- }
- case "GUILD_INTEGRATIONS_UPDATE":
- if s.OnGuildIntegrationsUpdate != nil {
- var st GuildIntegrationsUpdate
- if err := json.Unmarshal(e.RawData, &st); err != nil {
- fmt.Println(e.Type, err)
- printJSON(e.RawData)
- return err
- }
- s.OnGuildIntegrationsUpdate(s, st)
- return
- }
- default:
- fmt.Println("UNKNOWN EVENT: ", e.Type)
-
-
- }
-
- if s.OnEvent != nil {
- s.OnEvent(s, e)
- }
- return
- }
- func (s *Session) Heartbeat(i time.Duration) {
- if s.wsConn == nil {
- fmt.Println("No websocket connection exists.")
- return
- }
- ticker := time.NewTicker(i * time.Millisecond)
- for range ticker.C {
- timestamp := int(time.Now().Unix())
- err := s.wsConn.WriteJSON(map[string]int{
- "op": 1,
- "d": timestamp,
- })
- if err != nil {
- return
- }
- }
- }
- type VoiceServerUpdate struct {
- Token string `json:"token"`
- GuildID string `json:"guild_id"`
- Endpoint string `json:"endpoint"`
- }
- func (s *Session) VoiceChannelJoin(guildID, channelID string) {
- if s.wsConn == nil {
- fmt.Println("error: no websocket connection exists.")
- return
- }
-
-
- json := []byte(fmt.Sprintf(`{"op":4,"d":{"guild_id":"%s","channel_id":"%s","self_mute":false,"self_deaf":false}}`,
- guildID, channelID))
- err := s.wsConn.WriteMessage(websocket.TextMessage, json)
- if err != nil {
- fmt.Println("error:", err)
- return
- }
-
- s.VGuildID = guildID
- s.VChannelID = channelID
- }
- func (s *Session) onVoiceStateUpdate(st VoiceState) {
-
- self, err := s.User("@me")
- if err != nil {
- fmt.Println(err)
- return
- }
-
-
- if st.UserID != self.ID {
- return
- }
-
- s.VSessionID = st.SessionID
- }
- func (s *Session) onVoiceServerUpdate(st VoiceServerUpdate) {
-
-
- s.VToken = st.Token
- s.VEndpoint = st.Endpoint
- s.VGuildID = st.GuildID
-
-
- s.VoiceOpenWS()
- }
|