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- // Discordgo - Discord bindings for Go
- // Available at https://github.com/bwmarrin/discordgo
- // Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- // This file contains high level helper functions and easy entry points for the
- // entire discordgo package. These functions are beling developed and are very
- // experimental at this point. They will most likley change so please use the
- // low level functions if that's a problem.
- // package discordgo provides Discord binding for Go
- package discordgo
- import "fmt"
- // Discordgo Version, follows Symantic Versioning. (http://semver.org/)
- const VERSION = "0.10.0-alpha"
- // New creates a new Discord session and will automate some startup
- // tasks if given enough information to do so. Currently you can pass zero
- // arguments and it will return an empty Discord session.
- // There are 3 ways to call New:
- // With a single auth token - All requests will use the token blindly,
- // no verification of the token will be done and requests may fail.
- // With an email and password - Discord will sign in with the provided
- // credentials.
- // With an email, password and auth token - Discord will verify the auth
- // token, if it is invalid it will sign in with the provided
- // credentials. This is the Discord recommended way to sign in.
- func New(args ...interface{}) (s *Session, err error) {
- // Create an empty Session interface.
- s = &Session{
- State: NewState(),
- StateEnabled: true,
- }
- // If no arguments are passed return the empty Session interface.
- // Later I will add default values, if appropriate.
- if args == nil {
- return
- }
- // Variables used below when parsing func arguments
- var auth, pass string
- // Parse passed arguments
- for _, arg := range args {
- switch v := arg.(type) {
- case []string:
- if len(v) > 3 {
- err = fmt.Errorf("Too many string parameters provided.")
- return
- }
- // First string is either token or username
- if len(v) > 0 {
- auth = v[0]
- }
- // If second string exists, it must be a password.
- if len(v) > 1 {
- pass = v[1]
- }
- // If third string exists, it must be an auth token.
- if len(v) > 2 {
- s.Token = v[2]
- }
- case string:
- // First string must be either auth token or username.
- // Second string must be a password.
- // Only 2 input strings are supported.
- if auth == "" {
- auth = v
- } else if pass == "" {
- pass = v
- } else if s.Token == "" {
- s.Token = v
- } else {
- err = fmt.Errorf("Too many string parameters provided.")
- return
- }
- // case Config:
- // TODO: Parse configuration
- default:
- err = fmt.Errorf("Unsupported parameter type provided.")
- return
- }
- }
- // If only one string was provided, assume it is an auth token.
- // Otherwise get auth token from Discord, if a token was specified
- // Discord will verify it for free, or log the user in if it is
- // invalid.
- if pass == "" {
- s.Token = auth
- } else {
- err = s.Login(auth, pass)
- if err != nil || s.Token == "" {
- err = fmt.Errorf("Unable to fetch discord authentication token. %v", err)
- return
- }
- }
- // TODO: Add code here to fetch authenticated user info like settings,
- // avatar, User ID, etc. If fails, return error.
- // Open websocket connection
- err = s.Open()
- if err != nil {
- fmt.Println(err)
- return
- }
- // Do websocket handshake.
- err = s.Handshake()
- if err != nil {
- fmt.Println(err)
- return
- }
- // Listen for events.
- go s.Listen()
- return
- }
- // Close closes a Discord session
- // TODO: Add support for Voice WS/UDP connections
- func (s *Session) Close() {
- s.DataReady = false
- if s.heartbeatChan != nil {
- select {
- case <-s.heartbeatChan:
- break
- default:
- close(s.heartbeatChan)
- }
- s.heartbeatChan = nil
- }
- if s.listenChan != nil {
- select {
- case <-s.listenChan:
- break
- default:
- close(s.listenChan)
- }
- s.listenChan = nil
- }
- if s.wsConn != nil {
- s.wsConn.Close()
- }
- }
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