events.go 4.6 KB

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  1. package discordgo
  2. // eventToInterface is a mapping of Discord WSAPI events to their
  3. // DiscordGo event container.
  4. // Each Discord WSAPI event maps to a unique interface.
  5. // Use Session.AddHandler with one of these types to handle that
  6. // type of event.
  7. // eg:
  8. // Session.AddHandler(func(s *discordgo.Session, m *discordgo.MessageCreate) {
  9. // })
  10. //
  11. // or:
  12. // Session.AddHandler(func(s *discordgo.Session, m *discordgo.PresenceUpdate) {
  13. // })
  14. var eventToInterface = map[string]interface{}{
  15. "CHANNEL_CREATE": ChannelCreate{},
  16. "CHANNEL_UPDATE": ChannelUpdate{},
  17. "CHANNEL_DELETE": ChannelDelete{},
  18. "CHANNEL_PINS_UPDATE": ChannelPinsUpdate{},
  19. "GUILD_CREATE": GuildCreate{},
  20. "GUILD_UPDATE": GuildUpdate{},
  21. "GUILD_DELETE": GuildDelete{},
  22. "GUILD_BAN_ADD": GuildBanAdd{},
  23. "GUILD_BAN_REMOVE": GuildBanRemove{},
  24. "GUILD_MEMBER_ADD": GuildMemberAdd{},
  25. "GUILD_MEMBER_UPDATE": GuildMemberUpdate{},
  26. "GUILD_MEMBER_REMOVE": GuildMemberRemove{},
  27. "GUILD_ROLE_CREATE": GuildRoleCreate{},
  28. "GUILD_ROLE_UPDATE": GuildRoleUpdate{},
  29. "GUILD_ROLE_DELETE": GuildRoleDelete{},
  30. "GUILD_INTEGRATIONS_UPDATE": GuildIntegrationsUpdate{},
  31. "GUILD_EMOJIS_UPDATE": GuildEmojisUpdate{},
  32. "GUILD_MEMBERS_CHUNK": GuildMembersChunk{},
  33. "MESSAGE_ACK": MessageAck{},
  34. "MESSAGE_CREATE": MessageCreate{},
  35. "MESSAGE_UPDATE": MessageUpdate{},
  36. "MESSAGE_DELETE": MessageDelete{},
  37. "MESSAGE_REACTION_ADD": MessageReactionAdd{},
  38. "MESSAGE_REACTION_REMOVE": MessageReactionRemove{},
  39. "PRESENCE_UPDATE": PresenceUpdate{},
  40. "PRESENCES_REPLACE": PresencesReplace{},
  41. "READY": Ready{},
  42. "USER_UPDATE": UserUpdate{},
  43. "USER_SETTINGS_UPDATE": UserSettingsUpdate{},
  44. "USER_GUILD_SETTINGS_UPDATE": UserGuildSettingsUpdate{},
  45. "TYPING_START": TypingStart{},
  46. "VOICE_SERVER_UPDATE": VoiceServerUpdate{},
  47. "VOICE_STATE_UPDATE": VoiceStateUpdate{},
  48. "RESUMED": Resumed{},
  49. }
  50. // Connect is an empty struct for an event.
  51. type Connect struct{}
  52. // Disconnect is an empty struct for an event.
  53. type Disconnect struct{}
  54. // RateLimit is a struct for the RateLimited event
  55. type RateLimit struct {
  56. *TooManyRequests
  57. URL string
  58. }
  59. // MessageCreate is a wrapper struct for an event.
  60. type MessageCreate struct {
  61. *Message
  62. }
  63. // MessageUpdate is a wrapper struct for an event.
  64. type MessageUpdate struct {
  65. *Message
  66. }
  67. // MessageDelete is a wrapper struct for an event.
  68. type MessageDelete struct {
  69. *Message
  70. }
  71. // MessageReactionAdd is a wrapper struct for an event.
  72. type MessageReactionAdd struct {
  73. *MessageReaction
  74. }
  75. // MessageReactionRemove is a wrapper struct for an event.
  76. type MessageReactionRemove struct {
  77. *MessageReaction
  78. }
  79. // ChannelCreate is a wrapper struct for an event.
  80. type ChannelCreate struct {
  81. *Channel
  82. }
  83. // ChannelUpdate is a wrapper struct for an event.
  84. type ChannelUpdate struct {
  85. *Channel
  86. }
  87. // ChannelDelete is a wrapper struct for an event.
  88. type ChannelDelete struct {
  89. *Channel
  90. }
  91. // GuildCreate is a wrapper struct for an event.
  92. type GuildCreate struct {
  93. *Guild
  94. }
  95. // GuildUpdate is a wrapper struct for an event.
  96. type GuildUpdate struct {
  97. *Guild
  98. }
  99. // GuildDelete is a wrapper struct for an event.
  100. type GuildDelete struct {
  101. *Guild
  102. }
  103. // GuildBanAdd is a wrapper struct for an event.
  104. type GuildBanAdd struct {
  105. *User
  106. GuildID string `json:"guild_id"`
  107. }
  108. // GuildBanRemove is a wrapper struct for an event.
  109. type GuildBanRemove struct {
  110. *User
  111. GuildID string `json:"guild_id"`
  112. }
  113. // GuildMemberAdd is a wrapper struct for an event.
  114. type GuildMemberAdd struct {
  115. *Member
  116. }
  117. // GuildMemberUpdate is a wrapper struct for an event.
  118. type GuildMemberUpdate struct {
  119. *Member
  120. }
  121. // GuildMemberRemove is a wrapper struct for an event.
  122. type GuildMemberRemove struct {
  123. *Member
  124. }
  125. // GuildRoleCreate is a wrapper struct for an event.
  126. type GuildRoleCreate struct {
  127. *GuildRole
  128. }
  129. // GuildRoleUpdate is a wrapper struct for an event.
  130. type GuildRoleUpdate struct {
  131. *GuildRole
  132. }
  133. // PresencesReplace is an array of Presences for an event.
  134. type PresencesReplace []*Presence
  135. // VoiceStateUpdate is a wrapper struct for an event.
  136. type VoiceStateUpdate struct {
  137. *VoiceState
  138. }
  139. // UserUpdate is a wrapper struct for an event.
  140. type UserUpdate struct {
  141. *User
  142. }
  143. // UserSettingsUpdate is a map for an event.
  144. type UserSettingsUpdate map[string]interface{}
  145. // UserGuildSettingsUpdate is a map for an event.
  146. type UserGuildSettingsUpdate struct {
  147. *UserGuildSettings
  148. }