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- package discordgo
- import (
- "math"
- "net/http"
- "strconv"
- "strings"
- "sync"
- "sync/atomic"
- "time"
- )
- // customRateLimit holds information for defining a custom rate limit
- type customRateLimit struct {
- suffix string
- requests int
- reset time.Duration
- }
- // RateLimiter holds all ratelimit buckets
- type RateLimiter struct {
- sync.Mutex
- global *int64
- buckets map[string]*Bucket
- globalRateLimit time.Duration
- customRateLimits []*customRateLimit
- }
- // NewRatelimiter returns a new RateLimiter
- func NewRatelimiter() *RateLimiter {
- return &RateLimiter{
- buckets: make(map[string]*Bucket),
- global: new(int64),
- customRateLimits: []*customRateLimit{
- {
- suffix: "//reactions//",
- requests: 1,
- reset: 200 * time.Millisecond,
- },
- },
- }
- }
- // GetBucket retrieves or creates a bucket
- func (r *RateLimiter) GetBucket(key string) *Bucket {
- r.Lock()
- defer r.Unlock()
- if bucket, ok := r.buckets[key]; ok {
- return bucket
- }
- b := &Bucket{
- Remaining: 1,
- Key: key,
- global: r.global,
- }
- // Check if there is a custom ratelimit set for this bucket ID.
- for _, rl := range r.customRateLimits {
- if strings.HasSuffix(b.Key, rl.suffix) {
- b.customRateLimit = rl
- break
- }
- }
- r.buckets[key] = b
- return b
- }
- // GetWaitTime returns the duration you should wait for a Bucket
- func (r *RateLimiter) GetWaitTime(b *Bucket, minRemaining int) time.Duration {
- // If we ran out of calls and the reset time is still ahead of us
- // then we need to take it easy and relax a little
- if b.Remaining < minRemaining && b.reset.After(time.Now()) {
- return b.reset.Sub(time.Now())
- }
- // Check for global ratelimits
- sleepTo := time.Unix(0, atomic.LoadInt64(r.global))
- if now := time.Now(); now.Before(sleepTo) {
- return sleepTo.Sub(now)
- }
- return 0
- }
- // LockBucket Locks until a request can be made
- func (r *RateLimiter) LockBucket(bucketID string) *Bucket {
- return r.LockBucketObject(r.GetBucket(bucketID))
- }
- // LockBucketObject Locks an already resolved bucket until a request can be made
- func (r *RateLimiter) LockBucketObject(b *Bucket) *Bucket {
- b.Lock()
- if wait := r.GetWaitTime(b, 1); wait > 0 {
- time.Sleep(wait)
- }
- b.Remaining--
- return b
- }
- // Bucket represents a ratelimit bucket, each bucket gets ratelimited individually (-global ratelimits)
- type Bucket struct {
- sync.Mutex
- Key string
- Remaining int
- limit int
- reset time.Time
- global *int64
- lastReset time.Time
- customRateLimit *customRateLimit
- Userdata interface{}
- }
- // Release unlocks the bucket and reads the headers to update the buckets ratelimit info
- // and locks up the whole thing in case if there's a global ratelimit.
- func (b *Bucket) Release(headers http.Header) error {
- defer b.Unlock()
- // Check if the bucket uses a custom ratelimiter
- if rl := b.customRateLimit; rl != nil {
- if time.Now().Sub(b.lastReset) >= rl.reset {
- b.Remaining = rl.requests - 1
- b.lastReset = time.Now()
- }
- if b.Remaining < 1 {
- b.reset = time.Now().Add(rl.reset)
- }
- return nil
- }
- if headers == nil {
- return nil
- }
- remaining := headers.Get("X-RateLimit-Remaining")
- reset := headers.Get("X-RateLimit-Reset")
- global := headers.Get("X-RateLimit-Global")
- resetAfter := headers.Get("X-RateLimit-Reset-After")
- // Update global and per bucket reset time if the proper headers are available
- // If global is set, then it will block all buckets until after Retry-After
- // If Retry-After without global is provided it will use that for the new reset
- // time since it's more accurate than X-RateLimit-Reset.
- // If Retry-After after is not proided, it will update the reset time from X-RateLimit-Reset
- if resetAfter != "" {
- parsedAfter, err := strconv.ParseFloat(resetAfter, 64)
- if err != nil {
- return err
- }
- whole, frac := math.Modf(parsedAfter)
- resetAt := time.Now().Add(time.Duration(whole) * time.Second).Add(time.Duration(frac*1000) * time.Millisecond)
- // Lock either this single bucket or all buckets
- if global != "" {
- atomic.StoreInt64(b.global, resetAt.UnixNano())
- } else {
- b.reset = resetAt
- }
- } else if reset != "" {
- // Calculate the reset time by using the date header returned from discord
- discordTime, err := http.ParseTime(headers.Get("Date"))
- if err != nil {
- return err
- }
- unix, err := strconv.ParseFloat(reset, 64)
- if err != nil {
- return err
- }
- // Calculate the time until reset and add it to the current local time
- // some extra time is added because without it i still encountered 429's.
- // The added amount is the lowest amount that gave no 429's
- // in 1k requests
- whole, frac := math.Modf(unix)
- delta := time.Unix(int64(whole), 0).Add(time.Duration(frac*1000)*time.Millisecond).Sub(discordTime) + time.Millisecond*250
- b.reset = time.Now().Add(delta)
- }
- // Udpate remaining if header is present
- if remaining != "" {
- parsedRemaining, err := strconv.ParseInt(remaining, 10, 32)
- if err != nil {
- return err
- }
- b.Remaining = int(parsedRemaining)
- }
- return nil
- }
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