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- package discordgo
- // eventToInterface is a mapping of Discord WSAPI events to their
- // DiscordGo event container.
- // Each Discord WSAPI event maps to a unique interface.
- // Use Session.AddHandler with one of these types to handle that
- // type of event.
- // eg:
- // Session.AddHandler(func(s *discordgo.Session, m *discordgo.MessageCreate) {
- // })
- //
- // or:
- // Session.AddHandler(func(s *discordgo.Session, m *discordgo.PresenceUpdate) {
- // })
- var eventToInterface = map[string]interface{}{
- "CHANNEL_CREATE": ChannelCreate{},
- "CHANNEL_UPDATE": ChannelUpdate{},
- "CHANNEL_DELETE": ChannelDelete{},
- "GUILD_CREATE": GuildCreate{},
- "GUILD_UPDATE": GuildUpdate{},
- "GUILD_DELETE": GuildDelete{},
- "GUILD_BAN_ADD": GuildBanAdd{},
- "GUILD_BAN_REMOVE": GuildBanRemove{},
- "GUILD_MEMBER_ADD": GuildMemberAdd{},
- "GUILD_MEMBER_UPDATE": GuildMemberUpdate{},
- "GUILD_MEMBER_REMOVE": GuildMemberRemove{},
- "GUILD_ROLE_CREATE": GuildRoleCreate{},
- "GUILD_ROLE_UPDATE": GuildRoleUpdate{},
- "GUILD_ROLE_DELETE": GuildRoleDelete{},
- "GUILD_INTEGRATIONS_UPDATE": GuildIntegrationsUpdate{},
- "GUILD_EMOJIS_UPDATE": GuildEmojisUpdate{},
- "MESSAGE_ACK": MessageAck{},
- "MESSAGE_CREATE": MessageCreate{},
- "MESSAGE_UPDATE": MessageUpdate{},
- "MESSAGE_DELETE": MessageDelete{},
- "PRESENCE_UPDATE": PresenceUpdate{},
- "PRESENCES_REPLACE": PresencesReplace{},
- "READY": Ready{},
- "USER_UPDATE": UserUpdate{},
- "USER_SETTINGS_UPDATE": UserSettingsUpdate{},
- "USER_GUILD_SETTINGS_UPDATE": UserGuildSettingsUpdate{},
- "TYPING_START": TypingStart{},
- "VOICE_SERVER_UPDATE": VoiceServerUpdate{},
- "VOICE_STATE_UPDATE": VoiceStateUpdate{},
- }
- // Connect is an empty struct for an event.
- type Connect struct{}
- // Disconnect is an empty struct for an event.
- type Disconnect struct{}
- // MessageCreate is a wrapper struct for an event.
- type MessageCreate struct {
- *Message
- }
- // MessageUpdate is a wrapper struct for an event.
- type MessageUpdate struct {
- *Message
- }
- // MessageDelete is a wrapper struct for an event.
- type MessageDelete struct {
- *Message
- }
- // ChannelCreate is a wrapper struct for an event.
- type ChannelCreate struct {
- *Channel
- }
- // ChannelUpdate is a wrapper struct for an event.
- type ChannelUpdate struct {
- *Channel
- }
- // ChannelDelete is a wrapper struct for an event.
- type ChannelDelete struct {
- *Channel
- }
- // GuildCreate is a wrapper struct for an event.
- type GuildCreate struct {
- *Guild
- }
- // GuildUpdate is a wrapper struct for an event.
- type GuildUpdate struct {
- *Guild
- }
- // GuildDelete is a wrapper struct for an event.
- type GuildDelete struct {
- *Guild
- }
- // GuildBanAdd is a wrapper struct for an event.
- type GuildBanAdd struct {
- *GuildBan
- }
- // GuildBanRemove is a wrapper struct for an event.
- type GuildBanRemove struct {
- *GuildBan
- }
- // GuildMemberAdd is a wrapper struct for an event.
- type GuildMemberAdd struct {
- *Member
- }
- // GuildMemberUpdate is a wrapper struct for an event.
- type GuildMemberUpdate struct {
- *Member
- }
- // GuildMemberRemove is a wrapper struct for an event.
- type GuildMemberRemove struct {
- *Member
- }
- // GuildRoleCreate is a wrapper struct for an event.
- type GuildRoleCreate struct {
- *GuildRole
- }
- // GuildRoleUpdate is a wrapper struct for an event.
- type GuildRoleUpdate struct {
- *GuildRole
- }
- // PresencesReplace is an array of Presences for an event.
- type PresencesReplace []*Presence
- // VoiceStateUpdate is a wrapper struct for an event.
- type VoiceStateUpdate struct {
- *VoiceState
- }
- // UserUpdate is a wrapper struct for an event.
- type UserUpdate struct {
- *UserUpdate
- }
- // UserSettingsUpdate is a map for an event.
- type UserSettingsUpdate map[string]interface{}
- // UserGuildSettingsUpdate is a map for an event.
- type UserGuildSettingsUpdate struct {
- *UserGuildSettings
- }
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