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- package discordgo
- import (
- "bytes"
- "crypto/ed25519"
- "encoding/hex"
- "encoding/json"
- "fmt"
- "io"
- "io/ioutil"
- "net/http"
- "time"
- )
- // InteractionDeadline is the time allowed to respond to an interaction.
- const InteractionDeadline = time.Second * 3
- // ApplicationCommandType represents the type of application command.
- type ApplicationCommandType uint8
- // Application command types
- const (
- // ChatApplicationCommand is default command type. They are slash commands (i.e. called directly from the chat).
- ChatApplicationCommand ApplicationCommandType = 1
- // UserApplicationCommand adds command to user context menu.
- UserApplicationCommand ApplicationCommandType = 2
- // MessageApplicationCommand adds command to message context menu.
- MessageApplicationCommand ApplicationCommandType = 3
- )
- // ApplicationCommand represents an application's slash command.
- type ApplicationCommand struct {
- ID string `json:"id,omitempty"`
- ApplicationID string `json:"application_id,omitempty"`
- Type ApplicationCommandType `json:"type,omitempty"`
- Name string `json:"name"`
- // NOTE: Chat commands only. Otherwise it mustn't be set.
- Description string `json:"description,omitempty"`
- Version string `json:"version,omitempty"`
- // NOTE: Chat commands only. Otherwise it mustn't be set.
- Options []*ApplicationCommandOption `json:"options"`
- }
- // ApplicationCommandOptionType indicates the type of a slash command's option.
- type ApplicationCommandOptionType uint8
- // Application command option types.
- const (
- ApplicationCommandOptionSubCommand ApplicationCommandOptionType = 1
- ApplicationCommandOptionSubCommandGroup ApplicationCommandOptionType = 2
- ApplicationCommandOptionString ApplicationCommandOptionType = 3
- ApplicationCommandOptionInteger ApplicationCommandOptionType = 4
- ApplicationCommandOptionBoolean ApplicationCommandOptionType = 5
- ApplicationCommandOptionUser ApplicationCommandOptionType = 6
- ApplicationCommandOptionChannel ApplicationCommandOptionType = 7
- ApplicationCommandOptionRole ApplicationCommandOptionType = 8
- ApplicationCommandOptionMentionable ApplicationCommandOptionType = 9
- )
- func (t ApplicationCommandOptionType) String() string {
- switch t {
- case ApplicationCommandOptionSubCommand:
- return "SubCommand"
- case ApplicationCommandOptionSubCommandGroup:
- return "SubCommandGroup"
- case ApplicationCommandOptionString:
- return "String"
- case ApplicationCommandOptionInteger:
- return "Integer"
- case ApplicationCommandOptionBoolean:
- return "Boolean"
- case ApplicationCommandOptionUser:
- return "User"
- case ApplicationCommandOptionChannel:
- return "Channel"
- case ApplicationCommandOptionRole:
- return "Role"
- case ApplicationCommandOptionMentionable:
- return "Mentionable"
- }
- return fmt.Sprintf("ApplicationCommandOptionType(%d)", t)
- }
- // ApplicationCommandOption represents an option/subcommand/subcommands group.
- type ApplicationCommandOption struct {
- Type ApplicationCommandOptionType `json:"type"`
- Name string `json:"name"`
- Description string `json:"description,omitempty"`
- // NOTE: This feature was on the API, but at some point developers decided to remove it.
- // So I commented it, until it will be officially on the docs.
- // Default bool `json:"default"`
- Required bool `json:"required"`
- Choices []*ApplicationCommandOptionChoice `json:"choices"`
- Options []*ApplicationCommandOption `json:"options"`
- }
- // ApplicationCommandOptionChoice represents a slash command option choice.
- type ApplicationCommandOptionChoice struct {
- Name string `json:"name"`
- Value interface{} `json:"value"`
- }
- // InteractionType indicates the type of an interaction event.
- type InteractionType uint8
- // Interaction types
- const (
- InteractionPing InteractionType = 1
- InteractionApplicationCommand InteractionType = 2
- InteractionMessageComponent InteractionType = 3
- )
- func (t InteractionType) String() string {
- switch t {
- case InteractionPing:
- return "Ping"
- case InteractionApplicationCommand:
- return "ApplicationCommand"
- case InteractionMessageComponent:
- return "MessageComponent"
- }
- return fmt.Sprintf("InteractionType(%d)", t)
- }
- // Interaction represents data of an interaction.
- type Interaction struct {
- ID string `json:"id"`
- Type InteractionType `json:"type"`
- Data InteractionData `json:"-"`
- GuildID string `json:"guild_id"`
- ChannelID string `json:"channel_id"`
- // The message on which interaction was used.
- // NOTE: this field is only filled when a button click triggered the interaction. Otherwise it will be nil.
- Message *Message `json:"message"`
- // The member who invoked this interaction.
- // NOTE: this field is only filled when the slash command was invoked in a guild;
- // if it was invoked in a DM, the `User` field will be filled instead.
- // Make sure to check for `nil` before using this field.
- Member *Member `json:"member"`
- // The user who invoked this interaction.
- // NOTE: this field is only filled when the slash command was invoked in a DM;
- // if it was invoked in a guild, the `Member` field will be filled instead.
- // Make sure to check for `nil` before using this field.
- User *User `json:"user"`
- Token string `json:"token"`
- Version int `json:"version"`
- }
- type interaction Interaction
- type rawInteraction struct {
- interaction
- Data json.RawMessage `json:"data"`
- }
- // UnmarshalJSON is a method for unmarshalling JSON object to Interaction.
- func (i *Interaction) UnmarshalJSON(raw []byte) error {
- var tmp rawInteraction
- err := json.Unmarshal(raw, &tmp)
- if err != nil {
- return err
- }
- *i = Interaction(tmp.interaction)
- switch tmp.Type {
- case InteractionApplicationCommand:
- v := ApplicationCommandInteractionData{}
- err = json.Unmarshal(tmp.Data, &v)
- if err != nil {
- return err
- }
- i.Data = v
- case InteractionMessageComponent:
- v := MessageComponentInteractionData{}
- err = json.Unmarshal(tmp.Data, &v)
- if err != nil {
- return err
- }
- i.Data = v
- }
- return nil
- }
- // MessageComponentData is helper function to assert the inner InteractionData to MessageComponentInteractionData.
- // Make sure to check that the Type of the interaction is InteractionMessageComponent before calling.
- func (i Interaction) MessageComponentData() (data MessageComponentInteractionData) {
- if i.Type != InteractionMessageComponent {
- panic("MessageComponentData called on interaction of type " + i.Type.String())
- }
- return i.Data.(MessageComponentInteractionData)
- }
- // ApplicationCommandData is helper function to assert the inner InteractionData to ApplicationCommandInteractionData.
- // Make sure to check that the Type of the interaction is InteractionApplicationCommand before calling.
- func (i Interaction) ApplicationCommandData() (data ApplicationCommandInteractionData) {
- if i.Type != InteractionApplicationCommand {
- panic("ApplicationCommandData called on interaction of type " + i.Type.String())
- }
- return i.Data.(ApplicationCommandInteractionData)
- }
- // InteractionData is a common interface for all types of interaction data.
- type InteractionData interface {
- Type() InteractionType
- }
- // ApplicationCommandInteractionData contains the data of application command interaction.
- type ApplicationCommandInteractionData struct {
- ID string `json:"id"`
- Name string `json:"name"`
- Resolved *ApplicationCommandInteractionDataResolved `json:"resolved"`
- // Slash command options
- Options []*ApplicationCommandInteractionDataOption `json:"options"`
- // Target (user/message) id on which context menu command was called.
- // The details are stored in Resolved according to command type.
- TargetID string `json:"target_id"`
- }
- // ApplicationCommandInteractionDataResolved contains resolved data of command execution.
- // Partial Member objects are missing user, deaf and mute fields.
- // Partial Channel objects only have id, name, type and permissions fields.
- type ApplicationCommandInteractionDataResolved struct {
- Users map[string]*User `json:"users"`
- Members map[string]*Member `json:"members"`
- Roles map[string]*Role `json:"roles"`
- Channels map[string]*Channel `json:"channels"`
- Messages map[string]*Message `json:"messages"`
- }
- // Type returns the type of interaction data.
- func (ApplicationCommandInteractionData) Type() InteractionType {
- return InteractionApplicationCommand
- }
- // MessageComponentInteractionData contains the data of message component interaction.
- type MessageComponentInteractionData struct {
- CustomID string `json:"custom_id"`
- ComponentType ComponentType `json:"component_type"`
- // NOTE: Only filled when ComponentType is SelectMenuComponent (3). Otherwise is nil.
- Values []string `json:"values"`
- }
- // Type returns the type of interaction data.
- func (MessageComponentInteractionData) Type() InteractionType {
- return InteractionMessageComponent
- }
- // ApplicationCommandInteractionDataOption represents an option of a slash command.
- type ApplicationCommandInteractionDataOption struct {
- Name string `json:"name"`
- Type ApplicationCommandOptionType `json:"type"`
- // NOTE: Contains the value specified by Type.
- Value interface{} `json:"value,omitempty"`
- Options []*ApplicationCommandInteractionDataOption `json:"options,omitempty"`
- }
- // IntValue is a utility function for casting option value to integer
- func (o ApplicationCommandInteractionDataOption) IntValue() int64 {
- if o.Type != ApplicationCommandOptionInteger {
- panic("IntValue called on data option of type " + o.Type.String())
- }
- return int64(o.Value.(float64))
- }
- // UintValue is a utility function for casting option value to unsigned integer
- func (o ApplicationCommandInteractionDataOption) UintValue() uint64 {
- if o.Type != ApplicationCommandOptionInteger {
- panic("UintValue called on data option of type " + o.Type.String())
- }
- return uint64(o.Value.(float64))
- }
- // FloatValue is a utility function for casting option value to float
- func (o ApplicationCommandInteractionDataOption) FloatValue() float64 {
- // TODO: limit calls to Number type once it is released
- if v, ok := o.Value.(float64); ok {
- return v
- }
- return 0.0
- }
- // StringValue is a utility function for casting option value to string
- func (o ApplicationCommandInteractionDataOption) StringValue() string {
- if o.Type != ApplicationCommandOptionString {
- panic("StringValue called on data option of type " + o.Type.String())
- }
- return o.Value.(string)
- }
- // BoolValue is a utility function for casting option value to bool
- func (o ApplicationCommandInteractionDataOption) BoolValue() bool {
- if o.Type != ApplicationCommandOptionBoolean {
- panic("BoolValue called on data option of type " + o.Type.String())
- }
- return o.Value.(bool)
- }
- // ChannelValue is a utility function for casting option value to channel object.
- // s : Session object, if not nil, function additionally fetches all channel's data
- func (o ApplicationCommandInteractionDataOption) ChannelValue(s *Session) *Channel {
- if o.Type != ApplicationCommandOptionChannel {
- panic("ChannelValue called on data option of type " + o.Type.String())
- }
- chanID := o.Value.(string)
- if s == nil {
- return &Channel{ID: chanID}
- }
- ch, err := s.State.Channel(chanID)
- if err != nil {
- ch, err = s.Channel(chanID)
- if err != nil {
- return &Channel{ID: chanID}
- }
- }
- return ch
- }
- // RoleValue is a utility function for casting option value to role object.
- // s : Session object, if not nil, function additionally fetches all role's data
- func (o ApplicationCommandInteractionDataOption) RoleValue(s *Session, gID string) *Role {
- if o.Type != ApplicationCommandOptionRole && o.Type != ApplicationCommandOptionMentionable {
- panic("RoleValue called on data option of type " + o.Type.String())
- }
- roleID := o.Value.(string)
- if s == nil || gID == "" {
- return &Role{ID: roleID}
- }
- r, err := s.State.Role(roleID, gID)
- if err != nil {
- roles, err := s.GuildRoles(gID)
- if err == nil {
- for _, r = range roles {
- if r.ID == roleID {
- return r
- }
- }
- }
- return &Role{ID: roleID}
- }
- return r
- }
- // UserValue is a utility function for casting option value to user object.
- // s : Session object, if not nil, function additionally fetches all user's data
- func (o ApplicationCommandInteractionDataOption) UserValue(s *Session) *User {
- if o.Type != ApplicationCommandOptionUser && o.Type != ApplicationCommandOptionMentionable {
- panic("UserValue called on data option of type " + o.Type.String())
- }
- userID := o.Value.(string)
- if s == nil {
- return &User{ID: userID}
- }
- u, err := s.User(userID)
- if err != nil {
- return &User{ID: userID}
- }
- return u
- }
- // InteractionResponseType is type of interaction response.
- type InteractionResponseType uint8
- // Interaction response types.
- const (
- // InteractionResponsePong is for ACK ping event.
- InteractionResponsePong InteractionResponseType = 1
- // InteractionResponseChannelMessageWithSource is for responding with a message, showing the user's input.
- InteractionResponseChannelMessageWithSource InteractionResponseType = 4
- // InteractionResponseDeferredChannelMessageWithSource acknowledges that the event was received, and that a follow-up will come later.
- InteractionResponseDeferredChannelMessageWithSource InteractionResponseType = 5
- // InteractionResponseDeferredMessageUpdate acknowledges that the message component interaction event was received, and message will be updated later.
- InteractionResponseDeferredMessageUpdate InteractionResponseType = 6
- // InteractionResponseUpdateMessage is for updating the message to which message component was attached.
- InteractionResponseUpdateMessage InteractionResponseType = 7
- )
- // InteractionResponse represents a response for an interaction event.
- type InteractionResponse struct {
- Type InteractionResponseType `json:"type,omitempty"`
- Data *InteractionResponseData `json:"data,omitempty"`
- }
- // InteractionResponseData is response data for an interaction.
- type InteractionResponseData struct {
- TTS bool `json:"tts"`
- Content string `json:"content"`
- Components []MessageComponent `json:"components"`
- Embeds []*MessageEmbed `json:"embeds,omitempty"`
- AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
- Flags uint64 `json:"flags,omitempty"`
- Files []*File `json:"-"`
- }
- // VerifyInteraction implements message verification of the discord interactions api
- // signing algorithm, as documented here:
- // https://discord.com/developers/docs/interactions/slash-commands#security-and-authorization
- func VerifyInteraction(r *http.Request, key ed25519.PublicKey) bool {
- var msg bytes.Buffer
- signature := r.Header.Get("X-Signature-Ed25519")
- if signature == "" {
- return false
- }
- sig, err := hex.DecodeString(signature)
- if err != nil {
- return false
- }
- if len(sig) != ed25519.SignatureSize {
- return false
- }
- timestamp := r.Header.Get("X-Signature-Timestamp")
- if timestamp == "" {
- return false
- }
- msg.WriteString(timestamp)
- defer r.Body.Close()
- var body bytes.Buffer
- // at the end of the function, copy the original body back into the request
- defer func() {
- r.Body = ioutil.NopCloser(&body)
- }()
- // copy body into buffers
- _, err = io.Copy(&msg, io.TeeReader(r.Body, &body))
- if err != nil {
- return false
- }
- return ed25519.Verify(key, msg.Bytes(), sig)
- }
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