restapi.go 35 KB

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  1. // Discordgo - Discord bindings for Go
  2. // Available at https://github.com/bwmarrin/discordgo
  3. // Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
  4. // Use of this source code is governed by a BSD-style
  5. // license that can be found in the LICENSE file.
  6. // This file contains functions for interacting with the Discord REST/JSON API
  7. // at the lowest level.
  8. package discordgo
  9. import (
  10. "bytes"
  11. "encoding/json"
  12. "errors"
  13. "fmt"
  14. "image"
  15. _ "image/jpeg" // For JPEG decoding
  16. _ "image/png" // For PNG decoding
  17. "io"
  18. "io/ioutil"
  19. "log"
  20. "mime/multipart"
  21. "net/http"
  22. "net/url"
  23. "strconv"
  24. "strings"
  25. "sync"
  26. "time"
  27. )
  28. // ErrJSONUnmarshal is returned for JSON Unmarshall errors.
  29. var ErrJSONUnmarshal = errors.New("json unmarshal")
  30. // Request makes a (GET/POST/...) Requests to Discord REST API with JSON data.
  31. // All the other Discord REST Calls in this file use this function.
  32. func (s *Session) Request(method, urlStr string, data interface{}) (response []byte, err error) {
  33. var body []byte
  34. if data != nil {
  35. body, err = json.Marshal(data)
  36. if err != nil {
  37. return
  38. }
  39. }
  40. return s.request(method, urlStr, "application/json", body)
  41. }
  42. // request makes a (GET/POST/...) Requests to Discord REST API.
  43. func (s *Session) request(method, urlStr, contentType string, b []byte) (response []byte, err error) {
  44. // rate limit mutex for this url
  45. // TODO: review for performance improvements
  46. // ideally we just ignore endpoints that we've never
  47. // received a 429 on. But this simple method works and
  48. // is a lot less complex :) It also might even be more
  49. // performat due to less checks and maps.
  50. var mu *sync.Mutex
  51. s.rateLimit.Lock()
  52. if s.rateLimit.url == nil {
  53. s.rateLimit.url = make(map[string]*sync.Mutex)
  54. }
  55. bu := strings.Split(urlStr, "?")
  56. mu, _ = s.rateLimit.url[bu[0]]
  57. if mu == nil {
  58. mu = new(sync.Mutex)
  59. s.rateLimit.url[urlStr] = mu
  60. }
  61. s.rateLimit.Unlock()
  62. mu.Lock() // lock this URL for ratelimiting
  63. if s.Debug {
  64. log.Printf("API REQUEST %8s :: %s\n", method, urlStr)
  65. log.Printf("API REQUEST PAYLOAD :: [%s]\n", string(b))
  66. }
  67. req, err := http.NewRequest(method, urlStr, bytes.NewBuffer(b))
  68. if err != nil {
  69. return
  70. }
  71. // Not used on initial login..
  72. // TODO: Verify if a login, otherwise complain about no-token
  73. if s.Token != "" {
  74. req.Header.Set("authorization", s.Token)
  75. }
  76. req.Header.Set("Content-Type", contentType)
  77. // TODO: Make a configurable static variable.
  78. req.Header.Set("User-Agent", fmt.Sprintf("DiscordBot (https://github.com/bwmarrin/discordgo, v%s)", VERSION))
  79. if s.Debug {
  80. for k, v := range req.Header {
  81. log.Printf("API REQUEST HEADER :: [%s] = %+v\n", k, v)
  82. }
  83. }
  84. client := &http.Client{Timeout: (20 * time.Second)}
  85. resp, err := client.Do(req)
  86. mu.Unlock() // unlock ratelimit mutex
  87. if err != nil {
  88. return
  89. }
  90. defer func() {
  91. err2 := resp.Body.Close()
  92. if err2 != nil {
  93. log.Println("error closing resp body")
  94. }
  95. }()
  96. response, err = ioutil.ReadAll(resp.Body)
  97. if err != nil {
  98. return
  99. }
  100. if s.Debug {
  101. log.Printf("API RESPONSE STATUS :: %s\n", resp.Status)
  102. for k, v := range resp.Header {
  103. log.Printf("API RESPONSE HEADER :: [%s] = %+v\n", k, v)
  104. }
  105. log.Printf("API RESPONSE BODY :: [%s]\n\n\n", response)
  106. }
  107. switch resp.StatusCode {
  108. case http.StatusOK:
  109. case http.StatusCreated:
  110. case http.StatusNoContent:
  111. // TODO check for 401 response, invalidate token if we get one.
  112. case 429: // TOO MANY REQUESTS - Rate limiting
  113. mu.Lock() // lock URL ratelimit mutex
  114. rl := TooManyRequests{}
  115. err = json.Unmarshal(response, &rl)
  116. if err != nil {
  117. s.log(LogError, "rate limit unmarshal error, %s", err)
  118. mu.Unlock()
  119. return
  120. }
  121. s.log(LogInformational, "Rate Limiting %s, retry in %d", urlStr, rl.RetryAfter)
  122. s.handle(RateLimit{TooManyRequests: &rl, URL: urlStr})
  123. time.Sleep(rl.RetryAfter)
  124. // we can make the above smarter
  125. // this method can cause longer delays then required
  126. mu.Unlock() // we have to unlock here
  127. response, err = s.request(method, urlStr, contentType, b)
  128. default: // Error condition
  129. err = fmt.Errorf("HTTP %s, %s", resp.Status, response)
  130. }
  131. return
  132. }
  133. func unmarshal(data []byte, v interface{}) error {
  134. err := json.Unmarshal(data, v)
  135. if err != nil {
  136. return ErrJSONUnmarshal
  137. }
  138. return nil
  139. }
  140. // ------------------------------------------------------------------------------------------------
  141. // Functions specific to Discord Sessions
  142. // ------------------------------------------------------------------------------------------------
  143. // Login asks the Discord server for an authentication token.
  144. func (s *Session) Login(email, password string) (err error) {
  145. data := struct {
  146. Email string `json:"email"`
  147. Password string `json:"password"`
  148. }{email, password}
  149. response, err := s.Request("POST", EndpointLogin, data)
  150. if err != nil {
  151. return
  152. }
  153. temp := struct {
  154. Token string `json:"token"`
  155. }{}
  156. err = unmarshal(response, &temp)
  157. if err != nil {
  158. return
  159. }
  160. s.Token = temp.Token
  161. return
  162. }
  163. // Register sends a Register request to Discord, and returns the authentication token
  164. // Note that this account is temporary and should be verified for future use.
  165. // Another option is to save the authentication token external, but this isn't recommended.
  166. func (s *Session) Register(username string) (token string, err error) {
  167. data := struct {
  168. Username string `json:"username"`
  169. }{username}
  170. response, err := s.Request("POST", EndpointRegister, data)
  171. if err != nil {
  172. return
  173. }
  174. temp := struct {
  175. Token string `json:"token"`
  176. }{}
  177. err = unmarshal(response, &temp)
  178. if err != nil {
  179. return
  180. }
  181. token = temp.Token
  182. return
  183. }
  184. // Logout sends a logout request to Discord.
  185. // This does not seem to actually invalidate the token. So you can still
  186. // make API calls even after a Logout. So, it seems almost pointless to
  187. // even use.
  188. func (s *Session) Logout() (err error) {
  189. // _, err = s.Request("POST", LOGOUT, fmt.Sprintf(`{"token": "%s"}`, s.Token))
  190. if s.Token == "" {
  191. return
  192. }
  193. data := struct {
  194. Token string `json:"token"`
  195. }{s.Token}
  196. _, err = s.Request("POST", EndpointLogout, data)
  197. return
  198. }
  199. // ------------------------------------------------------------------------------------------------
  200. // Functions specific to Discord Users
  201. // ------------------------------------------------------------------------------------------------
  202. // User returns the user details of the given userID
  203. // userID : A user ID or "@me" which is a shortcut of current user ID
  204. func (s *Session) User(userID string) (st *User, err error) {
  205. body, err := s.Request("GET", EndpointUser(userID), nil)
  206. if err != nil {
  207. return
  208. }
  209. err = unmarshal(body, &st)
  210. return
  211. }
  212. // UserAvatar returns an image.Image of a users Avatar.
  213. // userID : A user ID or "@me" which is a shortcut of current user ID
  214. func (s *Session) UserAvatar(userID string) (img image.Image, err error) {
  215. u, err := s.User(userID)
  216. if err != nil {
  217. return
  218. }
  219. body, err := s.Request("GET", EndpointUserAvatar(userID, u.Avatar), nil)
  220. if err != nil {
  221. return
  222. }
  223. img, _, err = image.Decode(bytes.NewReader(body))
  224. return
  225. }
  226. // UserUpdate updates a users settings.
  227. func (s *Session) UserUpdate(email, password, username, avatar, newPassword string) (st *User, err error) {
  228. // NOTE: Avatar must be either the hash/id of existing Avatar or
  229. // data:image/png;base64,BASE64_STRING_OF_NEW_AVATAR_PNG
  230. // to set a new avatar.
  231. // If left blank, avatar will be set to null/blank
  232. data := struct {
  233. Email string `json:"email"`
  234. Password string `json:"password"`
  235. Username string `json:"username"`
  236. Avatar string `json:"avatar,omitempty"`
  237. NewPassword string `json:"new_password,omitempty"`
  238. }{email, password, username, avatar, newPassword}
  239. body, err := s.Request("PATCH", EndpointUser("@me"), data)
  240. if err != nil {
  241. return
  242. }
  243. err = unmarshal(body, &st)
  244. return
  245. }
  246. // UserSettings returns the settings for a given user
  247. func (s *Session) UserSettings() (st *Settings, err error) {
  248. body, err := s.Request("GET", EndpointUserSettings("@me"), nil)
  249. if err != nil {
  250. return
  251. }
  252. err = unmarshal(body, &st)
  253. return
  254. }
  255. // UserChannels returns an array of Channel structures for all private
  256. // channels.
  257. func (s *Session) UserChannels() (st []*Channel, err error) {
  258. body, err := s.Request("GET", EndpointUserChannels("@me"), nil)
  259. if err != nil {
  260. return
  261. }
  262. err = unmarshal(body, &st)
  263. return
  264. }
  265. // UserChannelCreate creates a new User (Private) Channel with another User
  266. // recipientID : A user ID for the user to which this channel is opened with.
  267. func (s *Session) UserChannelCreate(recipientID string) (st *Channel, err error) {
  268. data := struct {
  269. RecipientID string `json:"recipient_id"`
  270. }{recipientID}
  271. body, err := s.Request("POST", EndpointUserChannels("@me"), data)
  272. if err != nil {
  273. return
  274. }
  275. err = unmarshal(body, &st)
  276. return
  277. }
  278. // UserGuilds returns an array of Guild structures for all guilds.
  279. func (s *Session) UserGuilds() (st []*Guild, err error) {
  280. body, err := s.Request("GET", EndpointUserGuilds("@me"), nil)
  281. if err != nil {
  282. return
  283. }
  284. err = unmarshal(body, &st)
  285. return
  286. }
  287. // UserGuildSettingsEdit Edits the users notification settings for a guild
  288. // guildID : The ID of the guild to edit the settings on
  289. // settings : The settings to update
  290. func (s *Session) UserGuildSettingsEdit(guildID string, settings *UserGuildSettingsEdit) (st *UserGuildSettings, err error) {
  291. body, err := s.Request("PATCH", EndpointUserGuildSettings("@me", guildID), settings)
  292. if err != nil {
  293. return
  294. }
  295. err = unmarshal(body, &st)
  296. return
  297. }
  298. // UserChannelPermissions returns the permission of a user in a channel.
  299. // userID : The ID of the user to calculate permissions for.
  300. // channelID : The ID of the channel to calculate permission for.
  301. func (s *Session) UserChannelPermissions(userID, channelID string) (apermissions int, err error) {
  302. channel, err := s.Channel(channelID)
  303. if err != nil {
  304. return
  305. }
  306. guild, err := s.Guild(channel.GuildID)
  307. if err != nil {
  308. return
  309. }
  310. if userID == guild.OwnerID {
  311. apermissions = PermissionAll
  312. return
  313. }
  314. member, err := s.GuildMember(guild.ID, userID)
  315. if err != nil {
  316. return
  317. }
  318. for _, role := range guild.Roles {
  319. for _, roleID := range member.Roles {
  320. if role.ID == roleID {
  321. apermissions |= role.Permissions
  322. break
  323. }
  324. }
  325. }
  326. if apermissions&PermissionManageRoles > 0 {
  327. apermissions |= PermissionAll
  328. }
  329. // Member overwrites can override role overrides, so do two passes
  330. for _, overwrite := range channel.PermissionOverwrites {
  331. for _, roleID := range member.Roles {
  332. if overwrite.Type == "role" && roleID == overwrite.ID {
  333. apermissions &= ^overwrite.Deny
  334. apermissions |= overwrite.Allow
  335. break
  336. }
  337. }
  338. }
  339. for _, overwrite := range channel.PermissionOverwrites {
  340. if overwrite.Type == "member" && overwrite.ID == userID {
  341. apermissions &= ^overwrite.Deny
  342. apermissions |= overwrite.Allow
  343. break
  344. }
  345. }
  346. if apermissions&PermissionManageRoles > 0 {
  347. apermissions |= PermissionAllChannel
  348. }
  349. return
  350. }
  351. // ------------------------------------------------------------------------------------------------
  352. // Functions specific to Discord Guilds
  353. // ------------------------------------------------------------------------------------------------
  354. // Guild returns a Guild structure of a specific Guild.
  355. // guildID : The ID of a Guild
  356. func (s *Session) Guild(guildID string) (st *Guild, err error) {
  357. if s.StateEnabled {
  358. // Attempt to grab the guild from State first.
  359. st, err = s.State.Guild(guildID)
  360. if err == nil {
  361. return
  362. }
  363. }
  364. body, err := s.Request("GET", EndpointGuild(guildID), nil)
  365. if err != nil {
  366. return
  367. }
  368. err = unmarshal(body, &st)
  369. return
  370. }
  371. // GuildCreate creates a new Guild
  372. // name : A name for the Guild (2-100 characters)
  373. func (s *Session) GuildCreate(name string) (st *Guild, err error) {
  374. data := struct {
  375. Name string `json:"name"`
  376. }{name}
  377. body, err := s.Request("POST", EndpointGuilds, data)
  378. if err != nil {
  379. return
  380. }
  381. err = unmarshal(body, &st)
  382. return
  383. }
  384. // GuildEdit edits a new Guild
  385. // guildID : The ID of a Guild
  386. // g : A GuildParams struct with the values Name, Region and VerificationLevel defined.
  387. func (s *Session) GuildEdit(guildID string, g GuildParams) (st *Guild, err error) {
  388. // Bounds checking for VerificationLevel, interval: [0, 3]
  389. if g.VerificationLevel != nil {
  390. val := *g.VerificationLevel
  391. if val < 0 || val > 3 {
  392. err = errors.New("VerificationLevel out of bounds, should be between 0 and 3")
  393. return
  394. }
  395. }
  396. //Bounds checking for regions
  397. if g.Region != "" {
  398. isValid := false
  399. regions, _ := s.VoiceRegions()
  400. for _, r := range regions {
  401. if g.Region == r.ID {
  402. isValid = true
  403. }
  404. }
  405. if !isValid {
  406. var valid []string
  407. for _, r := range regions {
  408. valid = append(valid, r.ID)
  409. }
  410. err = fmt.Errorf("Region not a valid region (%q)", valid)
  411. return
  412. }
  413. }
  414. data := struct {
  415. Name string `json:"name,omitempty"`
  416. Region string `json:"region,omitempty"`
  417. VerificationLevel *VerificationLevel `json:"verification_level,omitempty"`
  418. }{g.Name, g.Region, g.VerificationLevel}
  419. body, err := s.Request("PATCH", EndpointGuild(guildID), data)
  420. if err != nil {
  421. return
  422. }
  423. err = unmarshal(body, &st)
  424. return
  425. }
  426. // GuildDelete deletes a Guild.
  427. // guildID : The ID of a Guild
  428. func (s *Session) GuildDelete(guildID string) (st *Guild, err error) {
  429. body, err := s.Request("DELETE", EndpointGuild(guildID), nil)
  430. if err != nil {
  431. return
  432. }
  433. err = unmarshal(body, &st)
  434. return
  435. }
  436. // GuildLeave leaves a Guild.
  437. // guildID : The ID of a Guild
  438. func (s *Session) GuildLeave(guildID string) (err error) {
  439. _, err = s.Request("DELETE", EndpointUserGuild("@me", guildID), nil)
  440. return
  441. }
  442. // GuildBans returns an array of User structures for all bans of a
  443. // given guild.
  444. // guildID : The ID of a Guild.
  445. func (s *Session) GuildBans(guildID string) (st []*User, err error) {
  446. body, err := s.Request("GET", EndpointGuildBans(guildID), nil)
  447. if err != nil {
  448. return
  449. }
  450. err = unmarshal(body, &st)
  451. return
  452. }
  453. // GuildBanCreate bans the given user from the given guild.
  454. // guildID : The ID of a Guild.
  455. // userID : The ID of a User
  456. // days : The number of days of previous comments to delete.
  457. func (s *Session) GuildBanCreate(guildID, userID string, days int) (err error) {
  458. uri := EndpointGuildBan(guildID, userID)
  459. if days > 0 {
  460. uri = fmt.Sprintf("%s?delete-message-days=%d", uri, days)
  461. }
  462. _, err = s.Request("PUT", uri, nil)
  463. return
  464. }
  465. // GuildBanDelete removes the given user from the guild bans
  466. // guildID : The ID of a Guild.
  467. // userID : The ID of a User
  468. func (s *Session) GuildBanDelete(guildID, userID string) (err error) {
  469. _, err = s.Request("DELETE", EndpointGuildBan(guildID, userID), nil)
  470. return
  471. }
  472. // GuildMembers returns a list of members for a guild.
  473. // guildID : The ID of a Guild.
  474. // offset : A number of members to skip
  475. // limit : max number of members to return (max 1000)
  476. func (s *Session) GuildMembers(guildID string, offset, limit int) (st []*Member, err error) {
  477. uri := EndpointGuildMembers(guildID)
  478. v := url.Values{}
  479. if offset > 0 {
  480. v.Set("offset", strconv.Itoa(offset))
  481. }
  482. if limit > 0 {
  483. v.Set("limit", strconv.Itoa(limit))
  484. }
  485. if len(v) > 0 {
  486. uri = fmt.Sprintf("%s?%s", uri, v.Encode())
  487. }
  488. body, err := s.Request("GET", uri, nil)
  489. if err != nil {
  490. return
  491. }
  492. err = unmarshal(body, &st)
  493. return
  494. }
  495. // GuildMember returns a member of a guild.
  496. // guildID : The ID of a Guild.
  497. // userID : The ID of a User
  498. func (s *Session) GuildMember(guildID, userID string) (st *Member, err error) {
  499. body, err := s.Request("GET", EndpointGuildMember(guildID, userID), nil)
  500. if err != nil {
  501. return
  502. }
  503. err = unmarshal(body, &st)
  504. return
  505. }
  506. // GuildMemberDelete removes the given user from the given guild.
  507. // guildID : The ID of a Guild.
  508. // userID : The ID of a User
  509. func (s *Session) GuildMemberDelete(guildID, userID string) (err error) {
  510. _, err = s.Request("DELETE", EndpointGuildMember(guildID, userID), nil)
  511. return
  512. }
  513. // GuildMemberEdit edits the roles of a member.
  514. // guildID : The ID of a Guild.
  515. // userID : The ID of a User.
  516. // roles : A list of role ID's to set on the member.
  517. func (s *Session) GuildMemberEdit(guildID, userID string, roles []string) (err error) {
  518. data := struct {
  519. Roles []string `json:"roles"`
  520. }{roles}
  521. _, err = s.Request("PATCH", EndpointGuildMember(guildID, userID), data)
  522. if err != nil {
  523. return
  524. }
  525. return
  526. }
  527. // GuildMemberMove moves a guild member from one voice channel to another/none
  528. // guildID : The ID of a Guild.
  529. // userID : The ID of a User.
  530. // channelID : The ID of a channel to move user to, or null?
  531. // NOTE : I am not entirely set on the name of this function and it may change
  532. // prior to the final 1.0.0 release of Discordgo
  533. func (s *Session) GuildMemberMove(guildID, userID, channelID string) (err error) {
  534. data := struct {
  535. ChannelID string `json:"channel_id"`
  536. }{channelID}
  537. _, err = s.Request("PATCH", EndpointGuildMember(guildID, userID), data)
  538. if err != nil {
  539. return
  540. }
  541. return
  542. }
  543. // GuildMemberNickname updates the nickname of a guild member
  544. // guildID : The ID of a guild
  545. // userID : The ID of a user
  546. func (s *Session) GuildMemberNickname(guildID, userID, nickname string) (err error) {
  547. data := struct {
  548. Nick string `json:"nick"`
  549. }{nickname}
  550. _, err = s.Request("PATCH", EndpointGuildMember(guildID, userID), data)
  551. return
  552. }
  553. // GuildChannels returns an array of Channel structures for all channels of a
  554. // given guild.
  555. // guildID : The ID of a Guild.
  556. func (s *Session) GuildChannels(guildID string) (st []*Channel, err error) {
  557. body, err := s.request("GET", EndpointGuildChannels(guildID), "", nil)
  558. if err != nil {
  559. return
  560. }
  561. err = unmarshal(body, &st)
  562. return
  563. }
  564. // GuildChannelCreate creates a new channel in the given guild
  565. // guildID : The ID of a Guild.
  566. // name : Name of the channel (2-100 chars length)
  567. // ctype : Tpye of the channel (voice or text)
  568. func (s *Session) GuildChannelCreate(guildID, name, ctype string) (st *Channel, err error) {
  569. data := struct {
  570. Name string `json:"name"`
  571. Type string `json:"type"`
  572. }{name, ctype}
  573. body, err := s.Request("POST", EndpointGuildChannels(guildID), data)
  574. if err != nil {
  575. return
  576. }
  577. err = unmarshal(body, &st)
  578. return
  579. }
  580. // GuildChannelsReorder updates the order of channels in a guild
  581. // guildID : The ID of a Guild.
  582. // channels : Updated channels.
  583. func (s *Session) GuildChannelsReorder(guildID string, channels []*Channel) (err error) {
  584. _, err = s.Request("PATCH", EndpointGuildChannels(guildID), channels)
  585. return
  586. }
  587. // GuildInvites returns an array of Invite structures for the given guild
  588. // guildID : The ID of a Guild.
  589. func (s *Session) GuildInvites(guildID string) (st []*Invite, err error) {
  590. body, err := s.Request("GET", EndpointGuildInvites(guildID), nil)
  591. if err != nil {
  592. return
  593. }
  594. err = unmarshal(body, &st)
  595. return
  596. }
  597. // GuildRoles returns all roles for a given guild.
  598. // guildID : The ID of a Guild.
  599. func (s *Session) GuildRoles(guildID string) (st []*Role, err error) {
  600. body, err := s.Request("GET", EndpointGuildRoles(guildID), nil)
  601. if err != nil {
  602. return
  603. }
  604. err = unmarshal(body, &st)
  605. return // TODO return pointer
  606. }
  607. // GuildRoleCreate returns a new Guild Role.
  608. // guildID: The ID of a Guild.
  609. func (s *Session) GuildRoleCreate(guildID string) (st *Role, err error) {
  610. body, err := s.Request("POST", EndpointGuildRoles(guildID), nil)
  611. if err != nil {
  612. return
  613. }
  614. err = unmarshal(body, &st)
  615. return
  616. }
  617. // GuildRoleEdit updates an existing Guild Role with new values
  618. // guildID : The ID of a Guild.
  619. // roleID : The ID of a Role.
  620. // name : The name of the Role.
  621. // color : The color of the role (decimal, not hex).
  622. // hoist : Whether to display the role's users separately.
  623. // perm : The permissions for the role.
  624. func (s *Session) GuildRoleEdit(guildID, roleID, name string, color int, hoist bool, perm int) (st *Role, err error) {
  625. // Prevent sending a color int that is too big.
  626. if color > 0xFFFFFF {
  627. err = fmt.Errorf("color value cannot be larger than 0xFFFFFF")
  628. }
  629. data := struct {
  630. Name string `json:"name"` // The color the role should have (as a decimal, not hex)
  631. Color int `json:"color"` // Whether to display the role's users separately
  632. Hoist bool `json:"hoist"` // The role's name (overwrites existing)
  633. Permissions int `json:"permissions"` // The overall permissions number of the role (overwrites existing)
  634. }{name, color, hoist, perm}
  635. body, err := s.Request("PATCH", EndpointGuildRole(guildID, roleID), data)
  636. if err != nil {
  637. return
  638. }
  639. err = unmarshal(body, &st)
  640. return
  641. }
  642. // GuildRoleReorder reoders guild roles
  643. // guildID : The ID of a Guild.
  644. // roles : A list of ordered roles.
  645. func (s *Session) GuildRoleReorder(guildID string, roles []*Role) (st []*Role, err error) {
  646. body, err := s.Request("PATCH", EndpointGuildRoles(guildID), roles)
  647. if err != nil {
  648. return
  649. }
  650. err = unmarshal(body, &st)
  651. return
  652. }
  653. // GuildRoleDelete deletes an existing role.
  654. // guildID : The ID of a Guild.
  655. // roleID : The ID of a Role.
  656. func (s *Session) GuildRoleDelete(guildID, roleID string) (err error) {
  657. _, err = s.Request("DELETE", EndpointGuildRole(guildID, roleID), nil)
  658. return
  659. }
  660. // GuildIntegrations returns an array of Integrations for a guild.
  661. // guildID : The ID of a Guild.
  662. func (s *Session) GuildIntegrations(guildID string) (st []*GuildIntegration, err error) {
  663. body, err := s.Request("GET", EndpointGuildIntegrations(guildID), nil)
  664. if err != nil {
  665. return
  666. }
  667. err = unmarshal(body, &st)
  668. return
  669. }
  670. // GuildIntegrationCreate creates a Guild Integration.
  671. // guildID : The ID of a Guild.
  672. // integrationType : The Integration type.
  673. // integrationID : The ID of an integration.
  674. func (s *Session) GuildIntegrationCreate(guildID, integrationType, integrationID string) (err error) {
  675. data := struct {
  676. Type string `json:"type"`
  677. ID string `json:"id"`
  678. }{integrationType, integrationID}
  679. _, err = s.Request("POST", EndpointGuildIntegrations(guildID), data)
  680. return
  681. }
  682. // GuildIntegrationEdit edits a Guild Integration.
  683. // guildID : The ID of a Guild.
  684. // integrationType : The Integration type.
  685. // integrationID : The ID of an integration.
  686. // expireBehavior : The behavior when an integration subscription lapses (see the integration object documentation).
  687. // expireGracePeriod : Period (in seconds) where the integration will ignore lapsed subscriptions.
  688. // enableEmoticons : Whether emoticons should be synced for this integration (twitch only currently).
  689. func (s *Session) GuildIntegrationEdit(guildID, integrationID string, expireBehavior, expireGracePeriod int, enableEmoticons bool) (err error) {
  690. data := struct {
  691. ExpireBehavior int `json:"expire_behavior"`
  692. ExpireGracePeriod int `json:"expire_grace_period"`
  693. EnableEmoticons bool `json:"enable_emoticons"`
  694. }{expireBehavior, expireGracePeriod, enableEmoticons}
  695. _, err = s.Request("PATCH", EndpointGuildIntegration(guildID, integrationID), data)
  696. return
  697. }
  698. // GuildIntegrationDelete removes the given integration from the Guild.
  699. // guildID : The ID of a Guild.
  700. // integrationID : The ID of an integration.
  701. func (s *Session) GuildIntegrationDelete(guildID, integrationID string) (err error) {
  702. _, err = s.Request("DELETE", EndpointGuildIntegration(guildID, integrationID), nil)
  703. return
  704. }
  705. // GuildIntegrationSync syncs an integration.
  706. // guildID : The ID of a Guild.
  707. // integrationID : The ID of an integration.
  708. func (s *Session) GuildIntegrationSync(guildID, integrationID string) (err error) {
  709. _, err = s.Request("POST", EndpointGuildIntegrationSync(guildID, integrationID), nil)
  710. return
  711. }
  712. // GuildIcon returns an image.Image of a guild icon.
  713. // guildID : The ID of a Guild.
  714. func (s *Session) GuildIcon(guildID string) (img image.Image, err error) {
  715. g, err := s.Guild(guildID)
  716. if err != nil {
  717. return
  718. }
  719. if g.Icon == "" {
  720. err = errors.New("Guild does not have an icon set.")
  721. return
  722. }
  723. body, err := s.Request("GET", EndpointGuildIcon(guildID, g.Icon), nil)
  724. if err != nil {
  725. return
  726. }
  727. img, _, err = image.Decode(bytes.NewReader(body))
  728. return
  729. }
  730. // GuildSplash returns an image.Image of a guild splash image.
  731. // guildID : The ID of a Guild.
  732. func (s *Session) GuildSplash(guildID string) (img image.Image, err error) {
  733. g, err := s.Guild(guildID)
  734. if err != nil {
  735. return
  736. }
  737. if g.Splash == "" {
  738. err = errors.New("Guild does not have a splash set.")
  739. return
  740. }
  741. body, err := s.Request("GET", EndpointGuildSplash(guildID, g.Splash), nil)
  742. if err != nil {
  743. return
  744. }
  745. img, _, err = image.Decode(bytes.NewReader(body))
  746. return
  747. }
  748. // GuildEmbed returns the embed for a Guild.
  749. // guildID : The ID of a Guild.
  750. func (s *Session) GuildEmbed(guildID string) (st *GuildEmbed, err error) {
  751. body, err := s.Request("GET", EndpointGuildEmbed(guildID), nil)
  752. if err != nil {
  753. return
  754. }
  755. err = unmarshal(body, &st)
  756. return
  757. }
  758. // GuildEmbedEdit returns the embed for a Guild.
  759. // guildID : The ID of a Guild.
  760. func (s *Session) GuildEmbedEdit(guildID string, enabled bool, channelID string) (err error) {
  761. data := GuildEmbed{enabled, channelID}
  762. _, err = s.Request("PATCH", EndpointGuildEmbed(guildID), data)
  763. return
  764. }
  765. // ------------------------------------------------------------------------------------------------
  766. // Functions specific to Discord Channels
  767. // ------------------------------------------------------------------------------------------------
  768. // Channel returns a Channel strucutre of a specific Channel.
  769. // channelID : The ID of the Channel you want returned.
  770. func (s *Session) Channel(channelID string) (st *Channel, err error) {
  771. body, err := s.Request("GET", EndpointChannel(channelID), nil)
  772. if err != nil {
  773. return
  774. }
  775. err = unmarshal(body, &st)
  776. return
  777. }
  778. // ChannelEdit edits the given channel
  779. // channelID : The ID of a Channel
  780. // name : The new name to assign the channel.
  781. func (s *Session) ChannelEdit(channelID, name string) (st *Channel, err error) {
  782. data := struct {
  783. Name string `json:"name"`
  784. }{name}
  785. body, err := s.Request("PATCH", EndpointChannel(channelID), data)
  786. if err != nil {
  787. return
  788. }
  789. err = unmarshal(body, &st)
  790. return
  791. }
  792. // ChannelDelete deletes the given channel
  793. // channelID : The ID of a Channel
  794. func (s *Session) ChannelDelete(channelID string) (st *Channel, err error) {
  795. body, err := s.Request("DELETE", EndpointChannel(channelID), nil)
  796. if err != nil {
  797. return
  798. }
  799. err = unmarshal(body, &st)
  800. return
  801. }
  802. // ChannelTyping broadcasts to all members that authenticated user is typing in
  803. // the given channel.
  804. // channelID : The ID of a Channel
  805. func (s *Session) ChannelTyping(channelID string) (err error) {
  806. _, err = s.Request("POST", EndpointChannelTyping(channelID), nil)
  807. return
  808. }
  809. // ChannelMessages returns an array of Message structures for messages within
  810. // a given channel.
  811. // channelID : The ID of a Channel.
  812. // limit : The number messages that can be returned. (max 100)
  813. // beforeID : If provided all messages returned will be before given ID.
  814. // afterID : If provided all messages returned will be after given ID.
  815. func (s *Session) ChannelMessages(channelID string, limit int, beforeID, afterID string) (st []*Message, err error) {
  816. uri := EndpointChannelMessages(channelID)
  817. v := url.Values{}
  818. if limit > 0 {
  819. v.Set("limit", strconv.Itoa(limit))
  820. }
  821. if afterID != "" {
  822. v.Set("after", afterID)
  823. }
  824. if beforeID != "" {
  825. v.Set("before", beforeID)
  826. }
  827. if len(v) > 0 {
  828. uri = fmt.Sprintf("%s?%s", uri, v.Encode())
  829. }
  830. body, err := s.Request("GET", uri, nil)
  831. if err != nil {
  832. return
  833. }
  834. err = unmarshal(body, &st)
  835. return
  836. }
  837. // ChannelMessage gets a single message by ID from a given channel.
  838. // channeld : The ID of a Channel
  839. // messageID : the ID of a Message
  840. func (s *Session) ChannelMessage(channelID, messageID string) (st *Message, err error) {
  841. response, err := s.Request("GET", EndpointChannelMessage(channelID, messageID), nil)
  842. if err != nil {
  843. return
  844. }
  845. err = unmarshal(response, &st)
  846. return
  847. }
  848. // ChannelMessageAck acknowledges and marks the given message as read
  849. // channeld : The ID of a Channel
  850. // messageID : the ID of a Message
  851. func (s *Session) ChannelMessageAck(channelID, messageID string) (err error) {
  852. _, err = s.request("POST", EndpointChannelMessageAck(channelID, messageID), "", nil)
  853. return
  854. }
  855. // channelMessageSend sends a message to the given channel.
  856. // channelID : The ID of a Channel.
  857. // content : The message to send.
  858. // tts : Whether to send the message with TTS.
  859. func (s *Session) channelMessageSend(channelID, content string, tts bool) (st *Message, err error) {
  860. // TODO: nonce string ?
  861. data := struct {
  862. Content string `json:"content"`
  863. TTS bool `json:"tts"`
  864. }{content, tts}
  865. // Send the message to the given channel
  866. response, err := s.Request("POST", EndpointChannelMessages(channelID), data)
  867. if err != nil {
  868. return
  869. }
  870. err = unmarshal(response, &st)
  871. return
  872. }
  873. // ChannelMessageSend sends a message to the given channel.
  874. // channelID : The ID of a Channel.
  875. // content : The message to send.
  876. func (s *Session) ChannelMessageSend(channelID string, content string) (st *Message, err error) {
  877. return s.channelMessageSend(channelID, content, false)
  878. }
  879. // ChannelMessageSendTTS sends a message to the given channel with Text to Speech.
  880. // channelID : The ID of a Channel.
  881. // content : The message to send.
  882. func (s *Session) ChannelMessageSendTTS(channelID string, content string) (st *Message, err error) {
  883. return s.channelMessageSend(channelID, content, true)
  884. }
  885. // ChannelMessageEdit edits an existing message, replacing it entirely with
  886. // the given content.
  887. // channeld : The ID of a Channel
  888. // messageID : the ID of a Message
  889. func (s *Session) ChannelMessageEdit(channelID, messageID, content string) (st *Message, err error) {
  890. data := struct {
  891. Content string `json:"content"`
  892. }{content}
  893. response, err := s.Request("PATCH", EndpointChannelMessage(channelID, messageID), data)
  894. if err != nil {
  895. return
  896. }
  897. err = unmarshal(response, &st)
  898. return
  899. }
  900. // ChannelMessageDelete deletes a message from the Channel.
  901. func (s *Session) ChannelMessageDelete(channelID, messageID string) (err error) {
  902. _, err = s.Request("DELETE", EndpointChannelMessage(channelID, messageID), nil)
  903. return
  904. }
  905. // ChannelMessagesBulkDelete bulk deletes the messages from the channel for the provided messageIDs.
  906. // If only one messageID is in the slice call channelMessageDelete funciton.
  907. // If the slice is empty do nothing.
  908. // channelID : The ID of the channel for the messages to delete.
  909. // messages : The IDs of the messages to be deleted. A slice of string IDs. A maximum of 100 messages.
  910. func (s *Session) ChannelMessagesBulkDelete(channelID string, messages []string) (err error) {
  911. if len(messages) == 0 {
  912. return
  913. }
  914. if len(messages) == 1 {
  915. err = s.ChannelMessageDelete(channelID, messages[0])
  916. return
  917. }
  918. if len(messages) > 100 {
  919. messages = messages[:100]
  920. }
  921. data := struct {
  922. Messages []string `json:"messages"`
  923. }{messages}
  924. _, err = s.Request("POST", EndpointChannelMessagesBulkDelete(channelID), data)
  925. return
  926. }
  927. // ChannelFileSend sends a file to the given channel.
  928. // channelID : The ID of a Channel.
  929. // io.Reader : A reader for the file contents.
  930. func (s *Session) ChannelFileSend(channelID, name string, r io.Reader) (st *Message, err error) {
  931. body := &bytes.Buffer{}
  932. bodywriter := multipart.NewWriter(body)
  933. writer, err := bodywriter.CreateFormFile("file", name)
  934. if err != nil {
  935. return nil, err
  936. }
  937. _, err = io.Copy(writer, r)
  938. if err != nil {
  939. return
  940. }
  941. err = bodywriter.Close()
  942. if err != nil {
  943. return
  944. }
  945. response, err := s.request("POST", EndpointChannelMessages(channelID), bodywriter.FormDataContentType(), body.Bytes())
  946. if err != nil {
  947. return
  948. }
  949. err = unmarshal(response, &st)
  950. return
  951. }
  952. // ChannelInvites returns an array of Invite structures for the given channel
  953. // channelID : The ID of a Channel
  954. func (s *Session) ChannelInvites(channelID string) (st []*Invite, err error) {
  955. body, err := s.Request("GET", EndpointChannelInvites(channelID), nil)
  956. if err != nil {
  957. return
  958. }
  959. err = unmarshal(body, &st)
  960. return
  961. }
  962. // ChannelInviteCreate creates a new invite for the given channel.
  963. // channelID : The ID of a Channel
  964. // i : An Invite struct with the values MaxAge, MaxUses, Temporary,
  965. // and XkcdPass defined.
  966. func (s *Session) ChannelInviteCreate(channelID string, i Invite) (st *Invite, err error) {
  967. data := struct {
  968. MaxAge int `json:"max_age"`
  969. MaxUses int `json:"max_uses"`
  970. Temporary bool `json:"temporary"`
  971. XKCDPass string `json:"xkcdpass"`
  972. }{i.MaxAge, i.MaxUses, i.Temporary, i.XkcdPass}
  973. body, err := s.Request("POST", EndpointChannelInvites(channelID), data)
  974. if err != nil {
  975. return
  976. }
  977. err = unmarshal(body, &st)
  978. return
  979. }
  980. // ChannelPermissionSet creates a Permission Override for the given channel.
  981. // NOTE: This func name may changed. Using Set instead of Create because
  982. // you can both create a new override or update an override with this function.
  983. func (s *Session) ChannelPermissionSet(channelID, targetID, targetType string, allow, deny int) (err error) {
  984. data := struct {
  985. ID string `json:"id"`
  986. Type string `json:"type"`
  987. Allow int `json:"allow"`
  988. Deny int `json:"deny"`
  989. }{targetID, targetType, allow, deny}
  990. _, err = s.Request("PUT", EndpointChannelPermission(channelID, targetID), data)
  991. return
  992. }
  993. // ChannelPermissionDelete deletes a specific permission override for the given channel.
  994. // NOTE: Name of this func may change.
  995. func (s *Session) ChannelPermissionDelete(channelID, targetID string) (err error) {
  996. _, err = s.Request("DELETE", EndpointChannelPermission(channelID, targetID), nil)
  997. return
  998. }
  999. // ------------------------------------------------------------------------------------------------
  1000. // Functions specific to Discord Invites
  1001. // ------------------------------------------------------------------------------------------------
  1002. // Invite returns an Invite structure of the given invite
  1003. // inviteID : The invite code (or maybe xkcdpass?)
  1004. func (s *Session) Invite(inviteID string) (st *Invite, err error) {
  1005. body, err := s.Request("GET", EndpointInvite(inviteID), nil)
  1006. if err != nil {
  1007. return
  1008. }
  1009. err = unmarshal(body, &st)
  1010. return
  1011. }
  1012. // InviteDelete deletes an existing invite
  1013. // inviteID : the code (or maybe xkcdpass?) of an invite
  1014. func (s *Session) InviteDelete(inviteID string) (st *Invite, err error) {
  1015. body, err := s.Request("DELETE", EndpointInvite(inviteID), nil)
  1016. if err != nil {
  1017. return
  1018. }
  1019. err = unmarshal(body, &st)
  1020. return
  1021. }
  1022. // InviteAccept accepts an Invite to a Guild or Channel
  1023. // inviteID : The invite code (or maybe xkcdpass?)
  1024. func (s *Session) InviteAccept(inviteID string) (st *Invite, err error) {
  1025. body, err := s.Request("POST", EndpointInvite(inviteID), nil)
  1026. if err != nil {
  1027. return
  1028. }
  1029. err = unmarshal(body, &st)
  1030. return
  1031. }
  1032. // ------------------------------------------------------------------------------------------------
  1033. // Functions specific to Discord Voice
  1034. // ------------------------------------------------------------------------------------------------
  1035. // VoiceRegions returns the voice server regions
  1036. func (s *Session) VoiceRegions() (st []*VoiceRegion, err error) {
  1037. body, err := s.Request("GET", EndpointVoiceRegions, nil)
  1038. if err != nil {
  1039. return
  1040. }
  1041. err = unmarshal(body, &st)
  1042. return
  1043. }
  1044. // VoiceICE returns the voice server ICE information
  1045. func (s *Session) VoiceICE() (st *VoiceICE, err error) {
  1046. body, err := s.Request("GET", EndpointVoiceIce, nil)
  1047. if err != nil {
  1048. return
  1049. }
  1050. err = unmarshal(body, &st)
  1051. return
  1052. }
  1053. // ------------------------------------------------------------------------------------------------
  1054. // Functions specific to Discord Websockets
  1055. // ------------------------------------------------------------------------------------------------
  1056. // Gateway returns the a websocket Gateway address
  1057. func (s *Session) Gateway() (gateway string, err error) {
  1058. response, err := s.Request("GET", EndpointGateway, nil)
  1059. if err != nil {
  1060. return
  1061. }
  1062. temp := struct {
  1063. URL string `json:"url"`
  1064. }{}
  1065. err = unmarshal(response, &temp)
  1066. if err != nil {
  1067. return
  1068. }
  1069. gateway = temp.URL
  1070. return
  1071. }