restapi.go 37 KB

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  1. // Discordgo - Discord bindings for Go
  2. // Available at https://github.com/bwmarrin/discordgo
  3. // Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
  4. // Use of this source code is governed by a BSD-style
  5. // license that can be found in the LICENSE file.
  6. // This file contains functions for interacting with the Discord REST/JSON API
  7. // at the lowest level.
  8. package discordgo
  9. import (
  10. "bytes"
  11. "encoding/json"
  12. "errors"
  13. "fmt"
  14. "image"
  15. _ "image/jpeg" // For JPEG decoding
  16. _ "image/png" // For PNG decoding
  17. "io"
  18. "io/ioutil"
  19. "log"
  20. "mime/multipart"
  21. "net/http"
  22. "net/url"
  23. "strconv"
  24. "strings"
  25. "sync"
  26. "time"
  27. )
  28. // ErrJSONUnmarshal is returned for JSON Unmarshall errors.
  29. var ErrJSONUnmarshal = errors.New("json unmarshal")
  30. // Request makes a (GET/POST/...) Requests to Discord REST API with JSON data.
  31. // All the other Discord REST Calls in this file use this function.
  32. func (s *Session) Request(method, urlStr string, data interface{}) (response []byte, err error) {
  33. var body []byte
  34. if data != nil {
  35. body, err = json.Marshal(data)
  36. if err != nil {
  37. return
  38. }
  39. }
  40. return s.request(method, urlStr, "application/json", body)
  41. }
  42. // request makes a (GET/POST/...) Requests to Discord REST API.
  43. func (s *Session) request(method, urlStr, contentType string, b []byte) (response []byte, err error) {
  44. // rate limit mutex for this url
  45. // TODO: review for performance improvements
  46. // ideally we just ignore endpoints that we've never
  47. // received a 429 on. But this simple method works and
  48. // is a lot less complex :) It also might even be more
  49. // performat due to less checks and maps.
  50. var mu *sync.Mutex
  51. s.rateLimit.Lock()
  52. if s.rateLimit.url == nil {
  53. s.rateLimit.url = make(map[string]*sync.Mutex)
  54. }
  55. bu := strings.Split(urlStr, "?")
  56. mu, _ = s.rateLimit.url[bu[0]]
  57. if mu == nil {
  58. mu = new(sync.Mutex)
  59. s.rateLimit.url[bu[0]] = mu
  60. }
  61. s.rateLimit.Unlock()
  62. mu.Lock() // lock this URL for ratelimiting
  63. if s.Debug {
  64. log.Printf("API REQUEST %8s :: %s\n", method, urlStr)
  65. log.Printf("API REQUEST PAYLOAD :: [%s]\n", string(b))
  66. }
  67. req, err := http.NewRequest(method, urlStr, bytes.NewBuffer(b))
  68. if err != nil {
  69. return
  70. }
  71. // Not used on initial login..
  72. // TODO: Verify if a login, otherwise complain about no-token
  73. if s.Token != "" {
  74. req.Header.Set("authorization", s.Token)
  75. }
  76. req.Header.Set("Content-Type", contentType)
  77. // TODO: Make a configurable static variable.
  78. req.Header.Set("User-Agent", fmt.Sprintf("DiscordBot (https://github.com/bwmarrin/discordgo, v%s)", VERSION))
  79. if s.Debug {
  80. for k, v := range req.Header {
  81. log.Printf("API REQUEST HEADER :: [%s] = %+v\n", k, v)
  82. }
  83. }
  84. client := &http.Client{Timeout: (20 * time.Second)}
  85. resp, err := client.Do(req)
  86. mu.Unlock() // unlock ratelimit mutex
  87. if err != nil {
  88. return
  89. }
  90. defer func() {
  91. err2 := resp.Body.Close()
  92. if err2 != nil {
  93. log.Println("error closing resp body")
  94. }
  95. }()
  96. response, err = ioutil.ReadAll(resp.Body)
  97. if err != nil {
  98. return
  99. }
  100. if s.Debug {
  101. log.Printf("API RESPONSE STATUS :: %s\n", resp.Status)
  102. for k, v := range resp.Header {
  103. log.Printf("API RESPONSE HEADER :: [%s] = %+v\n", k, v)
  104. }
  105. log.Printf("API RESPONSE BODY :: [%s]\n\n\n", response)
  106. }
  107. switch resp.StatusCode {
  108. case http.StatusOK:
  109. case http.StatusCreated:
  110. case http.StatusNoContent:
  111. // TODO check for 401 response, invalidate token if we get one.
  112. case 429: // TOO MANY REQUESTS - Rate limiting
  113. mu.Lock() // lock URL ratelimit mutex
  114. rl := TooManyRequests{}
  115. err = json.Unmarshal(response, &rl)
  116. if err != nil {
  117. s.log(LogError, "rate limit unmarshal error, %s", err)
  118. mu.Unlock()
  119. return
  120. }
  121. s.log(LogInformational, "Rate Limiting %s, retry in %d", urlStr, rl.RetryAfter)
  122. s.handle(RateLimit{TooManyRequests: &rl, URL: urlStr})
  123. time.Sleep(rl.RetryAfter * time.Millisecond)
  124. // we can make the above smarter
  125. // this method can cause longer delays then required
  126. mu.Unlock() // we have to unlock here
  127. response, err = s.request(method, urlStr, contentType, b)
  128. default: // Error condition
  129. err = fmt.Errorf("HTTP %s, %s", resp.Status, response)
  130. }
  131. return
  132. }
  133. func unmarshal(data []byte, v interface{}) error {
  134. err := json.Unmarshal(data, v)
  135. if err != nil {
  136. return ErrJSONUnmarshal
  137. }
  138. return nil
  139. }
  140. // ------------------------------------------------------------------------------------------------
  141. // Functions specific to Discord Sessions
  142. // ------------------------------------------------------------------------------------------------
  143. // Login asks the Discord server for an authentication token.
  144. func (s *Session) Login(email, password string) (err error) {
  145. data := struct {
  146. Email string `json:"email"`
  147. Password string `json:"password"`
  148. }{email, password}
  149. response, err := s.Request("POST", EndpointLogin, data)
  150. if err != nil {
  151. return
  152. }
  153. temp := struct {
  154. Token string `json:"token"`
  155. }{}
  156. err = unmarshal(response, &temp)
  157. if err != nil {
  158. return
  159. }
  160. s.Token = temp.Token
  161. return
  162. }
  163. // Register sends a Register request to Discord, and returns the authentication token
  164. // Note that this account is temporary and should be verified for future use.
  165. // Another option is to save the authentication token external, but this isn't recommended.
  166. func (s *Session) Register(username string) (token string, err error) {
  167. data := struct {
  168. Username string `json:"username"`
  169. }{username}
  170. response, err := s.Request("POST", EndpointRegister, data)
  171. if err != nil {
  172. return
  173. }
  174. temp := struct {
  175. Token string `json:"token"`
  176. }{}
  177. err = unmarshal(response, &temp)
  178. if err != nil {
  179. return
  180. }
  181. token = temp.Token
  182. return
  183. }
  184. // Logout sends a logout request to Discord.
  185. // This does not seem to actually invalidate the token. So you can still
  186. // make API calls even after a Logout. So, it seems almost pointless to
  187. // even use.
  188. func (s *Session) Logout() (err error) {
  189. // _, err = s.Request("POST", LOGOUT, fmt.Sprintf(`{"token": "%s"}`, s.Token))
  190. if s.Token == "" {
  191. return
  192. }
  193. data := struct {
  194. Token string `json:"token"`
  195. }{s.Token}
  196. _, err = s.Request("POST", EndpointLogout, data)
  197. return
  198. }
  199. // ------------------------------------------------------------------------------------------------
  200. // Functions specific to Discord Users
  201. // ------------------------------------------------------------------------------------------------
  202. // User returns the user details of the given userID
  203. // userID : A user ID or "@me" which is a shortcut of current user ID
  204. func (s *Session) User(userID string) (st *User, err error) {
  205. body, err := s.Request("GET", EndpointUser(userID), nil)
  206. if err != nil {
  207. return
  208. }
  209. err = unmarshal(body, &st)
  210. return
  211. }
  212. // UserAvatar returns an image.Image of a users Avatar.
  213. // userID : A user ID or "@me" which is a shortcut of current user ID
  214. func (s *Session) UserAvatar(userID string) (img image.Image, err error) {
  215. u, err := s.User(userID)
  216. if err != nil {
  217. return
  218. }
  219. body, err := s.Request("GET", EndpointUserAvatar(userID, u.Avatar), nil)
  220. if err != nil {
  221. return
  222. }
  223. img, _, err = image.Decode(bytes.NewReader(body))
  224. return
  225. }
  226. // UserUpdate updates a users settings.
  227. func (s *Session) UserUpdate(email, password, username, avatar, newPassword string) (st *User, err error) {
  228. // NOTE: Avatar must be either the hash/id of existing Avatar or
  229. // data:image/png;base64,BASE64_STRING_OF_NEW_AVATAR_PNG
  230. // to set a new avatar.
  231. // If left blank, avatar will be set to null/blank
  232. data := struct {
  233. Email string `json:"email"`
  234. Password string `json:"password"`
  235. Username string `json:"username"`
  236. Avatar string `json:"avatar,omitempty"`
  237. NewPassword string `json:"new_password,omitempty"`
  238. }{email, password, username, avatar, newPassword}
  239. body, err := s.Request("PATCH", EndpointUser("@me"), data)
  240. if err != nil {
  241. return
  242. }
  243. err = unmarshal(body, &st)
  244. return
  245. }
  246. // UserSettings returns the settings for a given user
  247. func (s *Session) UserSettings() (st *Settings, err error) {
  248. body, err := s.Request("GET", EndpointUserSettings("@me"), nil)
  249. if err != nil {
  250. return
  251. }
  252. err = unmarshal(body, &st)
  253. return
  254. }
  255. // UserChannels returns an array of Channel structures for all private
  256. // channels.
  257. func (s *Session) UserChannels() (st []*Channel, err error) {
  258. body, err := s.Request("GET", EndpointUserChannels("@me"), nil)
  259. if err != nil {
  260. return
  261. }
  262. err = unmarshal(body, &st)
  263. return
  264. }
  265. // UserChannelCreate creates a new User (Private) Channel with another User
  266. // recipientID : A user ID for the user to which this channel is opened with.
  267. func (s *Session) UserChannelCreate(recipientID string) (st *Channel, err error) {
  268. data := struct {
  269. RecipientID string `json:"recipient_id"`
  270. }{recipientID}
  271. body, err := s.Request("POST", EndpointUserChannels("@me"), data)
  272. if err != nil {
  273. return
  274. }
  275. err = unmarshal(body, &st)
  276. return
  277. }
  278. // UserGuilds returns an array of Guild structures for all guilds.
  279. func (s *Session) UserGuilds() (st []*Guild, err error) {
  280. body, err := s.Request("GET", EndpointUserGuilds("@me"), nil)
  281. if err != nil {
  282. return
  283. }
  284. err = unmarshal(body, &st)
  285. return
  286. }
  287. // UserGuildSettingsEdit Edits the users notification settings for a guild
  288. // guildID : The ID of the guild to edit the settings on
  289. // settings : The settings to update
  290. func (s *Session) UserGuildSettingsEdit(guildID string, settings *UserGuildSettingsEdit) (st *UserGuildSettings, err error) {
  291. body, err := s.Request("PATCH", EndpointUserGuildSettings("@me", guildID), settings)
  292. if err != nil {
  293. return
  294. }
  295. err = unmarshal(body, &st)
  296. return
  297. }
  298. // UserChannelPermissions returns the permission of a user in a channel.
  299. // userID : The ID of the user to calculate permissions for.
  300. // channelID : The ID of the channel to calculate permission for.
  301. //
  302. // NOTE: This function is now deprecated and will be removed in the future.
  303. // Please see the same function inside state.go
  304. func (s *Session) UserChannelPermissions(userID, channelID string) (apermissions int, err error) {
  305. channel, err := s.State.Channel(channelID)
  306. if err != nil || channel == nil {
  307. channel, err = s.Channel(channelID)
  308. if err != nil {
  309. return
  310. }
  311. }
  312. guild, err := s.State.Guild(channel.GuildID)
  313. if err != nil || guild == nil {
  314. guild, err = s.Guild(channel.GuildID)
  315. if err != nil {
  316. return
  317. }
  318. }
  319. if userID == guild.OwnerID {
  320. apermissions = PermissionAll
  321. return
  322. }
  323. member, err := s.State.Member(guild.ID, userID)
  324. if err != nil || member == nil {
  325. member, err = s.GuildMember(guild.ID, userID)
  326. if err != nil {
  327. return
  328. }
  329. }
  330. for _, role := range guild.Roles {
  331. for _, roleID := range member.Roles {
  332. if role.ID == roleID {
  333. apermissions |= role.Permissions
  334. break
  335. }
  336. }
  337. }
  338. if apermissions&PermissionManageRoles > 0 {
  339. apermissions |= PermissionAll
  340. }
  341. // Member overwrites can override role overrides, so do two passes
  342. for _, overwrite := range channel.PermissionOverwrites {
  343. for _, roleID := range member.Roles {
  344. if overwrite.Type == "role" && roleID == overwrite.ID {
  345. apermissions &= ^overwrite.Deny
  346. apermissions |= overwrite.Allow
  347. break
  348. }
  349. }
  350. }
  351. for _, overwrite := range channel.PermissionOverwrites {
  352. if overwrite.Type == "member" && overwrite.ID == userID {
  353. apermissions &= ^overwrite.Deny
  354. apermissions |= overwrite.Allow
  355. break
  356. }
  357. }
  358. if apermissions&PermissionManageRoles > 0 {
  359. apermissions |= PermissionAllChannel
  360. }
  361. return
  362. }
  363. // ------------------------------------------------------------------------------------------------
  364. // Functions specific to Discord Guilds
  365. // ------------------------------------------------------------------------------------------------
  366. // Guild returns a Guild structure of a specific Guild.
  367. // guildID : The ID of a Guild
  368. func (s *Session) Guild(guildID string) (st *Guild, err error) {
  369. if s.StateEnabled {
  370. // Attempt to grab the guild from State first.
  371. st, err = s.State.Guild(guildID)
  372. if err == nil {
  373. return
  374. }
  375. }
  376. body, err := s.Request("GET", EndpointGuild(guildID), nil)
  377. if err != nil {
  378. return
  379. }
  380. err = unmarshal(body, &st)
  381. return
  382. }
  383. // GuildCreate creates a new Guild
  384. // name : A name for the Guild (2-100 characters)
  385. func (s *Session) GuildCreate(name string) (st *Guild, err error) {
  386. data := struct {
  387. Name string `json:"name"`
  388. }{name}
  389. body, err := s.Request("POST", EndpointGuilds, data)
  390. if err != nil {
  391. return
  392. }
  393. err = unmarshal(body, &st)
  394. return
  395. }
  396. // GuildEdit edits a new Guild
  397. // guildID : The ID of a Guild
  398. // g : A GuildParams struct with the values Name, Region and VerificationLevel defined.
  399. func (s *Session) GuildEdit(guildID string, g GuildParams) (st *Guild, err error) {
  400. // Bounds checking for VerificationLevel, interval: [0, 3]
  401. if g.VerificationLevel != nil {
  402. val := *g.VerificationLevel
  403. if val < 0 || val > 3 {
  404. err = errors.New("VerificationLevel out of bounds, should be between 0 and 3")
  405. return
  406. }
  407. }
  408. //Bounds checking for regions
  409. if g.Region != "" {
  410. isValid := false
  411. regions, _ := s.VoiceRegions()
  412. for _, r := range regions {
  413. if g.Region == r.ID {
  414. isValid = true
  415. }
  416. }
  417. if !isValid {
  418. var valid []string
  419. for _, r := range regions {
  420. valid = append(valid, r.ID)
  421. }
  422. err = fmt.Errorf("Region not a valid region (%q)", valid)
  423. return
  424. }
  425. }
  426. data := struct {
  427. Name string `json:"name,omitempty"`
  428. Region string `json:"region,omitempty"`
  429. VerificationLevel *VerificationLevel `json:"verification_level,omitempty"`
  430. }{g.Name, g.Region, g.VerificationLevel}
  431. body, err := s.Request("PATCH", EndpointGuild(guildID), data)
  432. if err != nil {
  433. return
  434. }
  435. err = unmarshal(body, &st)
  436. return
  437. }
  438. // GuildDelete deletes a Guild.
  439. // guildID : The ID of a Guild
  440. func (s *Session) GuildDelete(guildID string) (st *Guild, err error) {
  441. body, err := s.Request("DELETE", EndpointGuild(guildID), nil)
  442. if err != nil {
  443. return
  444. }
  445. err = unmarshal(body, &st)
  446. return
  447. }
  448. // GuildLeave leaves a Guild.
  449. // guildID : The ID of a Guild
  450. func (s *Session) GuildLeave(guildID string) (err error) {
  451. _, err = s.Request("DELETE", EndpointUserGuild("@me", guildID), nil)
  452. return
  453. }
  454. // GuildBans returns an array of User structures for all bans of a
  455. // given guild.
  456. // guildID : The ID of a Guild.
  457. func (s *Session) GuildBans(guildID string) (st []*User, err error) {
  458. body, err := s.Request("GET", EndpointGuildBans(guildID), nil)
  459. if err != nil {
  460. return
  461. }
  462. err = unmarshal(body, &st)
  463. return
  464. }
  465. // GuildBanCreate bans the given user from the given guild.
  466. // guildID : The ID of a Guild.
  467. // userID : The ID of a User
  468. // days : The number of days of previous comments to delete.
  469. func (s *Session) GuildBanCreate(guildID, userID string, days int) (err error) {
  470. uri := EndpointGuildBan(guildID, userID)
  471. if days > 0 {
  472. uri = fmt.Sprintf("%s?delete-message-days=%d", uri, days)
  473. }
  474. _, err = s.Request("PUT", uri, nil)
  475. return
  476. }
  477. // GuildBanDelete removes the given user from the guild bans
  478. // guildID : The ID of a Guild.
  479. // userID : The ID of a User
  480. func (s *Session) GuildBanDelete(guildID, userID string) (err error) {
  481. _, err = s.Request("DELETE", EndpointGuildBan(guildID, userID), nil)
  482. return
  483. }
  484. // GuildMembers returns a list of members for a guild.
  485. // guildID : The ID of a Guild.
  486. // after : The id of the member to return members after
  487. // limit : max number of members to return (max 1000)
  488. func (s *Session) GuildMembers(guildID string, after string, limit int) (st []*Member, err error) {
  489. uri := EndpointGuildMembers(guildID)
  490. v := url.Values{}
  491. if after != "" {
  492. v.Set("after", after)
  493. }
  494. if limit > 0 {
  495. v.Set("limit", strconv.Itoa(limit))
  496. }
  497. if len(v) > 0 {
  498. uri = fmt.Sprintf("%s?%s", uri, v.Encode())
  499. }
  500. body, err := s.Request("GET", uri, nil)
  501. if err != nil {
  502. return
  503. }
  504. err = unmarshal(body, &st)
  505. return
  506. }
  507. // GuildMember returns a member of a guild.
  508. // guildID : The ID of a Guild.
  509. // userID : The ID of a User
  510. func (s *Session) GuildMember(guildID, userID string) (st *Member, err error) {
  511. body, err := s.Request("GET", EndpointGuildMember(guildID, userID), nil)
  512. if err != nil {
  513. return
  514. }
  515. err = unmarshal(body, &st)
  516. return
  517. }
  518. // GuildMemberDelete removes the given user from the given guild.
  519. // guildID : The ID of a Guild.
  520. // userID : The ID of a User
  521. func (s *Session) GuildMemberDelete(guildID, userID string) (err error) {
  522. _, err = s.Request("DELETE", EndpointGuildMember(guildID, userID), nil)
  523. return
  524. }
  525. // GuildMemberEdit edits the roles of a member.
  526. // guildID : The ID of a Guild.
  527. // userID : The ID of a User.
  528. // roles : A list of role ID's to set on the member.
  529. func (s *Session) GuildMemberEdit(guildID, userID string, roles []string) (err error) {
  530. data := struct {
  531. Roles []string `json:"roles"`
  532. }{roles}
  533. _, err = s.Request("PATCH", EndpointGuildMember(guildID, userID), data)
  534. if err != nil {
  535. return
  536. }
  537. return
  538. }
  539. // GuildMemberMove moves a guild member from one voice channel to another/none
  540. // guildID : The ID of a Guild.
  541. // userID : The ID of a User.
  542. // channelID : The ID of a channel to move user to, or null?
  543. // NOTE : I am not entirely set on the name of this function and it may change
  544. // prior to the final 1.0.0 release of Discordgo
  545. func (s *Session) GuildMemberMove(guildID, userID, channelID string) (err error) {
  546. data := struct {
  547. ChannelID string `json:"channel_id"`
  548. }{channelID}
  549. _, err = s.Request("PATCH", EndpointGuildMember(guildID, userID), data)
  550. if err != nil {
  551. return
  552. }
  553. return
  554. }
  555. // GuildMemberNickname updates the nickname of a guild member
  556. // guildID : The ID of a guild
  557. // userID : The ID of a user
  558. func (s *Session) GuildMemberNickname(guildID, userID, nickname string) (err error) {
  559. data := struct {
  560. Nick string `json:"nick"`
  561. }{nickname}
  562. _, err = s.Request("PATCH", EndpointGuildMember(guildID, userID), data)
  563. return
  564. }
  565. // GuildChannels returns an array of Channel structures for all channels of a
  566. // given guild.
  567. // guildID : The ID of a Guild.
  568. func (s *Session) GuildChannels(guildID string) (st []*Channel, err error) {
  569. body, err := s.request("GET", EndpointGuildChannels(guildID), "", nil)
  570. if err != nil {
  571. return
  572. }
  573. err = unmarshal(body, &st)
  574. return
  575. }
  576. // GuildChannelCreate creates a new channel in the given guild
  577. // guildID : The ID of a Guild.
  578. // name : Name of the channel (2-100 chars length)
  579. // ctype : Tpye of the channel (voice or text)
  580. func (s *Session) GuildChannelCreate(guildID, name, ctype string) (st *Channel, err error) {
  581. data := struct {
  582. Name string `json:"name"`
  583. Type string `json:"type"`
  584. }{name, ctype}
  585. body, err := s.Request("POST", EndpointGuildChannels(guildID), data)
  586. if err != nil {
  587. return
  588. }
  589. err = unmarshal(body, &st)
  590. return
  591. }
  592. // GuildChannelsReorder updates the order of channels in a guild
  593. // guildID : The ID of a Guild.
  594. // channels : Updated channels.
  595. func (s *Session) GuildChannelsReorder(guildID string, channels []*Channel) (err error) {
  596. _, err = s.Request("PATCH", EndpointGuildChannels(guildID), channels)
  597. return
  598. }
  599. // GuildInvites returns an array of Invite structures for the given guild
  600. // guildID : The ID of a Guild.
  601. func (s *Session) GuildInvites(guildID string) (st []*Invite, err error) {
  602. body, err := s.Request("GET", EndpointGuildInvites(guildID), nil)
  603. if err != nil {
  604. return
  605. }
  606. err = unmarshal(body, &st)
  607. return
  608. }
  609. // GuildRoles returns all roles for a given guild.
  610. // guildID : The ID of a Guild.
  611. func (s *Session) GuildRoles(guildID string) (st []*Role, err error) {
  612. body, err := s.Request("GET", EndpointGuildRoles(guildID), nil)
  613. if err != nil {
  614. return
  615. }
  616. err = unmarshal(body, &st)
  617. return // TODO return pointer
  618. }
  619. // GuildRoleCreate returns a new Guild Role.
  620. // guildID: The ID of a Guild.
  621. func (s *Session) GuildRoleCreate(guildID string) (st *Role, err error) {
  622. body, err := s.Request("POST", EndpointGuildRoles(guildID), nil)
  623. if err != nil {
  624. return
  625. }
  626. err = unmarshal(body, &st)
  627. return
  628. }
  629. // GuildRoleEdit updates an existing Guild Role with new values
  630. // guildID : The ID of a Guild.
  631. // roleID : The ID of a Role.
  632. // name : The name of the Role.
  633. // color : The color of the role (decimal, not hex).
  634. // hoist : Whether to display the role's users separately.
  635. // perm : The permissions for the role.
  636. func (s *Session) GuildRoleEdit(guildID, roleID, name string, color int, hoist bool, perm int) (st *Role, err error) {
  637. // Prevent sending a color int that is too big.
  638. if color > 0xFFFFFF {
  639. err = fmt.Errorf("color value cannot be larger than 0xFFFFFF")
  640. }
  641. data := struct {
  642. Name string `json:"name"` // The color the role should have (as a decimal, not hex)
  643. Color int `json:"color"` // Whether to display the role's users separately
  644. Hoist bool `json:"hoist"` // The role's name (overwrites existing)
  645. Permissions int `json:"permissions"` // The overall permissions number of the role (overwrites existing)
  646. }{name, color, hoist, perm}
  647. body, err := s.Request("PATCH", EndpointGuildRole(guildID, roleID), data)
  648. if err != nil {
  649. return
  650. }
  651. err = unmarshal(body, &st)
  652. return
  653. }
  654. // GuildRoleReorder reoders guild roles
  655. // guildID : The ID of a Guild.
  656. // roles : A list of ordered roles.
  657. func (s *Session) GuildRoleReorder(guildID string, roles []*Role) (st []*Role, err error) {
  658. body, err := s.Request("PATCH", EndpointGuildRoles(guildID), roles)
  659. if err != nil {
  660. return
  661. }
  662. err = unmarshal(body, &st)
  663. return
  664. }
  665. // GuildRoleDelete deletes an existing role.
  666. // guildID : The ID of a Guild.
  667. // roleID : The ID of a Role.
  668. func (s *Session) GuildRoleDelete(guildID, roleID string) (err error) {
  669. _, err = s.Request("DELETE", EndpointGuildRole(guildID, roleID), nil)
  670. return
  671. }
  672. // GuildIntegrations returns an array of Integrations for a guild.
  673. // guildID : The ID of a Guild.
  674. func (s *Session) GuildIntegrations(guildID string) (st []*GuildIntegration, err error) {
  675. body, err := s.Request("GET", EndpointGuildIntegrations(guildID), nil)
  676. if err != nil {
  677. return
  678. }
  679. err = unmarshal(body, &st)
  680. return
  681. }
  682. // GuildIntegrationCreate creates a Guild Integration.
  683. // guildID : The ID of a Guild.
  684. // integrationType : The Integration type.
  685. // integrationID : The ID of an integration.
  686. func (s *Session) GuildIntegrationCreate(guildID, integrationType, integrationID string) (err error) {
  687. data := struct {
  688. Type string `json:"type"`
  689. ID string `json:"id"`
  690. }{integrationType, integrationID}
  691. _, err = s.Request("POST", EndpointGuildIntegrations(guildID), data)
  692. return
  693. }
  694. // GuildIntegrationEdit edits a Guild Integration.
  695. // guildID : The ID of a Guild.
  696. // integrationType : The Integration type.
  697. // integrationID : The ID of an integration.
  698. // expireBehavior : The behavior when an integration subscription lapses (see the integration object documentation).
  699. // expireGracePeriod : Period (in seconds) where the integration will ignore lapsed subscriptions.
  700. // enableEmoticons : Whether emoticons should be synced for this integration (twitch only currently).
  701. func (s *Session) GuildIntegrationEdit(guildID, integrationID string, expireBehavior, expireGracePeriod int, enableEmoticons bool) (err error) {
  702. data := struct {
  703. ExpireBehavior int `json:"expire_behavior"`
  704. ExpireGracePeriod int `json:"expire_grace_period"`
  705. EnableEmoticons bool `json:"enable_emoticons"`
  706. }{expireBehavior, expireGracePeriod, enableEmoticons}
  707. _, err = s.Request("PATCH", EndpointGuildIntegration(guildID, integrationID), data)
  708. return
  709. }
  710. // GuildIntegrationDelete removes the given integration from the Guild.
  711. // guildID : The ID of a Guild.
  712. // integrationID : The ID of an integration.
  713. func (s *Session) GuildIntegrationDelete(guildID, integrationID string) (err error) {
  714. _, err = s.Request("DELETE", EndpointGuildIntegration(guildID, integrationID), nil)
  715. return
  716. }
  717. // GuildIntegrationSync syncs an integration.
  718. // guildID : The ID of a Guild.
  719. // integrationID : The ID of an integration.
  720. func (s *Session) GuildIntegrationSync(guildID, integrationID string) (err error) {
  721. _, err = s.Request("POST", EndpointGuildIntegrationSync(guildID, integrationID), nil)
  722. return
  723. }
  724. // GuildIcon returns an image.Image of a guild icon.
  725. // guildID : The ID of a Guild.
  726. func (s *Session) GuildIcon(guildID string) (img image.Image, err error) {
  727. g, err := s.Guild(guildID)
  728. if err != nil {
  729. return
  730. }
  731. if g.Icon == "" {
  732. err = errors.New("Guild does not have an icon set.")
  733. return
  734. }
  735. body, err := s.Request("GET", EndpointGuildIcon(guildID, g.Icon), nil)
  736. if err != nil {
  737. return
  738. }
  739. img, _, err = image.Decode(bytes.NewReader(body))
  740. return
  741. }
  742. // GuildSplash returns an image.Image of a guild splash image.
  743. // guildID : The ID of a Guild.
  744. func (s *Session) GuildSplash(guildID string) (img image.Image, err error) {
  745. g, err := s.Guild(guildID)
  746. if err != nil {
  747. return
  748. }
  749. if g.Splash == "" {
  750. err = errors.New("Guild does not have a splash set.")
  751. return
  752. }
  753. body, err := s.Request("GET", EndpointGuildSplash(guildID, g.Splash), nil)
  754. if err != nil {
  755. return
  756. }
  757. img, _, err = image.Decode(bytes.NewReader(body))
  758. return
  759. }
  760. // GuildEmbed returns the embed for a Guild.
  761. // guildID : The ID of a Guild.
  762. func (s *Session) GuildEmbed(guildID string) (st *GuildEmbed, err error) {
  763. body, err := s.Request("GET", EndpointGuildEmbed(guildID), nil)
  764. if err != nil {
  765. return
  766. }
  767. err = unmarshal(body, &st)
  768. return
  769. }
  770. // GuildEmbedEdit returns the embed for a Guild.
  771. // guildID : The ID of a Guild.
  772. func (s *Session) GuildEmbedEdit(guildID string, enabled bool, channelID string) (err error) {
  773. data := GuildEmbed{enabled, channelID}
  774. _, err = s.Request("PATCH", EndpointGuildEmbed(guildID), data)
  775. return
  776. }
  777. // ------------------------------------------------------------------------------------------------
  778. // Functions specific to Discord Channels
  779. // ------------------------------------------------------------------------------------------------
  780. // Channel returns a Channel strucutre of a specific Channel.
  781. // channelID : The ID of the Channel you want returned.
  782. func (s *Session) Channel(channelID string) (st *Channel, err error) {
  783. body, err := s.Request("GET", EndpointChannel(channelID), nil)
  784. if err != nil {
  785. return
  786. }
  787. err = unmarshal(body, &st)
  788. return
  789. }
  790. // ChannelEdit edits the given channel
  791. // channelID : The ID of a Channel
  792. // name : The new name to assign the channel.
  793. func (s *Session) ChannelEdit(channelID, name string) (st *Channel, err error) {
  794. data := struct {
  795. Name string `json:"name"`
  796. }{name}
  797. body, err := s.Request("PATCH", EndpointChannel(channelID), data)
  798. if err != nil {
  799. return
  800. }
  801. err = unmarshal(body, &st)
  802. return
  803. }
  804. // ChannelDelete deletes the given channel
  805. // channelID : The ID of a Channel
  806. func (s *Session) ChannelDelete(channelID string) (st *Channel, err error) {
  807. body, err := s.Request("DELETE", EndpointChannel(channelID), nil)
  808. if err != nil {
  809. return
  810. }
  811. err = unmarshal(body, &st)
  812. return
  813. }
  814. // ChannelTyping broadcasts to all members that authenticated user is typing in
  815. // the given channel.
  816. // channelID : The ID of a Channel
  817. func (s *Session) ChannelTyping(channelID string) (err error) {
  818. _, err = s.Request("POST", EndpointChannelTyping(channelID), nil)
  819. return
  820. }
  821. // ChannelMessages returns an array of Message structures for messages within
  822. // a given channel.
  823. // channelID : The ID of a Channel.
  824. // limit : The number messages that can be returned. (max 100)
  825. // beforeID : If provided all messages returned will be before given ID.
  826. // afterID : If provided all messages returned will be after given ID.
  827. func (s *Session) ChannelMessages(channelID string, limit int, beforeID, afterID string) (st []*Message, err error) {
  828. uri := EndpointChannelMessages(channelID)
  829. v := url.Values{}
  830. if limit > 0 {
  831. v.Set("limit", strconv.Itoa(limit))
  832. }
  833. if afterID != "" {
  834. v.Set("after", afterID)
  835. }
  836. if beforeID != "" {
  837. v.Set("before", beforeID)
  838. }
  839. if len(v) > 0 {
  840. uri = fmt.Sprintf("%s?%s", uri, v.Encode())
  841. }
  842. body, err := s.Request("GET", uri, nil)
  843. if err != nil {
  844. return
  845. }
  846. err = unmarshal(body, &st)
  847. return
  848. }
  849. // ChannelMessage gets a single message by ID from a given channel.
  850. // channeld : The ID of a Channel
  851. // messageID : the ID of a Message
  852. func (s *Session) ChannelMessage(channelID, messageID string) (st *Message, err error) {
  853. response, err := s.Request("GET", EndpointChannelMessage(channelID, messageID), nil)
  854. if err != nil {
  855. return
  856. }
  857. err = unmarshal(response, &st)
  858. return
  859. }
  860. // ChannelMessageAck acknowledges and marks the given message as read
  861. // channeld : The ID of a Channel
  862. // messageID : the ID of a Message
  863. func (s *Session) ChannelMessageAck(channelID, messageID string) (err error) {
  864. _, err = s.request("POST", EndpointChannelMessageAck(channelID, messageID), "", nil)
  865. return
  866. }
  867. // channelMessageSend sends a message to the given channel.
  868. // channelID : The ID of a Channel.
  869. // content : The message to send.
  870. // tts : Whether to send the message with TTS.
  871. func (s *Session) channelMessageSend(channelID, content string, tts bool) (st *Message, err error) {
  872. // TODO: nonce string ?
  873. data := struct {
  874. Content string `json:"content"`
  875. TTS bool `json:"tts"`
  876. }{content, tts}
  877. // Send the message to the given channel
  878. response, err := s.Request("POST", EndpointChannelMessages(channelID), data)
  879. if err != nil {
  880. return
  881. }
  882. err = unmarshal(response, &st)
  883. return
  884. }
  885. // ChannelMessageSend sends a message to the given channel.
  886. // channelID : The ID of a Channel.
  887. // content : The message to send.
  888. func (s *Session) ChannelMessageSend(channelID string, content string) (st *Message, err error) {
  889. return s.channelMessageSend(channelID, content, false)
  890. }
  891. // ChannelMessageSendTTS sends a message to the given channel with Text to Speech.
  892. // channelID : The ID of a Channel.
  893. // content : The message to send.
  894. func (s *Session) ChannelMessageSendTTS(channelID string, content string) (st *Message, err error) {
  895. return s.channelMessageSend(channelID, content, true)
  896. }
  897. // ChannelMessageEdit edits an existing message, replacing it entirely with
  898. // the given content.
  899. // channeld : The ID of a Channel
  900. // messageID : the ID of a Message
  901. func (s *Session) ChannelMessageEdit(channelID, messageID, content string) (st *Message, err error) {
  902. data := struct {
  903. Content string `json:"content"`
  904. }{content}
  905. response, err := s.Request("PATCH", EndpointChannelMessage(channelID, messageID), data)
  906. if err != nil {
  907. return
  908. }
  909. err = unmarshal(response, &st)
  910. return
  911. }
  912. // ChannelMessageDelete deletes a message from the Channel.
  913. func (s *Session) ChannelMessageDelete(channelID, messageID string) (err error) {
  914. _, err = s.Request("DELETE", EndpointChannelMessage(channelID, messageID), nil)
  915. return
  916. }
  917. // ChannelMessagesBulkDelete bulk deletes the messages from the channel for the provided messageIDs.
  918. // If only one messageID is in the slice call channelMessageDelete funciton.
  919. // If the slice is empty do nothing.
  920. // channelID : The ID of the channel for the messages to delete.
  921. // messages : The IDs of the messages to be deleted. A slice of string IDs. A maximum of 100 messages.
  922. func (s *Session) ChannelMessagesBulkDelete(channelID string, messages []string) (err error) {
  923. if len(messages) == 0 {
  924. return
  925. }
  926. if len(messages) == 1 {
  927. err = s.ChannelMessageDelete(channelID, messages[0])
  928. return
  929. }
  930. if len(messages) > 100 {
  931. messages = messages[:100]
  932. }
  933. data := struct {
  934. Messages []string `json:"messages"`
  935. }{messages}
  936. _, err = s.Request("POST", EndpointChannelMessagesBulkDelete(channelID), data)
  937. return
  938. }
  939. // ChannelMessagePin pins a message within a given channel.
  940. // channelID: The ID of a channel.
  941. // messageID: The ID of a message.
  942. func (s *Session) ChannelMessagePin(channelID, messageID string) (err error) {
  943. _, err = s.Request("PUT", EndpointChannelMessagePin(channelID, messageID), nil)
  944. return
  945. }
  946. // ChannelMessageUnpin unpins a message within a given channel.
  947. // channelID: The ID of a channel.
  948. // messageID: The ID of a message.
  949. func (s *Session) ChannelMessageUnpin(channelID, messageID string) (err error) {
  950. _, err = s.Request("DELETE", EndpointChannelMessagePin(channelID, messageID), nil)
  951. return
  952. }
  953. // ChannelMessagesPinned returns an array of Message structures for pinned messages
  954. // within a given channel
  955. // channelID : The ID of a Channel.
  956. func (s *Session) ChannelMessagesPinned(channelID string) (st []*Message, err error) {
  957. body, err := s.Request("GET", EndpointChannelMessagesPins(channelID), nil)
  958. if err != nil {
  959. return
  960. }
  961. err = unmarshal(body, &st)
  962. return
  963. }
  964. // ChannelFileSend sends a file to the given channel.
  965. // channelID : The ID of a Channel.
  966. // name: The name of the file.
  967. // io.Reader : A reader for the file contents.
  968. func (s *Session) ChannelFileSend(channelID, name string, r io.Reader) (st *Message, err error) {
  969. return s.ChannelFileSendWithMessage(channelID, "", name, r)
  970. }
  971. // ChannelFileSendWithMessage sends a file to the given channel with an message.
  972. // channelID : The ID of a Channel.
  973. // content: Optional Message content.
  974. // name: The name of the file.
  975. // io.Reader : A reader for the file contents.
  976. func (s *Session) ChannelFileSendWithMessage(channelID, content string, name string, r io.Reader) (st *Message, err error) {
  977. body := &bytes.Buffer{}
  978. bodywriter := multipart.NewWriter(body)
  979. if len(content) != 0 {
  980. if err := bodywriter.WriteField("content", content); err != nil {
  981. return nil, err
  982. }
  983. }
  984. writer, err := bodywriter.CreateFormFile("file", name)
  985. if err != nil {
  986. return nil, err
  987. }
  988. _, err = io.Copy(writer, r)
  989. if err != nil {
  990. return
  991. }
  992. err = bodywriter.Close()
  993. if err != nil {
  994. return
  995. }
  996. response, err := s.request("POST", EndpointChannelMessages(channelID), bodywriter.FormDataContentType(), body.Bytes())
  997. if err != nil {
  998. return
  999. }
  1000. err = unmarshal(response, &st)
  1001. return
  1002. }
  1003. // ChannelInvites returns an array of Invite structures for the given channel
  1004. // channelID : The ID of a Channel
  1005. func (s *Session) ChannelInvites(channelID string) (st []*Invite, err error) {
  1006. body, err := s.Request("GET", EndpointChannelInvites(channelID), nil)
  1007. if err != nil {
  1008. return
  1009. }
  1010. err = unmarshal(body, &st)
  1011. return
  1012. }
  1013. // ChannelInviteCreate creates a new invite for the given channel.
  1014. // channelID : The ID of a Channel
  1015. // i : An Invite struct with the values MaxAge, MaxUses, Temporary,
  1016. // and XkcdPass defined.
  1017. func (s *Session) ChannelInviteCreate(channelID string, i Invite) (st *Invite, err error) {
  1018. data := struct {
  1019. MaxAge int `json:"max_age"`
  1020. MaxUses int `json:"max_uses"`
  1021. Temporary bool `json:"temporary"`
  1022. XKCDPass string `json:"xkcdpass"`
  1023. }{i.MaxAge, i.MaxUses, i.Temporary, i.XkcdPass}
  1024. body, err := s.Request("POST", EndpointChannelInvites(channelID), data)
  1025. if err != nil {
  1026. return
  1027. }
  1028. err = unmarshal(body, &st)
  1029. return
  1030. }
  1031. // ChannelPermissionSet creates a Permission Override for the given channel.
  1032. // NOTE: This func name may changed. Using Set instead of Create because
  1033. // you can both create a new override or update an override with this function.
  1034. func (s *Session) ChannelPermissionSet(channelID, targetID, targetType string, allow, deny int) (err error) {
  1035. data := struct {
  1036. ID string `json:"id"`
  1037. Type string `json:"type"`
  1038. Allow int `json:"allow"`
  1039. Deny int `json:"deny"`
  1040. }{targetID, targetType, allow, deny}
  1041. _, err = s.Request("PUT", EndpointChannelPermission(channelID, targetID), data)
  1042. return
  1043. }
  1044. // ChannelPermissionDelete deletes a specific permission override for the given channel.
  1045. // NOTE: Name of this func may change.
  1046. func (s *Session) ChannelPermissionDelete(channelID, targetID string) (err error) {
  1047. _, err = s.Request("DELETE", EndpointChannelPermission(channelID, targetID), nil)
  1048. return
  1049. }
  1050. // ------------------------------------------------------------------------------------------------
  1051. // Functions specific to Discord Invites
  1052. // ------------------------------------------------------------------------------------------------
  1053. // Invite returns an Invite structure of the given invite
  1054. // inviteID : The invite code (or maybe xkcdpass?)
  1055. func (s *Session) Invite(inviteID string) (st *Invite, err error) {
  1056. body, err := s.Request("GET", EndpointInvite(inviteID), nil)
  1057. if err != nil {
  1058. return
  1059. }
  1060. err = unmarshal(body, &st)
  1061. return
  1062. }
  1063. // InviteDelete deletes an existing invite
  1064. // inviteID : the code (or maybe xkcdpass?) of an invite
  1065. func (s *Session) InviteDelete(inviteID string) (st *Invite, err error) {
  1066. body, err := s.Request("DELETE", EndpointInvite(inviteID), nil)
  1067. if err != nil {
  1068. return
  1069. }
  1070. err = unmarshal(body, &st)
  1071. return
  1072. }
  1073. // InviteAccept accepts an Invite to a Guild or Channel
  1074. // inviteID : The invite code (or maybe xkcdpass?)
  1075. func (s *Session) InviteAccept(inviteID string) (st *Invite, err error) {
  1076. body, err := s.Request("POST", EndpointInvite(inviteID), nil)
  1077. if err != nil {
  1078. return
  1079. }
  1080. err = unmarshal(body, &st)
  1081. return
  1082. }
  1083. // ------------------------------------------------------------------------------------------------
  1084. // Functions specific to Discord Voice
  1085. // ------------------------------------------------------------------------------------------------
  1086. // VoiceRegions returns the voice server regions
  1087. func (s *Session) VoiceRegions() (st []*VoiceRegion, err error) {
  1088. body, err := s.Request("GET", EndpointVoiceRegions, nil)
  1089. if err != nil {
  1090. return
  1091. }
  1092. err = unmarshal(body, &st)
  1093. return
  1094. }
  1095. // VoiceICE returns the voice server ICE information
  1096. func (s *Session) VoiceICE() (st *VoiceICE, err error) {
  1097. body, err := s.Request("GET", EndpointVoiceIce, nil)
  1098. if err != nil {
  1099. return
  1100. }
  1101. err = unmarshal(body, &st)
  1102. return
  1103. }
  1104. // ------------------------------------------------------------------------------------------------
  1105. // Functions specific to Discord Websockets
  1106. // ------------------------------------------------------------------------------------------------
  1107. // Gateway returns the a websocket Gateway address
  1108. func (s *Session) Gateway() (gateway string, err error) {
  1109. response, err := s.Request("GET", EndpointGateway, nil)
  1110. if err != nil {
  1111. return
  1112. }
  1113. temp := struct {
  1114. URL string `json:"url"`
  1115. }{}
  1116. err = unmarshal(response, &temp)
  1117. if err != nil {
  1118. return
  1119. }
  1120. gateway = temp.URL
  1121. return
  1122. }