discord.go 3.4 KB

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  1. // Discordgo - Discord bindings for Go
  2. // Available at https://github.com/bwmarrin/discordgo
  3. // Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
  4. // Use of this source code is governed by a BSD-style
  5. // license that can be found in the LICENSE file.
  6. // This file contains high level helper functions and easy entry points for the
  7. // entire discordgo package. These functions are beling developed and are very
  8. // experimental at this point. They will most likley change so please use the
  9. // low level functions if that's a problem.
  10. // package discordgo provides Discord binding for Go
  11. package discordgo
  12. import "fmt"
  13. // Discordgo Version, follows Symantic Versioning. (http://semver.org/)
  14. const VERSION = "0.9.0-alpha"
  15. // New creates a new Discord session and will automate some startup
  16. // tasks if given enough information to do so. Currently you can pass zero
  17. // arguments and it will return an empty Discord session. If you pass a token
  18. // or username and password (in that order), then it will attempt to login to
  19. // Discord and open a websocket connection.
  20. func New(args ...interface{}) (s *Session, err error) {
  21. // Create an empty Session interface.
  22. s = &Session{
  23. State: NewState(),
  24. StateEnabled: true,
  25. }
  26. // If no arguments are passed return the empty Session interface.
  27. // Later I will add default values, if appropriate.
  28. if args == nil {
  29. return
  30. }
  31. // Variables used below when parsing func arguments
  32. var auth, pass string
  33. // Parse passed arguments
  34. for _, arg := range args {
  35. switch v := arg.(type) {
  36. case []string:
  37. if len(v) > 2 {
  38. err = fmt.Errorf("Too many string parameters provided.")
  39. return
  40. }
  41. // First string is either token or username
  42. if len(v) > 0 {
  43. auth = v[0]
  44. }
  45. // If second string exists, it must be a password.
  46. if len(v) > 1 {
  47. pass = v[1]
  48. }
  49. case string:
  50. // First string must be either auth token or username.
  51. // Second string must be a password.
  52. // Only 2 input strings are supported.
  53. if auth == "" {
  54. auth = v
  55. } else if pass == "" {
  56. pass = v
  57. } else {
  58. err = fmt.Errorf("Too many string parameters provided.")
  59. return
  60. }
  61. // case Config:
  62. // TODO: Parse configuration
  63. default:
  64. err = fmt.Errorf("Unsupported parameter type provided.")
  65. return
  66. }
  67. }
  68. // If only one string was provided, assume it is an auth token.
  69. // Otherwise get auth token from Discord
  70. if pass == "" {
  71. s.Token = auth
  72. } else {
  73. s.Token, err = s.Login(auth, pass)
  74. if err != nil || s.Token == "" {
  75. err = fmt.Errorf("Unable to fetch discord authentication token. %v", err)
  76. return
  77. }
  78. }
  79. // TODO: Add code here to fetch authenticated user info like settings,
  80. // avatar, User ID, etc. If fails, return error.
  81. // Open websocket connection
  82. err = s.Open()
  83. if err != nil {
  84. fmt.Println(err)
  85. return
  86. }
  87. // Do websocket handshake.
  88. err = s.Handshake()
  89. if err != nil {
  90. fmt.Println(err)
  91. return
  92. }
  93. // Listen for events.
  94. go s.Listen()
  95. return
  96. }
  97. // Close closes a Discord session
  98. // TODO: Add support for Voice WS/UDP connections
  99. func (s *Session) Close() {
  100. s.DataReady = false
  101. if s.heartbeatChan != nil {
  102. select {
  103. case <-s.heartbeatChan:
  104. break
  105. default:
  106. close(s.heartbeatChan)
  107. }
  108. s.heartbeatChan = nil
  109. }
  110. if s.listenChan != nil {
  111. select {
  112. case <-s.listenChan:
  113. break
  114. default:
  115. close(s.listenChan)
  116. }
  117. s.listenChan = nil
  118. }
  119. if s.wsConn != nil {
  120. s.wsConn.Close()
  121. }
  122. }