events.go 6.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238
  1. package discordgo
  2. import (
  3. "encoding/json"
  4. "time"
  5. )
  6. // This file contains all the possible structs that can be
  7. // handled by AddHandler/EventHandler.
  8. // DO NOT ADD ANYTHING BUT EVENT HANDLER STRUCTS TO THIS FILE.
  9. //go:generate go run tools/cmd/eventhandlers/main.go
  10. // Connect is the data for a Connect event.
  11. // This is a sythetic event and is not dispatched by Discord.
  12. type Connect struct{}
  13. // Disconnect is the data for a Disconnect event.
  14. // This is a sythetic event and is not dispatched by Discord.
  15. type Disconnect struct{}
  16. // RateLimit is the data for a RateLimit event.
  17. // This is a sythetic event and is not dispatched by Discord.
  18. type RateLimit struct {
  19. *TooManyRequests
  20. URL string
  21. }
  22. // Event provides a basic initial struct for all websocket events.
  23. type Event struct {
  24. Operation int `json:"op"`
  25. Sequence int `json:"s"`
  26. Type string `json:"t"`
  27. RawData json.RawMessage `json:"d"`
  28. // Struct contains one of the other types in this file.
  29. Struct interface{} `json:"-"`
  30. }
  31. // A Ready stores all data for the websocket READY event.
  32. type Ready struct {
  33. Version int `json:"v"`
  34. SessionID string `json:"session_id"`
  35. HeartbeatInterval time.Duration `json:"heartbeat_interval"`
  36. User *User `json:"user"`
  37. ReadState []*ReadState `json:"read_state"`
  38. PrivateChannels []*Channel `json:"private_channels"`
  39. Guilds []*Guild `json:"guilds"`
  40. // Undocumented fields
  41. Settings *Settings `json:"user_settings"`
  42. UserGuildSettings []*UserGuildSettings `json:"user_guild_settings"`
  43. Relationships []*Relationship `json:"relationships"`
  44. Presences []*Presence `json:"presences"`
  45. }
  46. // ChannelCreate is the data for a ChannelCreate event.
  47. type ChannelCreate struct {
  48. *Channel
  49. }
  50. // ChannelUpdate is the data for a ChannelUpdate event.
  51. type ChannelUpdate struct {
  52. *Channel
  53. }
  54. // ChannelDelete is the data for a ChannelDelete event.
  55. type ChannelDelete struct {
  56. *Channel
  57. }
  58. // ChannelPinsUpdate stores data for a ChannelPinsUpdate event.
  59. type ChannelPinsUpdate struct {
  60. LastPinTimestamp string `json:"last_pin_timestamp"`
  61. ChannelID string `json:"channel_id"`
  62. }
  63. // GuildCreate is the data for a GuildCreate event.
  64. type GuildCreate struct {
  65. *Guild
  66. }
  67. // GuildUpdate is the data for a GuildUpdate event.
  68. type GuildUpdate struct {
  69. *Guild
  70. }
  71. // GuildDelete is the data for a GuildDelete event.
  72. type GuildDelete struct {
  73. *Guild
  74. }
  75. // GuildBanAdd is the data for a GuildBanAdd event.
  76. type GuildBanAdd struct {
  77. User *User `json:"user"`
  78. GuildID string `json:"guild_id"`
  79. }
  80. // GuildBanRemove is the data for a GuildBanRemove event.
  81. type GuildBanRemove struct {
  82. User *User `json:"user"`
  83. GuildID string `json:"guild_id"`
  84. }
  85. // GuildMemberAdd is the data for a GuildMemberAdd event.
  86. type GuildMemberAdd struct {
  87. *Member
  88. }
  89. // GuildMemberUpdate is the data for a GuildMemberUpdate event.
  90. type GuildMemberUpdate struct {
  91. *Member
  92. }
  93. // GuildMemberRemove is the data for a GuildMemberRemove event.
  94. type GuildMemberRemove struct {
  95. *Member
  96. }
  97. // GuildRoleCreate is the data for a GuildRoleCreate event.
  98. type GuildRoleCreate struct {
  99. *GuildRole
  100. }
  101. // GuildRoleUpdate is the data for a GuildRoleUpdate event.
  102. type GuildRoleUpdate struct {
  103. *GuildRole
  104. }
  105. // A GuildRoleDelete is the data for a GuildRoleDelete event.
  106. type GuildRoleDelete struct {
  107. RoleID string `json:"role_id"`
  108. GuildID string `json:"guild_id"`
  109. }
  110. // A GuildEmojisUpdate is the data for a guild emoji update event.
  111. type GuildEmojisUpdate struct {
  112. GuildID string `json:"guild_id"`
  113. Emojis []*Emoji `json:"emojis"`
  114. }
  115. // A GuildMembersChunk is the data for a GuildMembersChunk event.
  116. type GuildMembersChunk struct {
  117. GuildID string `json:"guild_id"`
  118. Members []*Member `json:"members"`
  119. }
  120. // GuildIntegrationsUpdate is the data for a GuildIntegrationsUpdate event.
  121. type GuildIntegrationsUpdate struct {
  122. GuildID string `json:"guild_id"`
  123. }
  124. // MessageAck is the data for a MessageAck event.
  125. type MessageAck struct {
  126. MessageID string `json:"message_id"`
  127. ChannelID string `json:"channel_id"`
  128. }
  129. // MessageCreate is the data for a MessageCreate event.
  130. type MessageCreate struct {
  131. *Message
  132. }
  133. // MessageUpdate is the data for a MessageUpdate event.
  134. type MessageUpdate struct {
  135. *Message
  136. }
  137. // MessageDelete is the data for a MessageDelete event.
  138. type MessageDelete struct {
  139. *Message
  140. }
  141. // MessageReactionAdd is the data for a MessageReactionAdd event.
  142. type MessageReactionAdd struct {
  143. *MessageReaction
  144. }
  145. // MessageReactionRemove is the data for a MessageReactionRemove event.
  146. type MessageReactionRemove struct {
  147. *MessageReaction
  148. }
  149. // PresencesReplace is the data for a PresencesReplace event.
  150. type PresencesReplace []*Presence
  151. // PresenceUpdate is the data for a PresenceUpdate event.
  152. type PresenceUpdate struct {
  153. Presence
  154. GuildID string `json:"guild_id"`
  155. Roles []string `json:"roles"`
  156. }
  157. // Resumed is the data for a Resumed event.
  158. type Resumed struct {
  159. HeartbeatInterval time.Duration `json:"heartbeat_interval"`
  160. Trace []string `json:"_trace"`
  161. }
  162. // RelationshipAdd is the data for a RelationshipAdd event.
  163. type RelationshipAdd struct {
  164. *Relationship
  165. }
  166. // RelationshipRemove is the data for a RelationshipRemove event.
  167. type RelationshipRemove struct {
  168. *Relationship
  169. }
  170. // TypingStart is the data for a TypingStart event.
  171. type TypingStart struct {
  172. UserID string `json:"user_id"`
  173. ChannelID string `json:"channel_id"`
  174. Timestamp int `json:"timestamp"`
  175. }
  176. // UserUpdate is the data for a UserUpdate event.
  177. type UserUpdate struct {
  178. *User
  179. }
  180. // UserSettingsUpdate is the data for a UserSettingsUpdate event.
  181. type UserSettingsUpdate map[string]interface{}
  182. // UserGuildSettingsUpdate is the data for a UserGuildSettingsUpdate event.
  183. type UserGuildSettingsUpdate struct {
  184. *UserGuildSettings
  185. }
  186. // VoiceServerUpdate is the data for a VoiceServerUpdate event.
  187. type VoiceServerUpdate struct {
  188. Token string `json:"token"`
  189. GuildID string `json:"guild_id"`
  190. Endpoint string `json:"endpoint"`
  191. }
  192. // VoiceStateUpdate is the data for a VoiceStateUpdate event.
  193. type VoiceStateUpdate struct {
  194. *VoiceState
  195. }