Commit History

Author SHA1 Message Date
  Bruce Marriner b329c935ac Added check to prevent data websocket Listen func from running more than one instance. 8 years ago
  Bruce Marriner 666cbeb6a6 Data websocket Heartbeat now uses a chan instead of bool to track state 8 years ago
  Chris Rhodes cd01a34cdb Handle GUILD_EMOJI_UPDATE and track Emoji in state. 8 years ago
  Bruce Marriner ed1076361e Changed the order of the heartbeat lock to be a little better. 8 years ago
  Bruce Marriner 825144012d Prevent data websocket heartbeat from running more than once, closes #43 8 years ago
  Chris Rhodes 66052d0a9c Rename methods. 8 years ago
  Chris Rhodes 9ba6d5b7c1 Make state tracking optional. 8 years ago
  Chris Rhodes b2ef55ae9c Cleanup before mailing. 8 years ago
  Chris Rhodes 4e23e5fc35 Implement state tracking. 8 years ago
  Chris Rhodes 3aaa95d4f9 Tiny cleanup :ok_hand: 8 years ago
  Chris Rhodes 0e9b8b8714 Small cleanup for initial error handling. 8 years ago
  Chris Rhodes 03379f7128 Fix OnReady. 8 years ago
  Chris Rhodes f1fc2f0996 Add GuildBan handling in wsapi. Closes #24. 8 years ago
  Bruce 5c64020544 Merge pull request #37 from iopred/updatestatus 8 years ago
  Bruce Marriner 6991af8500 Added support for USER_SETTINGS_UPDATE websocket event, closes #11 8 years ago
  Chris Rhodes b5bfa454d0 Do not send game if one is not provided (instead of not sending game.name) 8 years ago
  Chris Rhodes 974d5862a4 Make update status a little more idiomatic. 8 years ago
  Bruce Marriner bb4f63775e Updated to support new Discord method of sending game playing data, closes #34 8 years ago
  Bruce Marriner 0360acbaa0 Added support for USER_UPDATE websocket event, closes #28 8 years ago
  Bruce Marriner a878a5d306 Added comments 8 years ago
  Bruce Marriner 332141b083 Updated VoiceChannelJoin func to use struct for data sent over websocket. Also returns an error now. 9 years ago
  Bruce Marriner d59d47967c Converted to using structs for data websocket handshake. Also using VERSION variable in $browser setting 9 years ago
  Bruce Marriner 383b4645da Finished support for sending presense/game status updates. Closes #18 9 years ago
  Bruce Marriner f402265fd7 OnReady event will be handled if no callback is set by user. README updated. 9 years ago
  Bruce Marriner 5c2e3c6866 Added DataReady to data websocket 9 years ago
  Bruce Marriner e384d2d66f Few notes, also, send 1st data websocket heartbeat immediately. 9 years ago
  Bruce Marriner 87f433e2d8 VOICE_STATE_UPDATE should not fall though to Default right now. 9 years ago
  Bruce Marriner 35e3966b91 Reworded top comment 9 years ago
  Bruce Marriner abe55ecca7 Some improvements to comments. 9 years ago
  Bruce Marriner 3e605c64a6 Moving all structs to structs.go for now. 9 years ago