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- package discordgo
- type EventHandler interface {
-
- Type() string
-
-
-
- Handle(*Session, interface{})
- }
- type EventInterfaceProvider interface {
-
- Type() string
-
-
-
- New() interface{}
- }
- const interfaceEventType = "__INTERFACE__"
- type interfaceEventHandler func(*Session, interface{})
- // Type returns the event type for interface{} events.
- func (eh interfaceEventHandler) Type() string {
- return interfaceEventType
- }
- func (eh interfaceEventHandler) Handle(s *Session, i interface{}) {
- eh(s, i)
- }
- var registeredInterfaceProviders = map[string]EventInterfaceProvider{}
- func registerInterfaceProvider(eh EventInterfaceProvider) {
- if _, ok := registeredInterfaceProviders[eh.Type()]; ok {
- return
-
-
-
- }
- registeredInterfaceProviders[eh.Type()] = eh
- return
- }
- type eventHandlerInstance struct {
- eventHandler EventHandler
- }
- func (s *Session) addEventHandler(eventHandler EventHandler) func() {
- s.handlersMu.Lock()
- defer s.handlersMu.Unlock()
- if s.handlers == nil {
- s.handlers = map[string][]*eventHandlerInstance{}
- }
- ehi := &eventHandlerInstance{eventHandler}
- s.handlers[eventHandler.Type()] = append(s.handlers[eventHandler.Type()], ehi)
- return func() {
- s.removeEventHandlerInstance(eventHandler.Type(), ehi)
- }
- }
- func (s *Session) addEventHandlerOnce(eventHandler EventHandler) func() {
- s.handlersMu.Lock()
- defer s.handlersMu.Unlock()
- if s.onceHandlers == nil {
- s.onceHandlers = map[string][]*eventHandlerInstance{}
- }
- ehi := &eventHandlerInstance{eventHandler}
- s.onceHandlers[eventHandler.Type()] = append(s.onceHandlers[eventHandler.Type()], ehi)
- return func() {
- s.removeEventHandlerInstance(eventHandler.Type(), ehi)
- }
- }
- func (s *Session) AddHandler(handler interface{}) func() {
- eh := handlerForInterface(handler)
- if eh == nil {
- s.log(LogError, "Invalid handler type, handler will never be called")
- return func() {}
- }
- return s.addEventHandler(eh)
- }
- func (s *Session) AddHandlerOnce(handler interface{}) func() {
- eh := handlerForInterface(handler)
- if eh == nil {
- s.log(LogError, "Invalid handler type, handler will never be called")
- return func() {}
- }
- return s.addEventHandlerOnce(eh)
- }
- func (s *Session) removeEventHandlerInstance(t string, ehi *eventHandlerInstance) {
- s.handlersMu.Lock()
- defer s.handlersMu.Unlock()
- handlers := s.handlers[t]
- for i := range handlers {
- if handlers[i] == ehi {
- s.handlers[t] = append(handlers[:i], handlers[i+1:]...)
- }
- }
- onceHandlers := s.onceHandlers[t]
- for i := range onceHandlers {
- if onceHandlers[i] == ehi {
- s.onceHandlers[t] = append(onceHandlers[:i], handlers[i+1:]...)
- }
- }
- }
- func (s *Session) handle(t string, i interface{}) {
- for _, eh := range s.handlers[t] {
- go eh.eventHandler.Handle(s, i)
- }
- if len(s.onceHandlers[t]) > 0 {
- for _, eh := range s.onceHandlers[t] {
- go eh.eventHandler.Handle(s, i)
- }
- s.onceHandlers[t] = nil
- }
- }
- func (s *Session) handleEvent(t string, i interface{}) {
- s.handlersMu.RLock()
- defer s.handlersMu.RUnlock()
-
- s.onInterface(i)
-
- s.handle(interfaceEventType, i)
-
- s.handle(t, i)
- }
- func setGuildIds(g *Guild) {
- for _, c := range g.Channels {
- c.GuildID = g.ID
- }
- for _, m := range g.Members {
- m.GuildID = g.ID
- }
- for _, vs := range g.VoiceStates {
- vs.GuildID = g.ID
- }
- }
- func (s *Session) onInterface(i interface{}) {
- switch t := i.(type) {
- case *Ready:
- for _, g := range t.Guilds {
- setGuildIds(g)
- }
- s.onReady(t)
- case *GuildCreate:
- setGuildIds(t.Guild)
- case *GuildUpdate:
- setGuildIds(t.Guild)
- case *Resumed:
- s.onResumed(t)
- case *VoiceServerUpdate:
- go s.onVoiceServerUpdate(t)
- case *VoiceStateUpdate:
- go s.onVoiceStateUpdate(t)
- }
- err := s.State.onInterface(s, i)
- if err != nil {
- s.log(LogError, "error dispatching internal event, %s", err)
- }
- }
- func (s *Session) onReady(r *Ready) {
-
- s.sessionID = r.SessionID
-
- go s.heartbeat(s.wsConn, s.listening, r.HeartbeatInterval)
- }
- func (s *Session) onResumed(r *Resumed) {
-
- go s.heartbeat(s.wsConn, s.listening, r.HeartbeatInterval)
- }
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