Commit History

Autor SHA1 Mensaxe Data
  Chris Rhodes f1fc2f0996 Add GuildBan handling in wsapi. Closes #24. %!s(int64=8) %!d(string=hai) anos
  Bruce 5c64020544 Merge pull request #37 from iopred/updatestatus %!s(int64=8) %!d(string=hai) anos
  Bruce Marriner 6991af8500 Added support for USER_SETTINGS_UPDATE websocket event, closes #11 %!s(int64=8) %!d(string=hai) anos
  Chris Rhodes b5bfa454d0 Do not send game if one is not provided (instead of not sending game.name) %!s(int64=8) %!d(string=hai) anos
  Chris Rhodes 974d5862a4 Make update status a little more idiomatic. %!s(int64=8) %!d(string=hai) anos
  Bruce Marriner bb4f63775e Updated to support new Discord method of sending game playing data, closes #34 %!s(int64=8) %!d(string=hai) anos
  Bruce Marriner 0360acbaa0 Added support for USER_UPDATE websocket event, closes #28 %!s(int64=8) %!d(string=hai) anos
  Bruce Marriner a878a5d306 Added comments %!s(int64=8) %!d(string=hai) anos
  Bruce Marriner 332141b083 Updated VoiceChannelJoin func to use struct for data sent over websocket. Also returns an error now. %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner d59d47967c Converted to using structs for data websocket handshake. Also using VERSION variable in $browser setting %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner 383b4645da Finished support for sending presense/game status updates. Closes #18 %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner f402265fd7 OnReady event will be handled if no callback is set by user. README updated. %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner 5c2e3c6866 Added DataReady to data websocket %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner e384d2d66f Few notes, also, send 1st data websocket heartbeat immediately. %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner 87f433e2d8 VOICE_STATE_UPDATE should not fall though to Default right now. %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner 35e3966b91 Reworded top comment %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner abe55ecca7 Some improvements to comments. %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner 3e605c64a6 Moving all structs to structs.go for now. %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner d9aeb4926d Experimental voice code added :) %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner f655167761 Several updates to make library more idiomatic Go %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner 91207ece15 Large additions to REST API and Websocket API. %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner a3903aaa50 Fixes to GuildRole events %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner 05ff822438 Stop trying to fight Discord's Int's as Strings and just use strings. %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner 3794c1a31e Added Guild Role Update handler %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner f885ce38d2 Added support for GUILD_UPDATE event %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner 3d9e980619 Several bug fixes causing json unmarshal errors. %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner 074d1bcdae Huge update to Websocket support. %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner e8b77083df Inital implementation for callback funcs handling Websocket events %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner 2c3ca777f9 Clean up, notes %!s(int64=9) %!d(string=hai) anos
  Bruce Marriner fff4fa20e9 Clean up %!s(int64=9) %!d(string=hai) anos